Couple AA builds....
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
aa barb...
Level 20 Chaotic Good Half-Elf Male
(1 Fighter \ 18 Barbarian \ 1 Wizard)
Hit Points: 330
Spell Points: 170
BAB: 19\19\24\29\29
Fortitude: 20
Reflex: 16
Will: 7
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 21
Dexterity 16 19 21
Constitution 15 17 18
Intelligence 8 8 8
Wisdom 8 8 8
Charisma 8 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+1 Tome of Constitution used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 3 5 5
Bluff -1 -1 -1
Concentration 2 4 4
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal -1 -1 -1
Hide 3 5 5
Intimidate -1 -1 -1
Jump 7 28 28
Listen -1 -1 -1
Move Silently 3 5 5
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot -1 -1 -1
Swim 3 5 5
Tumble 5 15 15
Use Magic Device 1 10 10
{\b {\ul Notable Equipment }} \par +10 Enhancement Bonus Metalline Longbow of Maiming \par Dragontouched Breastplate \par Tharne's Goggles \par Supreme Tyrant Green Steel Bracers of Mineral \par Encrusted Ring \par Knost's Belt \par Gilvaenor's Ring \par Supreme Tyrant Green Steel Weave Boots of Ash \par Gilvaenor's Necklace \par \par Level 1 (Barbarian)
Skill: Jump (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Half-Elf Dilettante) Half-Elf Dilettante: Ranger
Feat: (Selected) Power Attack
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Dismiss Rage
Feat: (Automatic) Fast Movement
Feat: (Automatic) Half-Elven Keen Senses
Feat: (Automatic) Half-Elven Mixed Heritage
Feat: (Automatic) Half-Elven Social Graces (ALL)
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 2 (Wizard)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Extend Spell
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Spell (1): Expeditious Retreat
Spell (1): Jump
Spell (1): Shield
Enhancement: Wizard Energy of the Scholar I
Level 3 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Level 4 (Barbarian)
Ability Raise: DEX
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Trap Sense
Level 5 (Barbarian)
Skill: Jump (+2)
Skill: Use Magic Device (+0.5)
Level 6 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Rapid Shot
Feat: (Automatic) Improved Uncanny Dodge
Level 7 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Sprint Boost II
Enhancement: Barbarian Extend Rage I
Enhancement: Barbarian Extra Rage I
Enhancement: Barbarian Extra Rage II
Enhancement: Barbarian Power Attack I
Enhancement: Barbarian Power Attack II
Enhancement: Barbarian Power Rage I
Enhancement: Barbarian Power Rage II
Enhancement: Elven Dexterity I
Enhancement: Improved Ranger Dilettante I
Enhancement: Human Improved Recovery I
Enhancement: Barbarian Constitution I
Level 8 (Fighter)
Ability Raise: CON
Skill: Jump (+1)
Feat: (Fighter Bonus) Weapon Focus: Ranged Weapons
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Barbarian Extend Rage II
Enhancement: Elven Arcane Archer I
Level 9 (Barbarian)
Skill: Jump (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Cleave
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Fighter Critical Accuracy I
Level 10 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Improved Ranger Dilettante II
Level 11 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Barbarian Damage Boost III
Level 12 (Barbarian)
Ability Raise: STR
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Manyshot
Enhancement: Barbarian Power Rage III
Level 13 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Greater Rage
Enhancement: Barbarian Power Attack III
Level 14 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Barbarian Frenzied Berserker II
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Enhancement: Half-Elf Ranger Dexterity I
Level 15 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Precise Shot
Enhancement: Barbarian Extend Rage III
Enhancement: Improved Ranger Dilettante III
Level 16 (Barbarian)
Ability Raise: STR
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Indomitable Will
Enhancement: Barbarian Power Rage IV
Level 17 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 18 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Precise Shot
Enhancement: Elven Arcane Archer: Imbue Terror Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Level 19 (Barbarian)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Level 20 (Barbarian)
Ability Raise: STR
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Barbarian Damage Boost IV
Enhancement: Elven Arcane Archer: Imbue Explosive Arrows
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Imbue Slaying Arrows
Enhancement: Barbarian Extra Rage III
Enhancement: Barbarian Frenzied Berserker III
Enhancement: Barbarian Item Defense I
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Wiz AA
Level 20 Lawful Neutral Elf Male
(2 Rogue \ 18 Wizard)
Hit Points: 196
Spell Points: 1307
BAB: 10\10\15\20
Fortitude: 13
Reflex: 20
Will: 10
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 8 8 8
Dexterity 15 20 22
Constitution 15 17 17
Intelligence 16 20 23
Wisdom 8 8 8
Charisma 8 9 9
Tomes Used
+2 Tome of Dexterity used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Constitution used at level 20
+1 Tome of Charisma used at level 20
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 6 10 10
Bluff -1 -1 -1
Concentration 4 23 26
Diplomacy -1 -1 -1
Disable Device 7 29 30
Haggle -1 -1 -1
Heal -1 -1 -1
Hide 6 10 10
Intimidate -1 -1 -1
Jump 3 3 3
Listen -1 -1 1
Move Silently 6 10 10
Open Lock 6 10 10
Perform n/a n/a n/a
Repair 3 6 6
Search 7 29 33
Spot 3 3 5
Swim -1 -1 -1
Tumble 6 10 10
Use Magic Device 3 20 20
{\b {\ul Notable Equipment }} \par +10 Enhancement Bonus Metalline Composite Longbow of Puncturing \par Dragontouched Shroud \par Supreme Tyrant Green Steel Bracers of Vacuum \par Gilvaenor's Ring \par Kormor's Ring \par Supreme Tyrant Green Steel Weave Boots of Balance of Land and Sky \par Supreme Tyrant Green Steel Weave Gloves of Fire \par Kormor's Belt \par Gilvaenor's Necklace \par Stormreaver's Napkin \par Litany of the Dead \par \par Level 1 (Rogue)
Skill: Balance (+4)
Skill: Concentration (+2)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Jump (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Attack
Feat: (Automatic) Elven Keen Senses
Feat: (Automatic) Enchantment Save Bonus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Immunity to Sleep
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Longbow
Feat: (Automatic) Martial Weapon Proficiency: Longsword
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Wizard Bonus) Spell Focus: Illusion
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Spell (1): Expeditious Retreat
Spell (1): Jump
Spell (1): Hypnotism
Spell (1): Master's Touch
Spell (1): Shield
Spell (1): Ray of Enfeeblement
Level 3 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Selected) Rapid Shot
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Grease
Spell (1): Magic Missle
Level 4 (Wizard)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Spell (2): Hypnotic Pattern
Spell (2): Knock
Level 5 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Spell (2): Blur
Spell (2): Glitterdust
Level 6 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Selected) Weapon Focus: Ranged Weapons
Spell (3): Flame Arrow
Spell (3): Haste
Level 7 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Spell (3): Chain Missiles
Spell (3): Rage
Enhancement: Elven Arcanum I
Enhancement: Elven Ranged Damage I
Enhancement: Elven Perception I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Concentration I
Enhancement: Improved Concentration II
Enhancement: Improved Disable Device I
Enhancement: Improved Search I
Enhancement: Kinetic Spellcasting I
Enhancement: Deadly Kinetics I
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Energy of the Scholar II
Enhancement: Wizard Subtle Spellcasting I
Enhancement: Wizard Intelligence I
Enhancement: Wizard Archmage I
Enhancement: Archmage Spell Mastery I: Illusion
Level 8 (Wizard)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (4): Crushing Despair
Spell (4): Enervation
Level 9 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Precise Shot
Spell (4): Phantasmal Killer
Spell (4): Force Missles
Level 10 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (5): Mind Fog
Spell (5): Prismatic Ray
Enhancement: Wizard Energy of the Scholar III
Enhancement: Wizard Intelligence II
Enhancement: Wizard Archmage II
Enhancement: Illusion I - Invisibility
Enhancement: Illusion II - Blur
Level 11 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Heighten Spell
Spell (5): Eladar's Electric Surge
Spell (5): Niac's Biting Cold
Level 12 (Wizard)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (6): Greater Heroism
Spell (6): Disintegrate
Level 13 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (6): True Seeing
Spell (6): Tenser's Transformation
Enhancement: Elven Arcane Archer: Imbue Acid Arrows
Enhancement: Elven Arcane Archer: Imbue Force Arrows
Enhancement: Elven Arcanum II
Enhancement: Elven Arcanum III
Enhancement: Elven Ranged Attack I
Enhancement: Elven Arcane Archer: Conjure +2 Arrows
Enhancement: Elven Arcane Archer I
Enhancement: Improved Concentration III
Enhancement: Force Manipulation III
Enhancement: Arcane Bolt
Level 14 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Invisibility
Spell (7): Otto's Sphere of Dancing
Enhancement: Elven Arcane Archer: Conjure +3 Arrows
Level 15 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Illusion
Spell (7): Prismatic Spray
Spell (7): Symbol of Stunning
Level 16 (Wizard)
Ability Raise: INT
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Eschew Materials
Spell (8): Horrid Wilting
Spell (8): Otto's Irresistable Dance
Enhancement: Wizard Intelligence III
Enhancement: Arcane Blast
Enhancement: Wizard Archmage III
Enhancement: Wizard Archmage IV
Enhancement: Archmage Spell Mastery II: Illusion
Enhancement: Illusion III - Displacement
Enhancement: Illusion IV - Phantasmal Killer
Level 17 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (7): Mass Protection From Elements
Spell (6): Shadow Walk
Enhancement: Elven Arcane Archer: Imbue Force Burst Arrows
Enhancement: Elven Arcane Archer: Conjure +4 Arrows
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Level 18 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Ranged Weapons
Spell (9): Energy Drain
Spell (9): Mass Hold Monster
Enhancement: Force Manipulation VI
Enhancement: Force Manipulation VII
Level 19 (Wizard)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+0.5)
Spell (5): Cyclonic Blast
Spell (5): Teleport
Enhancement: Elven Arcanum IV
Enhancement: Racial Toughness I
Level 20 (Rogue)
Ability Raise: INT
Skill: Disable Device (+1)
Skill: Search (+1)
Skill: Use Magic Device (+11)
Feat: (Automatic) Evasion
Enhancement: Elven Dexterity I
Enhancement: Elven Arcane Archer: Conjure +5 Arrows
Enhancement: Rogue Dexterity I
(few of them wouldnt load like my fighter/pally/rogue aa builds)
My friend gave me the idea for this one total str stacker
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
str stacker
Level 20 Lawful Good Half-Orc Male
(12 Fighter \ 8 Monk)
Hit Points: 410
Spell Points: 0
BAB: 18\18\23\28\28
Fortitude: 22
Reflex: 12
Will: 18
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 20 27 31
Dexterity 12 14 14
Constitution 16 18 18
Intelligence 6 8 8
Wisdom 14 16 17
Charisma 6 6 6
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 1 2 2
Bluff -2 -2 0
Concentration 7 21 29
Diplomacy -2 -2 0
Disable Device n/a n/a n/a
Haggle -2 -2 -2
Heal 2 3 3
Hide 1 2 2
Intimidate -2 -2 4
Jump 5 10 10
Listen 2 3 3
Move Silently 5 13 13
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -2 -1 -1
Search -2 -1 -1
Spot 2 3 3
Swim 5 10 10
Tumble n/a 3 3
Use Magic Device n/a n/a n/a
{\b {\ul Notable Equipment }} \par Dragontouched Shroud \par Tharne's Goggles \par Jidz-Tet'ka (Epic) \par Supreme Tyrant Green Steel Weave Boots of Earth \par Supreme Tyrant Green Steel Weave Gloves of Positive \par Draconic Ring \par Kyosho's Ring \par Draconic Necklace \par Knost's Belt \par Ogre Power Gloves of Sustenance \par Supreme Tyrant Green Steel Helm of Positive \par Litany of the Dead \par +10 Enhancement Bonus Seeker Handwraps of Pure Good \par \par Level 1 (Monk)
Skill: Concentration (+4)
Skill: Move Silently (+4)
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Rogue
Feat: (Selected) Stunning Blow
Feat: (Monk Bonus) Toughness
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Half-Orc Orc Blood
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) Unarmed Strike
Enhancement: Orcish Fury I
Enhancement: Improved Concentration I
Level 2 (Monk)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Monk Bonus) Stunning Fist
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Enhancement: Orcish Brute Fighting I
Enhancement: Way of the Tenacious Badger I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Selected) Past Life: Berserker's Fury
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Enhancement: Orcish Strength I
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness I
Level 4 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Enhancement: Improved Concentration II
Level 5 (Monk)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Automatic) Ki Strike: Damage
Feat: (Automatic) Purity of Body
Enhancement: Orcish Fury II
Enhancement: Lifting the Veil
Level 6 (Monk)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Monk Bonus) Discipline
Feat: (Selected) Past Life: Disciple of the Fist
Enhancement: Way of the Tenacious Badger II
Enhancement: Shintao Monk I
Enhancement: Adept of Flame
Level 7 (Monk)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Feat: (Automatic) Wholeness of Body
Enhancement: Orcish Brute Fighting II
Enhancement: Racial Toughness II
Level 8 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+1)
Enhancement: Orcish Strength II
Level 9 (Fighter)
Skill: Concentration (+0.5)
Feat: (Selected) Cleave
Feat: (Fighter Bonus) Power Attack
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Tower Shield Proficiency
Enhancement: Fighter Haste Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Fighter Strategy (Stunning Blow) I
Level 10 (Fighter)
Skill: Concentration (+0.5)
Feat: (Fighter Bonus) Weapon Focus: Bludgeoning Weapons
Enhancement: Orcish Fury III
Enhancement: Fighter Strength I
Level 11 (Fighter)
Skill: Concentration (+0.5)
Enhancement: Fighter Attack Boost I
Enhancement: Fighter Toughness I
Level 12 (Fighter)
Ability Raise: STR
Skill: Concentration (+0.5)
Feat: (Selected) Great Cleave
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Attack Boost II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Strategy (Stunning Blow) II
Level 13 (Fighter)
Skill: Concentration (+0.5)
Level 14 (Fighter)
Skill: Concentration (+0.5)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Enhancement: Kensei Unarmed Mastery I
Enhancement: Fighter Kensei I
Level 15 (Fighter)
Skill: Concentration (+0.5)
Feat: (Selected) Toughness
Enhancement: Fighter Strategy (Stunning Blow) III
Enhancement: Fighter Strength II
Level 16 (Fighter)
Ability Raise: STR
Skill: Concentration (+0.5)
Feat: (Fighter Bonus) Greater Weapon Focus: Bludgeoning Weapons
Enhancement: Fighter Critical Accuracy III
Level 17 (Fighter)
Skill: Concentration (+0.5)
Enhancement: Fighter Attack Boost III
Level 18 (Fighter)
Skill: Concentration (+0.5)
Feat: (Fighter Bonus) Power Critical
Feat: (Selected) Toughness
Enhancement: Fighter Attack Boost IV
Level 19 (Fighter)
Skill: Concentration (+0.5)
Enhancement: Fighter Strategy (Stunning Blow) IV
Level 20 (Fighter)
Ability Raise: STR
Skill: Concentration (+0.5)
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
Enhancement: Fighter Critical Accuracy IV
Enhancement: Fighter Kensei II
Feedback appretiated!
well..... this one i dont know if i like but i know it would ~probably~ work and to the right person this build could become golden am i right?
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
WFbattlesorc
Level 20 Lawful Good Warforged Male
(6 Paladin \ 2 Rogue \ 12 Sorcerer)
Hit Points: 294
Spell Points: 1282
BAB: 13\13\18\23
Fortitude: 24
Reflex: 21
Will: 23
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 14 14 14
Dexterity 10 10 10
Constitution 14 14 16
Intelligence 8 8 8
Wisdom 6 6 6
Charisma 16 21 24
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 0 0 4
Bluff 3 7 7
Concentration 6 24 24
Diplomacy 3 7 7
Disable Device n/a n/a n/a
Haggle 3 7 7
Heal -2 -2 -2
Hide 0 0 0
Intimidate 3 7 7
Jump 2 2 2
Listen -2 -2 -2
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot -2 -2 -2
Swim 2 2 2
Tumble n/a n/a n/a
Use Magic Device n/a 21 21
{\b {\ul Notable Equipment }} \par Supreme Tyrant +5 Green Steel Greatsword of Mineral \par Armored Bracers of Repairing \par Thamor's Ring \par Warchanter's Band \par Dragontouched Docent \par Thamor's Belt \par Supreme Tyrant Green Steel Weave Gloves of Positive \par Striding Boots of Balance \par Supreme Tyrant Green Steel Weave Cloak of Air \par Supreme Tyrant Green Steel Necklace of Existential Stalemate \par Minos Legens \par Visor of Concentration \par Mysterious Bauble \par \par Level 1 (Sorcerer)
Skill: Concentration (+4)
Feat: (Selected) Empower Spell
Feat: (Automatic) Attack
Feat: (Automatic) Composite Plating
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Fortification
Feat: (Automatic) Magical Training
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Warforged Immunities
Spell (1): Acid Spray
Spell (1): Expeditious Retreat
Level 2 (Sorcerer)
Skill: Concentration (+1)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Shield
Level 3 (Sorcerer)
Skill: Concentration (+1)
Feat: (Selected) Maximize Spell
Spell (1): Repair Light Damage
Level 4 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Spell (2): Melf's Acid Arrow
Level 5 (Sorcerer)
Skill: Concentration (+1)
Spell (2): Blur
Level 6 (Sorcerer)
Skill: Concentration (+1)
Feat: (Selected) Spell Focus: Conjuration
Spell (3): Acid Blast
Level 7 (Sorcerer)
Skill: Concentration (+1)
Spell (2): Resist Energy
Spell (3): Displacement
Level 8 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Spell (4): Acid Rain
Level 9 (Sorcerer)
Skill: Concentration (+1)
Feat: (Selected) Toughness
Spell (2): Lesser Death Aura
Spell (3): Haste
Spell (4): Stoneskin
Level 10 (Sorcerer)
Skill: Concentration (+1)
Spell (5): Niac's Biting Cold
Level 11 (Sorcerer)
Skill: Concentration (+1)
Spell (3): Rage
Spell (4): Death Aura
Spell (5): Protection From Elements
Level 12 (Sorcerer)
Ability Raise: CHA
Skill: Concentration (+1)
Feat: (Selected) Mental Toughness
Spell (6): Reconstruct
Level 13 (Paladin)
Skill: Concentration (+1)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Smite Evil
Level 14 (Paladin)
Skill: Concentration (+1)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 15 (Paladin)
Skill: Concentration (+1)
Feat: (Selected) Weapon Focus: Slashing Weapons
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 16 (Paladin)
Ability Raise: CHA
Skill: Concentration (+1)
Feat: (Automatic) Turn Undead
Spell (1): Bless
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Lesser Restoration
Spell (1): Lionheart
Spell (1): Protection From Evil
Spell (1): Resistance
Spell (1): Seek Eternal Rest
Spell (1): Virtue
Level 17 (Paladin)
Skill: Concentration (+1)
Level 18 (Paladin)
Skill: Concentration (+1)
Feat: (Selected) Toughness
Feat: (Automatic) Remove Disease
Enhancement: Bladesworn Transformation
Enhancement: Follower of the Lord of Blades
Enhancement: Sorcerer Improved Empowering I
Enhancement: Sorcerer Improved Maximizing I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Paladin Hunter of the Dead I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Racial Toughness III
Enhancement: Sorcerer Earth Savant I
Enhancement: Sorcerer Earth Savant II
Enhancement: Corrosive Spellcasting I
Enhancement: Corrosive Spellcasting II
Enhancement: Corrosive Spellcasting III
Enhancement: Corrosive Spellcasting IV
Enhancement: Deadly Acid I
Enhancement: Deadly Acid II
Enhancement: Deadly Acid III
Enhancement: Deadly Acid IV
Enhancement: Acid Manipulation I
Enhancement: Acid Manipulation II
Enhancement: Acid Manipulation III
Enhancement: Acid Manipulation IV
Enhancement: Acid Manipulation V
Enhancement: Acid Manipulation VI
Enhancement: Sorcerer Energy of the Dragonblooded I
Enhancement: Sorcerer Energy of the Dragonblooded II
Enhancement: Sorcerer Energy of the Dragonblooded III
Enhancement: Sorcerer Charisma I
Enhancement: Sorcerer Charisma II
Enhancement: Sorcerer Charisma III
Enhancement: Paladin Toughness I
Enhancement: Paladin Toughness II
Enhancement: Paladin Extra Turning I
Enhancement: Paladin Improved Turning I
Enhancement: Warforged Constitution I
Enhancement: Warforged Healer's Friend I
Enhancement: Warforged Healer's Friend II
Level 19 (Rogue)
Skill: Use Magic Device (+7)
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Rogue Haste Boost I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Paladin Extra Smite Evil II
Level 20 (Rogue)
Ability Raise: CHA
Skill: Use Magic Device (+7)
Feat: (Automatic) Evasion
Enhancement: Warforged Constitution II
Call him the master saver....
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Master Saver
Level 20 Lawful Good Halfling Male
(3 Paladin \ 4 Monk \ 13 Rogue)
Hit Points: 339
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 31
Reflex: 33
Will: 32
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(28 Point) (Level 1) (Level 20) (Level 20)
Strength 8 8 8
Dexterity 14 16 20
Constitution 16 20 20
Intelligence 10 12 12
Wisdom 8 8 8
Charisma 16 21 22
Tomes Used
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 6 22 28
Bluff 3 6 6
Concentration 3 5 8
Diplomacy 3 6 6
Disable Device 4 21 21
Haggle 3 6 6
Heal -1 -1 -1
Hide 6 27 31
Intimidate 3 6 8
Jump -1 -1 5
Listen -1 -1 1
Move Silently 6 27 29
Open Lock 6 21 21
Perform n/a n/a n/a
Repair 0 1 1
Search 4 24 24
Spot -1 -1 -1
Swim -1 -1 -1
Tumble 6 21 27
Use Magic Device 7 24 24
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Feat: (Automatic) Attack
Feat: (Automatic) Halfling Agility
Feat: (Automatic) Halfling Bravery
Feat: (Automatic) Halfling Keen Ears
Feat: (Automatic) Halfling Luck
Feat: (Automatic) Halfling Size Bonus
Feat: (Automatic) Halfling Thrown Weapon Focus
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Paladin)
Skill: Search (+1)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Paladin)
Skill: Search (+1)
Feat: (Selected) Force of Personality
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 4 (Rogue)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Evasion
Level 5 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Trap Sense
Level 6 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Lightning Reflexes
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Enhancement: Rogue Haste Boost I
Enhancement: Rogue Haste Boost II
Enhancement: Paladin Saves Boost I
Enhancement: Halfling Dexterity I
Enhancement: Halfling Hero's Companion I
Enhancement: Halfling Luck (Fortitude) I
Enhancement: Halfling Luck (Fortitude) II
Enhancement: Halfling Luck (Reflex) I
Enhancement: Halfling Luck (Will) I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Improved Balance I
Enhancement: Improved Balance II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Paladin Charisma I
Enhancement: Rogue Dexterity I
Enhancement: Paladin Toughness I
Level 7 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 8 (Rogue)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Disable Device (+2)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 9 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+2)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Great Fortitude
Enhancement: Rogue Faster Sneaking I
Enhancement: Rogue Thief-Acrobat I
Level 10 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Improved Uncanny Dodge
Level 11 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+2)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 12 (Rogue)
Ability Raise: CHA
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Luck of Heroes
Feat: (Rogue Bonus) Slippery Mind
Enhancement: Halfling Luck (Fortitude) III
Enhancement: Halfling Luck (Reflex) II
Enhancement: Halfling Luck (Reflex) III
Enhancement: Halfling Luck (Will) II
Enhancement: Halfling Luck (Will) III
Enhancement: Rogue Dexterity II
Level 13 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+2)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Level 14 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Enhancement: Rogue Thief-Acrobat II
Enhancement: Rogue Dexterity III
Level 15 (Rogue)
Skill: Balance (+1)
Skill: Disable Device (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+2)
Feat: (Rogue Bonus) Improved Evasion
Feat: (Selected) Toughness
Level 16 (Monk)
Ability Raise: CON
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Feat: (Monk Bonus) Iron Will
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Level 17 (Monk)
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Feat: (Monk Bonus) Discipline
Feat: (Automatic) Meditation
Level 18 (Monk)
Skill: Balance (+1)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Feat: (Selected) Bullheaded
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Enhancement: Halfling Hero's Companion II
Enhancement: Halfling Hero's Companion III
Enhancement: Halfling Hero's Companion IV
Enhancement: Way of the Patient Tortoise I
Enhancement: Paladin Extra Smite Evil I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Rogue Sneak Attack Training II
Enhancement: Rogue Sneak Attack Training III
Level 19 (Paladin)
Skill: Disable Device (+0.5)
Skill: Search (+1)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Level 20 (Monk)
Ability Raise: CON
Skill: Disable Device (+0.5)
Skill: Hide (+1)
Skill: Move Silently (+1)
Skill: Search (+1)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Enhancement: Paladin Resistance of Good I
Enhancement: Paladin Extra Lay on Hands I
Enhancement: Rogue Sneak Attack Training IV
Enhancement: Rogue Improved Trap Sense I
Enhancement: Rogue Improved Trap Sense II
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Berserknecro
Level 20 Chaotic Good Half-Orc Male
(6 Barbarian \ 14 Wizard)
Hit Points: 390
Spell Points: 1093
BAB: 13\13\18\23
Fortitude: 18
Reflex: 10
Will: 10
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 17 25 27
Dexterity 10 11 11
Constitution 16 21 22
Intelligence 16 20 22
Wisdom 8 8 8
Charisma 6 9 9
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Charisma used at level 7
+4 Tome of Strength used at level 19
+4 Tome of Constitution used at level 19
+4 Tome of Intelligence used at level 19
+1 Tome of Dexterity used at level 20
+3 Tome of Charisma used at level 20
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 2 11.5 11.5
Bluff -2 -1 -1
Concentration 7 29 31
Diplomacy -2 -1 -1
Disable Device n/a n/a n/a
Haggle -2 -1 -1
Heal -1 -1 -1
Hide 0 0 0
Intimidate -2 19.5 21.5
Jump 5 18.5 18.5
Listen -1 -1 -1
Move Silently 0 0 0
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 3 6 6
Search 3 6 6
Spot -1 -1 -1
Swim 3 8 8
Tumble 2 11.5 11.5
Use Magic Device 0 10.5 10.5
{\b {\ul Notable Equipment }} \par Supreme Tyrant +5 Green Steel Greataxe of Ash \par Supreme Tyrant +5 Green Steel Greataxe of Mineral \par Tharne's Goggles \par Tharne's Bracers \par Sanura's Band \par Encrusted Ring \par Supreme Tyrant Green Steel Weave Boots of Negative \par Dragontouched Shroud \par Gloves of Titan's Grip \par Eerie Belt \par Knost's Belt \par Cape of the Roc \par Litany of the Dead \par Scourge Chocker \par Minos Legens \par \par Level 1 (Wizard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Wizard Bonus) Mental Toughness
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Sorcerer
Feat: (Selected) Power Attack
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Half-Orc Orc Blood
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Spell (1): Expeditious Retreat
Spell (1): Hypnotism
Spell (1): Jump
Spell (1): Mage Armor
Spell (1): Master's Touch
Spell (1): Nightshield
Enhancement: Orcish Fury I
Enhancement: Orcish Melee Damage I
Level 2 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Cause Fear
Spell (1): Chill Touch
Enhancement: Orcish Brute Fighting I
Enhancement: Improved Concentration I
Enhancement: Wizard Energy of the Scholar I
Enhancement: Wizard Intelligence I
Level 3 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Two Handed Fighting
Spell (2): Blur
Spell (2): Lesser Death Aura
Enhancement: Orcish Strength I
Enhancement: Orcish Great Weapon Aptitude I
Level 4 (Wizard)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Bear's Endurance
Spell (2): Bull's Strength
Enhancement: Orcish Power Attack I
Enhancement: Improved Concentration II
Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Spell Focus: Necromancy
Spell (3): Haste
Spell (3): Rage
Enhancement: Glacial Spellcasting I
Enhancement: Deadly Ice I
Enhancement: Frost Manipulation I
Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Berserker's Fury
Spell (3): Displacement
Spell (3): Heroism
Enhancement: Orcish Fury II
Enhancement: Wizard Pale Master I
Enhancement: Shroud of the Zombie
Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Death Aura
Spell (4): Negative Energy Burst
Enhancement: Orcish Melee Damage II
Enhancement: Summon Skeletal Knight
Level 8 (Wizard)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Stoneskin
Spell (4): Enervation
Enhancement: Wizard Intelligence II
Level 9 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Toughness
Spell (5): Niac's Biting Cold
Spell (5): Eladar's Electric Surge
Enhancement: Racial Toughness I
Enhancement: Wizard Energy of the Scholar II
Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Maximize Spell
Spell (5): Waves of Fatigue
Spell (5): Symbol of Pain
Enhancement: Orcish Strength II
Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (6): Greater Heroism
Spell (6): Necrotic Ray
Enhancement: Orcish Fury III
Level 12 (Wizard)
Ability Raise: CON
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Necromancy
Spell (6): True Seeing
Spell (6): Create Undead
Enhancement: Racial Toughness II
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Vampire
Enhancement: Shroud of the Wraith
Level 13 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Dismiss Rage
Feat: (Automatic) Fast Movement
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Rage
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Enhancement: Barbarian Sprint Boost I
Enhancement: Barbarian Power Attack I
Enhancement: Orcish Power Attack II
Level 14 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+2)
Skill: Jump (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Damage Reduction
Feat: (Automatic) Uncanny Dodge
Enhancement: Barbarian Constitution I
Enhancement: Barbarian Toughness I
Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Cleave
Spell (7): Finger of Death
Spell (7): Mass Protection From Elements
Enhancement: Orcish Brute Fighting II
Enhancement: Orcish Brute Fighting III
Level 16 (Wizard)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+0.5)
Skill: Jump (+0.5)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (7): Otto's Sphere of Dancing
Spell (7): Mass Hold Person
Enhancement: Orcish Power Attack III
Level 17 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+3)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Trap Sense
Enhancement: Barbarian Power Rage I
Enhancement: Orcish Power Rage I
Enhancement: Wizard Improved Maximizing I
Level 18 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+3)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Extend Spell
Enhancement: Barbarian Toughness II
Level 19 (Barbarian)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+3)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Uncanny Dodge
Enhancement: Barbarian Damage Boost I
Enhancement: Barbarian Damage Boost II
Enhancement: Barbarian Power Attack II
Level 20 (Barbarian)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Intimidate (+4)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Barbarian Frenzied Berserker I
Enhancement: Frost Manipulation II
Enhancement: Frost Manipulation III
a colorful wizard melee build ^^
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Horctempest beast
Level 20 Chaotic Good Half-Orc Male
(2 Fighter \ 18 Ranger)
Hit Points: 314
Spell Points: 284
BAB: 20\20\25\30\30
Fortitude: 18
Reflex: 15
Will: 8
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(36 Point) (Level 1) (Level 20) (Level 20)
Strength 20 29 32
Dexterity 13 15 18
Constitution 14 18 18
Intelligence 10 12 12
Wisdom 12 14 14
Charisma 7 8 8
Tomes Used
+1 Tome of Charisma used at level 1
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+4 Tome of Strength used at level 18
+4 Tome of Constitution used at level 18
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 3 15 15
Bluff -1 -1 -1
Concentration 2 20 20
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 5 20 20
Hide 1 4 4
Intimidate -1 -1 1
Jump 9 30 30
Listen 1 2 2
Move Silently 1 4 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 0 1 1
Search 4 24 24
Spot 1 2 2
Swim 5 11 11
Tumble 3 15 15
Use Magic Device 1 10 10
{\b {\ul Notable Equipment }} \par Kilau's Band \par Encrusted Ring \par Litany of the Dead \par Cape of the Roc \par Madstone Boots \par Minos Legens \par Supreme Tyrant Green Steel Weave Cloak of Mineral \par Supreme Tyrant Green Steel Weave Gloves of Mineral \par Kilau's Necklace \par Knost's Belt \par Tharne's Bracers \par Dragontouched Leather Armor \par Supreme Tyrant +5 Green Steel Warhammer of Lightning \par Supreme Tyrant +5 Green Steel Warhammer of Vacuum \par Supreme Tyrant +5 Green Steel Great Crossbow of Water \par \par Level 1 (Ranger)
Skill: Balance (+2)
Skill: Heal (+4)
Skill: Jump (+4)
Skill: Search (+4)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Selected) Dodge
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Rogue
Feat: (Automatic) Attack
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Half-Orc Orc Blood
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Enhancement: Orcish Fury I
Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 3 (Fighter)
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mobility
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Tower Shield Proficiency
Level 4 (Fighter)
Ability Raise: STR
Skill: Search (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
Level 5 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Search (+2)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Diehard
Enhancement: Fighter Haste Boost I
Enhancement: Ranger Sprint Boost I
Enhancement: Fighter Critical Accuracy I
Enhancement: Orcish Strength I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Enhancement: Ranger Favored Resistance I
Enhancement: Ranger Dexterity I
Enhancement: Fighter Strength I
Level 6 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Spring Attack
Spell (1): Camouflage
Spell (1): Jump
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Spell (1): Tumble
Enhancement: Ranger Sprint Boost II
Enhancement: Orcish Fury II
Level 7 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Chaotic Outsider
Enhancement: Ranger Favored Damage II
Level 8 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Enhancement: Orcish Strength II
Enhancement: Ranger Tempest I
Enhancement: Ranger Dexterity II
Level 9 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Automatic) Improved Wild Empathy
Enhancement: Orcish Fury III
Level 10 (Ranger)
Skill: Balance (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Barkskin
Spell (2): Bear's Endurance
Spell (2): Cat's Grace
Spell (2): Cure Light Wounds
Spell (2): Hold Animal
Spell (2): Mass Camouflage
Spell (2): Owl's Wisdom
Spell (2): Protection From Energy
Spell (2): Snare
Spell (2): Spike Growth
Spell (2): Summon Nature's Ally II
Enhancement: Ranger Favored Defense II
Enhancement: Ranger Favored Resistance II
Level 11 (Ranger)
Skill: Balance (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Evasion
Enhancement: Ranger Sprint Boost III
Level 12 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Heal (+1)
Skill: Jump (+2)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Lawful Outsider
Feat: (Selected) Power Attack
Enhancement: Ranger Dexterity III
Level 13 (Ranger)
Skill: Balance (+0.5)
Skill: Heal (+2)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Feat: (Automatic) Precise Shot
Spell (3): Cure Moderate Wounds
Spell (3): Neutralize Poison
Spell (3): Remove Disease
Spell (3): Summon Nature's Ally III
Spell (3): Wild Instincts
Enhancement: Orcish Power Attack I
Enhancement: Orcish Power Attack II
Level 14 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Heal (+1)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Ranger Sprint Boost IV
Enhancement: Ranger Tempest II
Level 15 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Two Weapon Defense
Enhancement: Ranger Favored Damage III
Level 16 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Cure Serious Wounds
Spell (4): Freedom of Movement
Spell (4): Mass Longstrider
Spell (4): Summon Nature's Ally IV
Enhancement: Orcish Power Attack III
Level 17 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+3)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Undead
Enhancement: Ranger Favored Damage IV
Level 18 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+3)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Past Life: Berserker's Fury
Enhancement: Ranger Item Defense I
Enhancement: Ranger Item Defense II
Enhancement: Ranger Item Defense III
Level 19 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+2)
Skill: Jump (+1)
Skill: Search (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Enhancement: Ranger Favored Attack I
Level 20 (Ranger)
Ability Raise: STR
Skill: Concentration (+3)
Skill: Heal (+2)
Skill: Jump (+1)
Skill: Search (+1)
Enhancement: Orcish Brute Fighting I
Enhancement: Orcish Brute Fighting II
Enhancement: Ranger Tempest III
Enhancement: Ranger Devotion I
my horc tempest beast
Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page
Wraith tempest
Level 20 Lawful Neutral Human Male
(2 Monk \ 6 Ranger \ 12 Wizard)
Hit Points: 249
Spell Points: 864
BAB: 13\13\18\23
Fortitude: 19
Reflex: 20
Will: 14
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 14 19 20
Dexterity 15 19 20
Constitution 14 16 17
Intelligence 16 16 18
Wisdom 10 10 10
Charisma 8 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Dexterity used at level 13
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 4 18 18
Bluff -1 -1 -1
Concentration 6 26 31
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 0 0 0
Hide 2 28 28
Intimidate -1 -1 -1
Jump 4 14 14
Listen 0 0 0
Move Silently 4 28 28
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 3 4 4
Search 3 4 4
Spot 0 0 0
Swim 2 5 5
Tumble 4 19 19
Use Magic Device 1 10 10
{\b {\ul Notable Equipment }} \par Supreme Tyrant +5 Green Steel Warhammer of Negative \par Supreme Tyrant +5 Green Steel Warhammer of Vacuum \par Supreme Tyrant Green Steel Goggles of Negative \par Dragontouched Shroud \par Jidz-Tet'ka (Epic) \par Sanura's Band \par Kilau's Band \par Supreme Tyrant Green Steel Weave Boots of Steam \par Gloves of the Glacier \par Eerie Belt \par Wretched Twilight \par Litany of the Dead \par Kilau's Necklace \par Minos Legens \par \par Level 1 (Wizard)
Skill: Balance (+2)
Skill: Concentration (+4)
Skill: Jump (+2)
Skill: Move Silently (+2)
Skill: Tumble (+2)
Skill: Use Magic Device (+2)
Feat: (Human Bonus) Dodge
Feat: (Selected) Extend Spell
Feat: (Wizard Bonus) Spell Focus: Necromancy
Feat: (Automatic) Attack
Feat: (Automatic) Dismiss Charm
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inscribe Scroll
Feat: (Automatic) Magical Training
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Throwing Dagger
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Spell (1): Expeditious Retreat
Spell (1): Detect Secret Doors
Spell (1): Hypnotism
Spell (1): Chill Touch
Spell (1): Jump
Spell (1): Mage Armor
Enhancement: Improved Concentration I
Enhancement: Wizard Energy of the Scholar I
Level 2 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Jump (+3)
Skill: Move Silently (+3)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Bow Strength
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Ranger)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+4)
Skill: Jump (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Oversized Two Weapon Fighting
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Enhancement: Ranger Dexterity I
Level 4 (Wizard)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (1): Nightshield
Spell (1): Tumble
Enhancement: Ranger Sprint Boost I
Enhancement: Ranger Favored Damage I
Enhancement: Ranger Favored Defense I
Enhancement: Wizard Intelligence I
Level 5 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (2): Blur
Spell (2): Lesser Death Aura
Enhancement: Kinetic Spellcasting I
Enhancement: Force Manipulation I
Level 6 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Weapon Focus: Slashing Weapons
Spell (2): Ghoul Touch
Spell (2): Invisibility
Enhancement: Human Adaptability Strength I
Enhancement: Improved Concentration II
Enhancement: Deadly Kinetics I
Enhancement: Force Manipulation II
Enhancement: Wizard Subtle Spellcasting I
Level 7 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Maximize Spell
Spell (3): Haste
Spell (3): Chain Missiles
Enhancement: Wizard Improved Maximizing I
Enhancement: Wizard Energy of the Scholar II
Level 8 (Wizard)
Ability Raise: DEX
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (3): Displacement
Spell (3): Rage
Enhancement: Kinetic Spellcasting II
Enhancement: Force Manipulation III
Enhancement: Wizard Intelligence II
Enhancement: Wizard Pale Master I
Enhancement: Shroud of the Zombie
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+3)
Skill: Move Silently (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Greater Spell Focus: Necromancy
Feat: (Monk Bonus) Whirling Steel Strike
Feat: (Automatic) AC Bonus
Feat: (Automatic) Disciple of Breezes
Feat: (Automatic) Disciple of Candles
Feat: (Automatic) Disciple of Pebbles
Feat: (Automatic) Disciple of Puddles
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Unarmed Strike
Enhancement: Wizard Improved Maximizing II
Level 10 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Death Aura
Spell (4): Negative Energy Burst
Enhancement: Deadly Kinetics II
Enhancement: Wizard Subtle Spellcasting II
Level 11 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (4): Force Missles
Spell (4): Stoneskin
Enhancement: Improved Concentration III
Enhancement: Force Manipulation IV
Level 12 (Wizard)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Empower Spell
Spell (5): Cyclonic Blast
Spell (1): Magic Missle
Enhancement: Wizard Improved Empowering I
Enhancement: Kinetic Spellcasting III
Enhancement: Wizard Energy of the Scholar III
Level 13 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Wizard Bonus) Mental Toughness
Spell (5): Protection From Elements
Spell (5): Niac's Biting Cold
Enhancement: Human Greater Adaptability Constitution I
Level 14 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Spell (6): Disintegrate
Spell (6): Necrotic Ray
Level 15 (Wizard)
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Selected) Mobility
Spell (6): Greater Heroism
Spell (6): True Seeing
Enhancement: Improved Concentration IV
Enhancement: Kinetic Spellcasting IV
Enhancement: Deadly Kinetics III
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Enhancement: Wizard Pale Master II
Enhancement: Shroud of the Wraith
Level 16 (Ranger)
Ability Raise: STR
Skill: Balance (+0.5)
Skill: Concentration (+1)
Skill: Hide (+5)
Skill: Move Silently (+1)
Skill: Tumble (+0.5)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Diehard
Enhancement: Wizard Improved Empowering II
Level 17 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+3)
Skill: Move Silently (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Spell (1): Camouflage
Spell (1): Longstrider
Spell (1): Merfolk's Blessing
Spell (1): Ram's Might
Spell (1): Resist Energy
Spell (1): Summon Nature's Ally I
Level 18 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+3)
Skill: Move Silently (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Favored Enemy) Favored Enemy: Lawful Outsider
Feat: (Selected) Spring Attack
Enhancement: Ranger Sprint Boost II
Enhancement: Wizard Improved Maximizing III
Level 19 (Ranger)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Hide (+3)
Skill: Move Silently (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+0.5)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Enhancement: Ranger Tempest I
Level 20 (Monk)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Hide (+5)
Skill: Move Silently (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Toughness
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Enhancement: Way of the Patient Tortoise I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Shroud of the Vampire
another PM melee and another tempest tryout..... idk why i like PM/tempest so much XD
Code:
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dorfaxe cannon
Level 20 Chaotic Good Dwarf Male
(20 Artificer)
Hit Points: 334
Spell Points: 1110
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 10
Will: 12
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 21 21
Dexterity 13 19 19
Constitution 16 18 20
Intelligence 16 18 20
Wisdom 8 8 8
Charisma 7 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+1 Tome of Charisma used at level 7
+2 Tome of Dexterity used at level 13
+4 Tome of Dexterity used at level 17
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 1 10 15
Bluff -2 -1 0
Concentration 7 28 29
Diplomacy -2 -1 0
Disable Device 7 28 29
Haggle 2 22 23
Heal -1 -1 0
Hide 1 4 5
Intimidate -2 -1 0
Jump 5 10 11
Listen -1 -1 0
Move Silently 1 4 5
Open Lock 5 27 28
Perform n/a n/a n/a
Repair 3 5 6
Search 7 28 31
Spot -1 -1 0
Swim 3 6 7
Tumble n/a 10 11
Use Magic Device 2 22 26
{\b {\ul Notable Equipment }} \par Supreme Tyrant +5 Green Steel Dwarven WarAxe of Lightning \par Epic Hellfire Crossbow \par Epic Raven's Sight \par Epic Raven's Talons \par Epic Diabolist's Robe \par Epic Boots of the Mire \par Epic Necklace of Venom \par Epic Boots of Corrosion \par Epic Envenomed Cloak \par Epic Scorched Bracers \par Epic Charged Gauntlets \par Epic Helm of Frost \par Epic Gem of Many Facets \par Colethenis's Belt \par Ring of the Ravager \par Epic Ring of Elemental Essence \par +3 Deneith Bolt \par \par Level 1 (Artificer)
Skill: Concentration (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Jump (+2)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Use Magic Device (+4)
Feat: (Selected) Toughness
Feat: (Automatic) Artificer Construct Mastery
Feat: (Automatic) Artificer Knowledge: Scrolls
Feat: (Automatic) Attack
Feat: (Automatic) Dwarven Stability
Feat: (Automatic) Dwarven Stonecutting
Feat: (Automatic) Giant Evasion
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Inscribe Artificer Scroll
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Orc and Goblin Bonus
Feat: (Automatic) Poison Save Bonus
Feat: (Automatic) Rapid Reload
Feat: (Automatic) Revive Iron Defender
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Spell Save Bonus
Feat: (Automatic) Trapfinding
Feat: (Automatic) Unleash Iron Defender
Spell (1): Curative Admixture: Cure Light Wounds
Spell (1): Enchant Weapons
Spell (1): Ablative Armor
Spell (1): Master's Touch
Spell (1): Repair Light Damage
Enhancement: Artificer Damage Boost I
Enhancement: Dwarven Axe Damage I
Enhancement: Artificer Energy of Creation I
Level 2 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Artificer Knowledge: Potions
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Great Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Heavy Crossbow
Feat: (Automatic) Exotic Weapon Proficiency: Repeating Light Crossbow
Feat: (Automatic) Rune Arm Use
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Spell (1): Enchant Armor
Enhancement: Artificer Improved Rune Arm Use I
Enhancement: Artificer Intelligence I
Level 3 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Construct Essence
Feat: (Automatic) Artificer Knowledge: Wands
Spell (2): Insightful Strikes
Enhancement: Dwarven Constitution I
Enhancement: Racial Toughness I
Enhancement: Improved Use Magic Device I
Enhancement: Repair Manipulation I
Level 4 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Augment Summoning
Feat: (Automatic) Trapmaking
Spell (2): Elemental Weapons
Enhancement: Artificer Damage Boost II
Enhancement: Artificer Rune Arm Overcharge I
Level 5 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Artificer Knowledge: Arms and Armor
Feat: (Automatic) Retain Essence
Spell (2): Repair Moderate Damage
Enhancement: Artificer Crossbow Attack I
Enhancement: Artificer Crossbow Damage I
Level 6 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Power Attack
Spell (3): Insightful Damage
Enhancement: Artificer Battle Engineer I
Level 7 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Jump (+0.5)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Artificer Knowledge (ALL)
Spell (3): Flame Turret
Enhancement: Artificer Improved Rune Arm Use II
Enhancement: Dwarven Axe Attack I
Level 8 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Skill Focus: Use Magic Device
Spell (3): Repair Serious Damage
Enhancement: Dwarven Constitution II
Level 9 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Cleave
Spell (4): Armor of Speed
Enhancement: Artificer Intelligence II
Level 10 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (4): Repair Critical Damage
Enhancement: Artificer Improved Rune Arm Use III
Enhancement: Improved Use Magic Device II
Level 11 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Spell (4): Cold Iron Weapons
Enhancement: Repair Manipulation II
Enhancement: Repair Manipulation III
Enhancement: Repair Manipulation IV
Enhancement: Repair Manipulation V
Level 12 (Artificer)
Ability Raise: DEX
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Feat: (Artificer Bonus) Point Blank Shot
Spell (5): Radiant Forcefield
Enhancement: Dwarven Axe Damage II
Level 13 (Artificer)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Tumble (+1)
Skill: Use Magic Device (+1)
Feat: (Automatic) Skill Mastery
Spell (5): Planar Weapons
Enhancement: Racial Toughness II
Enhancement: Improved Use Magic Device III
Enhancement: Repair Manipulation VI
Level 14 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (5): Silver Weapons
Enhancement: Artificer Improved Rune Arm Use IV
Level 15 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Toughness
Spell (6): Reconstruct
Enhancement: Improved Use Magic Device IV
Enhancement: Force Manipulation I
Enhancement: Force Manipulation II
Enhancement: Repair Manipulation VII
Level 16 (Artificer)
Ability Raise: DEX
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Precise Shot
Spell (6): Deadly Weapons
Enhancement: Artificer Rune Arm Overcharge II
Level 17 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (6): Blade Barrier
Enhancement: Force Manipulation III
Enhancement: Force Manipulation IV
Enhancement: Force Manipulation V
Enhancement: Force Manipulation VI
Level 18 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Feat: (Selected) Maximize Spell
Spell (3): Stoneskin
Enhancement: Racial Toughness III
Level 19 (Artificer)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Use Magic Device (+1)
Spell (1): Conjure Bolts
Enhancement: Racial Toughness IV
Enhancement: Force Manipulation VII
Level 20 (Artificer)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Haggle (+1)
Skill: Open Lock (+1)
Skill: Search (+1)
Skill: Swim (+1)
Skill: Use Magic Device (+1)
Feat: (Artificer Bonus) Improved Precise Shot
Spell (5): Tenser's Transformation
Enhancement: Arcane Empowerment
Enhancement: Artificer Energy of Creation II
First attempt at an artificer melee... seems that it will work but my builder doesnt have things for me pet, or arm