Nice work on the rebalance, devs!

It IS possible to balance a quest against crazy necromancy casters and powerful dots without nerfing


I just finished a nice 63 minutes PUG run, complete with ddoors to let the clerics and wizards take turns shrining, tank deaths, and a squishy newbie who died 5 times in the endfight and didn't bother taking raises anymore - He got the shard he wanted