* Artificer Spell to conjure arrows: FLAME ARROW issues:
** In line with other Summon Spells and Fire/Cold shield spells, we should given an option to choose the ELEMENT for our arrows/bolts. ie Fire/Cold/Acid/Electric/etc.
** The spell cost is 20 Mana, and the stack size conjured is 50. I can use ~2500 bolts in a longer quest (eg Tempest Spine or Shroud). To conjure 2500 bolts, I'd have to use up 1000 mana. This prohibitive cost prevents anyone to depend on this spell - as its a waste of spell slot and a extreme waste of mana. Please EITHER:
**** Make the stack size per cast = 500.
**** Make the current stack of arrows/bolts 100% RETURNING.
**** Make the conjured arrows/bolts PERSIST DURING SINGLE LOGIN - so they DONT VANISH between quests/Public Areas. (This option will require removal of limitation: Cannot be performed in Public Area - so we can "stack up" while in a tavern while regening mana.)
Another issue with Wizard FLAME ARROW spell:
** COMPONENT MISSING: Does not recognize available arrow/bolt inside a Quiver, nor if its already "loaded" in ready slot.
Finally, switching between BOWs and Crossbows, does NOT swap-load appropriate AMMO in the Projectile slot.
Please address these issues. Thanks.