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Thread: sorc help!

  1. #1
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    Default Arcane savant?

    i made a human sorcerer, and i pick the second path(the mixed one i think), but i was going to go arcane only. is that a good idea to do, or should i go with another spell type with it. anything will help me a lot,


    thanks,
    Last edited by blueeyefreak; 09-15-2011 at 09:28 AM.

  2. #2
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    You should have enough to complete a whole enhancement series, and all the damage enhancements for one other, depending on some other factors like your race and gear.

  3. #3
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    OK thanks, I'm only lvl 2 about to be 3.

  4. #4
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    Quote Originally Posted by blueeyefreak View Post
    OK thanks, I'm only lvl 2 about to be 3.
    Reroll. Choose customize path. Find a build that you like. Follow it.
    :-P

  5. #5
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    First, welcome to DDO. Second, props to you for actually using the forums - most new players don't think to do this.


    Quote Originally Posted by Elceleb View Post
    Reroll. Choose customize path. Find a build that you like. Follow it.
    :-P
    As much as I feel it is morally wrong to tell a new person to re-roll one of their first characters......
    I have to second this, and recommend that you do it (recreate without using turbine's paths)and never ever use the custom paths that turbine has provided - they have the annoying tendency to take useless feats and 'gimp' your character to the point that playing it is actually painful.

    All I really have to say is "For the most part, do what you think is right, keep in mind that Pen and paper dnd and DDO are very different environments".

    Also, ensure you get the prerequisites for your savant line.
    http://ddowiki.com/page/Water_Savant_enhancements should put you on the right path for that, change the element to suit your needs.

    Some Miscellaneous things:
    If you are human (or anything that isn't War Forged), make sure to invest skill points in UMD. Even with no good gearing (some gear, just not the best) you will be able to get a 50-70% chance of using a heal scroll when capped. That goes a long way to self sufficiency.

    The spell like abilities you get as a Savant do not take extra sp when you apply a metamagic to them.
    ie: You can cast a Maximized 'Burning hands" as a fire savant for 2 sp, or a non-maximized one for the same 2sp.

    Maximize/empower are pretty much must haves for anyone expecting to do heavy spell damage, and are required prerequisites for the savant enhancement lines.

    Fire is useful until you get to around level 16-20, then most things (devils/demons) are immune.
    Acid is always useful (with the exception being clay golems, they are healed by acid)

    Niacs biting cold and Eladars Electric Surge (and now, Black Dragon Blot, however it is much less sp efficient if I remember correctly) are the best single target damage spells for boss fights.

    The toughness feat isn't *just* 22 hp slowly applied as you level. It allows you to take toughness enhancements for additional hp.

    Also, con is not a dumpstat (no seriously, 14 or higher starting con is the way to go)


    Edit: What server are you on?
    Last edited by Darknark; 09-15-2011 at 01:59 PM.
    Gordy - A Tribe Called Zerg - Cannith
    Agordmil - Agordmils - Byoh - Crocodylia - Schrödingers - MooseAlert - Zufallig - Mooselicker
    Solo ToD (Arcane) no pots preMotu

  6. #6
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    I'm on Ghallanda, and thanks for the link, it was helpful.

    if i do custom my character what should i put my points on(stats)
    Last edited by blueeyefreak; 09-16-2011 at 08:53 AM.

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