Results 1 to 18 of 18
  1. #1
    Community Member
    Join Date
    Feb 2010
    Posts
    310

    Default Rune Arms - Animus

    Deleted.
    Last edited by UrbanPyro; 07-01-2014 at 10:15 AM.

  2. #2
    Community Member Tom_Hunters's Avatar
    Join Date
    Sep 2009
    Posts
    268

    Default

    yah same, saw one dropped last night in eDA

    just one thing, it's dropped in eDA, and has a banishing properties
    with this theme, shall i assume it to be some kind of end game, anti-outsider weapon?

    but the fire dmg is really an anti-climax, maybe only elementals/merphits/and that render....but they are kinda rare aren't they

  3. #3
    Community Member
    Join Date
    Feb 2010
    Posts
    310

    Default

    Deleted.
    Last edited by UrbanPyro; 04-01-2014 at 01:43 PM.

  4. #4
    Community Member rodallec's Avatar
    Join Date
    Dec 2009
    Posts
    0

    Default

    omg nice handwraps!

  5. #5
    Community Member
    Join Date
    Jul 2010
    Posts
    20

    Default

    Quote Originally Posted by rodallec View Post
    omg nice handwraps!
    lol i love monks i really do they always notice the handwarps.

  6. #6
    Community Member Lavek's Avatar
    Join Date
    Jul 2010
    Posts
    1

    Default

    those tales of valor look yummy


    leader of Stijene
    Sarlona - Brko - Kalopsia - Gataka - Gms

  7. #7
    Community Member Bakarne's Avatar
    Join Date
    Oct 2009
    Posts
    176

    Default

    I hope you didn't let that Holy Aura Scroll rot in the chest :/
    Collecting Holy Aura Scrolls - Please mail to Surare, or the cursed Illithids will eat my brains.

  8. #8
    Community Member Sithias's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by rodallec View Post
    omg nice handwraps!
    Notice, of course, they are under the Wizards name in the loot So sad Jozz, so sad

    NERDRAGE
    Sithias ~ Darcath ~ Darccath ~ Darckath ~ Sithificer ~ Sithinator ~ Sithiuus

  9. #9
    Community Member rest's Avatar
    Join Date
    May 2006
    Posts
    756

    Default

    Well once you hit 16 monk, adamantine studded handwraps aren't as useful.

    Cool runearm, but the fire doesn't make much sense to me.

  10. #10
    Community Member
    Join Date
    Oct 2009
    Posts
    0

    Default

    I think that most of the mobs in the new house C stuff are damaged by fire (not the goloems of course, but the WF), and in epics quite a few mobs take fire damage. Not that fire is the best way to go for all content or anything, but I can see some use for this.
    “He uses statistics as a drunken man uses lamp-posts - for support rather than illumination.” - Andrew Lang (1844-1912)
    "I married your mother because I wanted children, imagine my disappointment when you came along." - Groucho Marx

  11. #11
    Bwest Fwiends Memnir's Avatar
    Join Date
    Jul 2006
    Posts
    0

    Default

    I would rate it fairly 'meh' on the runearm list. It has too little going for it with a bunch of unappealing drawbacks, for me at least, to consider using much.

    I'd AH it.
    Exit, pursued by a bear. ~ William Shakespeare (stage direction from The Winter's Tale)

    .60284.

  12. #12
    Community Member Jaid314's Avatar
    Join Date
    Jan 2010
    Posts
    4,785

    Default

    Quote Originally Posted by rest View Post
    Well once you hit 16 monk, adamantine studded handwraps aren't as useful.

    Cool runearm, but the fire doesn't make much sense to me.
    should work on demons, various fiendish creatures to varying degrees, non-fire elementals, non-fire mephits, tharaak hounds, many beholders, eladrin (in running with the devils), maruts (not sure, they might have some resistance) and inevitables in general, non-red abishai (including the conjoined devastator when it isn't burninating), quori of all varieties (to varying degrees, some have fire resistance, some even have absorption), djinn, celestial creatures of all varieties, many tieflings, and possibly a few other creatures that i've missed.

    some might be fire-resistant, but when you're dishing out a big blast of fire every so often, that helps a lot. is it useful against all (or even the most common) extraplanar enemy types? ok, no it isn't. is it useful against a lot of extraplanar creatures? yes it is.

  13. #13
    Community Member
    Join Date
    Mar 2006
    Posts
    11,846

    Default

    Quote Originally Posted by Jaid314 View Post
    many beholders, eladrin (in running with the devils), maruts
    I hadn't heard of non-Invaders Beholders being banishable. And banish a Marut, seriously?

  14. #14
    Community Member Culver.Civello's Avatar
    Join Date
    Dec 2009
    Posts
    743

    Default

    O.o Maybe you will be able to give it an epic upgrade later on. The runearms all are named, so I don't see why ones that drop in quest like eDA, won't be upgradable in the future.

  15. #15
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Quote Originally Posted by rest View Post
    Well once you hit 16 monk, adamantine studded handwraps aren't as useful.

    Cool runearm, but the fire doesn't make much sense to me.
    People take more than 8 levels in the Monk class these days?

    (Joking, but Kensai 2 has such incredible synergy with unarmed combat).

    Back on topic, I like it. A good number of outsiders aren't immune to fire. Or at least, I like it if it adds full Banishing to weapons. If it doesn't add the 4d6 damage, then it's just OK.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  16. #16
    Community Member rest's Avatar
    Join Date
    May 2006
    Posts
    756

    Default

    Quote Originally Posted by sirgog View Post
    People take more than 8 levels in the Monk class these days?

    (Joking, but Kensai 2 has such incredible synergy with unarmed combat).

    Back on topic, I like it. A good number of outsiders aren't immune to fire. Or at least, I like it if it adds full Banishing to weapons. If it doesn't add the 4d6 damage, then it's just OK.
    I like my pure monk

  17. #17
    Community Member
    Join Date
    Feb 2010
    Posts
    310

    Default

    Deleted.
    Last edited by UrbanPyro; 04-01-2014 at 01:43 PM.

  18. #18
    Community Member Emag's Avatar
    Join Date
    Mar 2006
    Posts
    0

    Default

    Quote Originally Posted by angelus_dead View Post
    i Hadn't Heard Of Non-invaders Beholders Being Banishable. And Banish A Marut, Seriously?
    Hahahahaha Yes
    Klemm-Clemm-Kuff-Kuffix.
    Soulless or Die.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload