IMO this would be almost perfect...something definitely SHOULD be done, and this is a perfectly viable suggestion.
/signed
IMO this would be almost perfect...something definitely SHOULD be done, and this is a perfectly viable suggestion.
/signed
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Agreed!
Don't need to see pet's health.
Don't need to see any Ki.
Don't need to see icons.
As a healer, would love to have F1-F12 in the icon circle - great idea!
Would still prefer the older UI.
+1 to the OP's suggestions.
Turbine, make the changes he suggests, or failing that, please , put it back the way it used to be.
I find the visual clutter very difficult when raid healing. What was a large bar is now a mass of lines and numbers. I know the change lead to a death or two in last night's Lord of Blades..
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I would be much happier with this ui
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They can mitigate the space ( and even get rid of it ) by splitting the HP bar of the arty in half, like they did with the SP/Ki bar, in two, the top for the arty himself, the bottom for the pet. The problem is going to be with the numbers... But it is already present in the SP/Ki bar.
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Thanks for the very constructive feedback. We're on it!
I vote for your second iteration.... Awesome.
Sure that, but as said in an other thread the pet and the space for its bars are the least of my issues. Even not the numbers itself but the fact that:
1. There is no background on the new bars, so in case you play in an environment with shades of red you can't make out the current health bar as a red on a red background, well is just red.
2. The size of the bars, which may be fine for lower resolutions but the issue gets worse the higher the resolution is.
3. And last but not least the Voice chat doesn't highlight the bar anymore in green, so if someone said 'can I have buff X please', it is nearly impossible to make out who that 'I' is.
However to split the HP bar of a Artificer is as well a bit tricky as the pet may not be at the same place as the PC and with splitted in half make it again difficult to make out the current health and as a healer the PC bar is more important then the bar of the pet.
Also the little bar of the pet is used to target the pet which isn't available then anymore.
I thank you, my Cleric thanks you! I look forward to being able to fight and cast again while being able to keep an eye on health bars without having to stare at them.
While you're fixing it, please keep in mind that we don't all have perfect eyesight. Some of us are older, wear glasses, and don't need anymore eyestrain. While you're at it, a scalable UI would be very nice.
I like the second, and a pet bar could probably be jammed in there without increasing the spacing more than a few pixels. They're not important now, but who knows what the future will bring.
On top of that, some extra customization options would be nice.
UI toggles to change the number in the bar between just current HP, just max HP, current/max, or disabled.
Add options for the text color/size/font for both the character names and the numbers.
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