Hey everyone, I have been working on a monk. Of course now that she is level 18 I realized that if I did almost the exact same build but went Drow instead of Human, she might be even better than before. The build has many various flaws, this I know. I plan on keeping her using short swords. Also, I plan on keeping the skill points as is - I understand most if not all of you will disagree with it, but so far its exactly like how I want. I also know the saves is still rather low with a 12 cha by level 20, but as I look at the build, I think I will be okay without taking fighter for the two feats.

If I do decide to stick with pally, yes a +6 charisma item is involved in her gear along with all the basics that I can come up with.

Either way, please feel free to let me know what you think, any and all advice is welcome, so far, as a human her build has become better than I ever imagined.

Code:
Character Plan by DDO Character Planner Version 03.09.02
DDO Character Planner Home Page

Level 20 Lawful Good Drow Male
(2 Paladin \ 12 Monk \ 6 Ranger) 
Hit Points: 318
Spell Points: 154 
BAB: 17\17\22\27\27
Fortitude: 21
Reflex: 19
Will: 16

                  Starting          Feat/Enhancement
Abilities        Base Stats          Modified Stats
(30 Point)       (Level 1)             (Level 20)
Strength             16                    22
Dexterity            14                    18
Constitution         14                    16
Intelligence         10                    12
Wisdom               14                    18
Charisma             10                    12

Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7

                  Starting          Feat/Enhancement
                 Base Skills         Modified Skills
Skills           (Level 1)            (Level 20)
Balance               6                    31
Bluff                 0                     1
Concentration         6                    29
Diplomacy             0                     1
Disable Device        n/a                   n/a
Haggle                0                     1
Heal                  2                     4
Hide                  2                     8
Intimidate            0                     1
Jump                  7                    29
Listen                2                     9
Move Silently         2                     4
Open Lock             n/a                   n/a
Perform               n/a                   n/a
Repair                0                     1
Search                0                     3
Spot                  2                     6
Swim                  7                    27
Tumble                n/a                  17
Use Magic Device      n/a                   n/a

Level 1 (Monk)
Feat: (Monk Bonus) Dodge
Feat: (Past Life) Past Life: Monk
Feat: (Selected) Toughness


Level 2 (Monk)
Feat: (Monk Bonus) Mobility


Level 3 (Monk)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Toughness


Level 4 (Monk)


Level 5 (Monk)


Level 6 (Monk)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Spring Attack


Level 7 (Monk)


Level 8 (Monk)


Level 9 (Monk)
Feat: (Selected) Weapon Focus: Piercing Weapons


Level 10 (Monk)


Level 11 (Monk)


Level 12 (Monk)
Feat: (Selected) Power Critical


Level 13 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Aberration


Level 14 (Ranger)


Level 15 (Ranger)
Feat: (Selected) Cleave


Level 16 (Ranger)


Level 17 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead


Level 18 (Ranger)
Feat: (Selected) Greater Two Weapon Fighting


Level 19 (Paladin)


Level 20 (Paladin)
Enhancement: Ranger Sprint Boost I
Enhancement: Ranger Sprint Boost II
Enhancement: Drow Weapon Attack I
Enhancement: Drow Weapon Attack II
Enhancement: Drow Weapon Damage I
Enhancement: Drow Weapon Damage II
Enhancement: Follower of Vulkoor
Enhancement: Static Charge
Enhancement: Ten Thousand Stars
Enhancement: Way of the Faithful Hound I
Enhancement: Way of the Faithful Hound II
Enhancement: Way of the Faithful Hound III
Enhancement: Monk Improved Recovery I
Enhancement: Monk Improved Recovery II
Enhancement: Monk Improved Recovery III
Enhancement: Monk Ninja Spy I
Enhancement: Monk Ninja Spy II
Enhancement: Adept of Wind
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Enhancement: Master of Stone
Enhancement: Adept of Flame
Enhancement: Master of Bonfires
Enhancement: Paladin Focus of Good I
Enhancement: Racial Toughness I
Enhancement: Racial Toughness II
Enhancement: Ranger Tempest I
Enhancement: Improved Jump I
Enhancement: Improved Jump II
Enhancement: Improved Tumble I
Enhancement: Improved Tumble II
Enhancement: Ranger Dexterity I
Enhancement: Monk Wisdom I
Enhancement: Monk Wisdom II
Enhancement: Paladin Toughness I
Thank you in advance to EVERYONE who even reads this let alone post feedback.