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  1. #1
    Community Member Messsenger's Avatar
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    Default Fighter 12 Paladin 6 Rogue 2 Evasion Chimera's Fang Tank

    This design was built around the dream of attaining an Epic Chimera's Fang for Tanking. http://ddowiki.com/page/Epic_Chimera's_Fang

    I just want to know if it is viable for endgame being that is is quite DPS heavy on enhancements, but pretty defensive on Feats. I am very new to the game so I openly welcome any feedback.

    I'd love to be an effective tank for some of the tougher situations; however, I'd like to do more than hold aggro and block. Please hit me up with ideas or suggestions.

    I'd assume the saves are decent due to Paladin and good Charisma but my question is about AC and Damage reduction with only 1 level of Siberys and most of the focus in Kensei to ensure aggro control.

    Bottom line: does this build have Endgame tanking potential? If not; why and how can I get there without straying too far?

    Code:
    Character Plan by DDO Character Planner Version 03.09.02
    DDO Character Planner Home Page
    
    Headrush Endbringer
    Level 20 Lawful Good Human Female
    (12 Fighter \ 6 Paladin \ 2 Rogue) 
    Hit Points: 366
    Spell Points: 50 
    BAB: 19\19\24\29\29
    Fortitude: 22
    Reflex: 17
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             17                    28
    Dexterity            12                    15
    Constitution         14                    16
    Intelligence         12                    14
    Wisdom                8                    10
    Charisma             13                    18
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               5                    14
    Bluff                 1                     6
    Concentration         2                     8
    Diplomacy             1                     6
    Disable Device        5                     6
    Haggle                5                     8
    Heal                 -1                     0
    Hide                  5                     6
    Intimidate            1                    31
    Jump                  7                    28
    Listen               -1                     0
    Move Silently         5                     6
    Open Lock             5                     6
    Perform               n/a                   n/a
    Repair                1                     2
    Search                5                     6
    Spot                 -1                     0
    Swim                  3                    17
    Tumble                5                     8
    Use Magic Device      5                    27
    
    Level 1 (Rogue)
    Feat: (Human Bonus) Power Attack
    Feat: (Selected) Toughness
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Least Dragonmark of Sentinel
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
    
    
    Level 6 (Fighter)
    Feat: (Selected) Lesser Dragonmark of Sentinel
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 8 (Fighter)
    
    
    Level 9 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Selected) Improved Critical: Slashing Weapons
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 15 (Fighter)
    Feat: (Selected) Toughness
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Greater Dragonmark of Sentinel
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Kensei Bastard Sword Mastery I
    Enhancement: Kensei Bastard Sword Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Bastard Sword Specialization I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Charisma I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Paladin Divine Might I
    Hit me wit you're knowledge . . . plz!
    Undecided, as usual . .

  2. #2
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    you dont need greater weapon focus for anything id grab quick draw or another toughness instead. also when allocating stats its best to create a gear outline as well so you make sure the stats fit the gear set.

  3. #3
    Community Member Messsenger's Avatar
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    Quote Originally Posted by jeremyt View Post
    you dont need greater weapon focus for anything id grab quick draw or another toughness instead. also when allocating stats its best to create a gear outline as well so you make sure the stats fit the gear set.
    Nice catch, I often get the two (focus and specialization) mixed up and Specialization is required for Kensei II.

    Those are the two best options I could think of as well. I'd love Quick Draw but I'd prolly need the HP more.

    Thanks for the correction
    Undecided, as usual . .

  4. #4
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    if you plan to use only the fang as a BSword you don't need the Bsword proficiency as it is given with the first dragon mark.

  5. #5
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    yeah drop bsword feat for dodge prob, noticed its not included and im getting the strange feeling your trying to go for AC (combat exp)? still waiting on a planned gear layout :P I know whats going to be in your right hand, no clue where your going otherwise

  6. #6
    Community Member Messsenger's Avatar
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    Code:
    Character Plan by DDO Character Planner Version 03.09.02
    DDO Character Planner Home Page
    
    Headrush Endbringer
    Level 20 Lawful Good Human Female
    (12 Fighter \ 6 Paladin \ 2 Rogue) 
    Hit Points: 366
    Spell Points: 50 
    BAB: 19\19\24\29\29
    Fortitude: 22
    Reflex: 17
    Will: 12
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 20)
    Strength             17                    28
    Dexterity            12                    15
    Constitution         14                    16
    Intelligence         12                    14
    Wisdom                8                    10
    Charisma             13                    18
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               5                    15
    Bluff                 1                     6
    Concentration         2                     8
    Diplomacy             1                     6
    Disable Device        5                     6
    Haggle                5                     8
    Heal                 -1                     0
    Hide                  5                     6
    Intimidate            1                    31
    Jump                  7                    28
    Listen               -1                     0
    Move Silently         5                     6
    Open Lock             5                     6
    Perform               n/a                   n/a
    Repair                1                     2
    Search                5                     6
    Spot                 -1                     0
    Swim                  3                    17
    Tumble                5                     8
    Use Magic Device      5                    27
    
    Level 1 (Rogue)
    Feat: (Human Bonus) Power Attack
    Feat: (Selected) Toughness
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Weapon Focus: Slashing Weapons
    
    
    Level 5 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 6 (Fighter)
    Feat: (Selected) Least Dragonmark of Sentinel
    
    
    Level 7 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 8 (Fighter)
    
    
    Level 9 (Fighter)
    Feat: (Fighter Bonus) Improved Critical: Slashing Weapons
    Feat: (Selected) Lesser Dragonmark of Sentinel
    
    
    Level 10 (Rogue)
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Selected) Greater Dragonmark of Sentinel
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise
    
    
    Level 15 (Fighter)
    Feat: (Selected) Dodge
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Kensei Bastard Sword Mastery I
    Enhancement: Kensei Bastard Sword Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Bastard Sword Specialization I
    Enhancement: Human Adaptability Strength I
    Enhancement: Human Greater Adaptability Charisma I
    Enhancement: Human Improved Recovery I
    Enhancement: Human Improved Recovery II
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Paladin Divine Might I
    Here are the changes based upon your suggestions. My only questions now are:
    Is Dodge worth a feat? I know AC is the name of the game but an entire feat for +1 AC?
    Is the base lvl 20 Intimidate (31) going to cut it?
    Is the UMD skill (27) going to be high enough to be useful?

    As far as an equipment list . . . no clue! I've only been playing for a few weeks so I'm not even sure what's available If anyone has a good link for a list of quality endgame gear, I'd gladly do some more investigating
    Undecided, as usual . .

  7. #7
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    http://forums.ddo.com/showthread.php?t=121279 This has all the named loot, but there is also Green Steel and all the Cannith craftable stuff now. But its a start.

  8. #8
    Community Member Messsenger's Avatar
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    Quote Originally Posted by jandhaer View Post
    http://forums.ddo.com/showthread.php?t=121279 This has all the named loot, but there is also Green Steel and all the Cannith craftable stuff now. But its a start.
    Awesome, just what I was looking for THX!
    Undecided, as usual . .

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