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  1. #1
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    Default Epic Roderics Wand

    Augment summoning not working with arificier doggies and turrets. And also, new ERoderics wand does not summon all creatures possible in it's level range, like it was widely looked forward to. This Epic item is still not up to the par. It shall summon at random one of lvl VII, VIII, IX summons. orthon and air elly, elder fire elly and ghaelle, would it be much hassle to add them to summon unknown monster II?
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  2. #2
    Community Member Caseas's Avatar
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    Saw this coming.

  3. #3
    Content Designer KookieKobold's Avatar
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    Quote Originally Posted by Yan_PL View Post
    Augment summoning not working with arificier doggies and turrets. And also, new ERoderics wand does not summon all creatures possible in it's level range, like it was widely looked forward to. This Epic item is still not up to the par. It shall summon at random one of lvl VII, VIII, IX summons. orthon and air elly, elder fire elly and ghaelle, would it be much hassle to add them to summon unknown monster II?
    See my post below for proper information.


    As for the Augment Summoning on the Artificer pet, It has worked for me when I was investigating it, what specifically about it does not work for you?
    Last edited by KookieKobold; 09-08-2011 at 02:36 PM. Reason: Right proper information adding!

  4. #4
    Hero RandomKeypress's Avatar
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    Quote Originally Posted by KookieKobold View Post
    As for Epic Roderic's Wand, It is intended to randomly choose one of each of the 3 levels of Summon Monster and only use that monster for said level.

    As for the Augment Summoning on the Artificer pet, It has worked for me when I was investigating it, what specifically about it does not work for you?
    Ouch! Thanks for the info, KK, but does that mean we'd have to _farm epic wands_ in order to get the summons we want, or does it randomly choose at the beginning of each quest?

  5. #5
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    Default rodric

    When i tested it earlier the augmented summoning from the upgraded epic rodric's wand did not add the effect to the artificer pet when wielding the wand while summon up the artificer pet, but it did add on the pets summons from the wand when i tested.

    Wanted to save a feat by using that wand instead of purchasing the actual feat(as that would give rodrics wand an actual value instead of a inventory slotfiller(thats just my point of view and i've made 2 of those so far for fun).

  6. #6
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    Quote Originally Posted by KookieKobold View Post
    As for Epic Roderic's Wand, It is intended to randomly choose one of each of the 3 levels of Summon Monster and only use that monster for said level.

    As for the Augment Summoning on the Artificer pet, It has worked for me when I was investigating it, what specifically about it does not work for you?
    hummph. It would be much cooler wand if it had wider selection of actually useful monsters.

    as for Augment summoning: if you get an actual feat, it works; but, Augment Summoning granted by Epic Roderics Wand does not work with Humunuculus, nor flame turret spell. I'd like, if possible, get a statement from dev team if it's WAI.

    I believe feat granted by item should work as if you had that feat; so, if you had Epic Roderics Wand equipped while summoning flame turret or your doggie, turret/dog shall get benefits from that feat.
    Quote Originally Posted by Vargouille View Post
    Old Birthday Cakes of Wishes don't turn into new Six Year Old Cakes.

  7. #7
    Content Designer KookieKobold's Avatar
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    I see! I've passed this information on to those who needed to know about it. Thanks for bringing it to our attention.

    Yark Yark!

  8. #8
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    Quote Originally Posted by KookieKobold View Post
    I see! I've passed this information on to those who needed to know about it. Thanks for bringing it to our attention.

    Yark Yark!
    And while we are at it, please ensure that the augmentation sticks with the summoned creatures/dogs when we unequip it (would be pretty pointless otherwise), thanks!

  9. #9
    Community Member Thrudh's Avatar
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    I always thought it should only augment it's own summons, which is how it works...

    Letting it work on ALL summons is a bit much, don't you think? I mean it completely replaces the feat, since summoning is not something you're doing all the time. It would be like putting the Extend feat on a wand.... People would just pull out the wand when buffing, and then put it away...

    Feat replacement items should be for feats that you need on all the time, so you have to make a hard choice... Wear the item and get a free feat, but lose the item slot...

    Having an item with a feat that you can keep stowed in your backpack 99% of the time seems a bit OP to me.
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  10. #10
    Content Designer KookieKobold's Avatar
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    So.. I totally lied and fed you improper information above.

    The Epic wand will randomly summon one of the four following monsters whenever you use it:

    Fiendish Troll, Efreeti, Bezikira, or Hezrou.

    The only actual change done to the wand is that it also grants the Augment Summoning Feat.

    Misleading Kobold is Misleading.

  11. #11
    Community Member Mister_Peace's Avatar
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    Someone please test whether the wand-feat will buff charmed monsters.
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  12. #12
    Community Member Valiance's Avatar
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    Quote Originally Posted by KookieKobold View Post
    So.. I totally lied and fed you improper information above.

    The Epic wand will randomly summon one of the four following monsters whenever you use it:

    Fiendish Troll, Efreeti, Bezikira, or Hezrou.

    The only actual change done to the wand is that it also grants the Augment Summoning Feat.

    Misleading Kobold is Misleading.
    So the feat should work on all summons you do then when you hold the wand right? If so then it is not working as intended.

  13. #13
    Community Member Dolphious's Avatar
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    Quote Originally Posted by Thrudh View Post
    I always thought it should only augment it's own summons, which is how it works...

    Letting it work on ALL summons is a bit much, don't you think? I mean it completely replaces the feat, since summoning is not something you're doing all the time. It would be like putting the Extend feat on a wand.... People would just pull out the wand when buffing, and then put it away...

    Feat replacement items should be for feats that you need on all the time, so you have to make a hard choice... Wear the item and get a free feat, but lose the item slot...

    Having an item with a feat that you can keep stowed in your backpack 99% of the time seems a bit OP to me.
    Generally I think that's right, but we're talking about an EPIC wand with little else going for it, and a feat that almost no one takes.

  14. #14
    Hero RandomKeypress's Avatar
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    Quote Originally Posted by KookieKobold View Post
    So.. I totally lied and fed you improper information above.

    The Epic wand will randomly summon one of the four following monsters whenever you use it:

    Fiendish Troll, Efreeti, Bezikira, or Hezrou.

    The only actual change done to the wand is that it also grants the Augment Summoning Feat.

    Misleading Kobold is Misleading.
    Ah - that isn't a very impressive list. Any chance the list will be looked at, or is the wand going to remain a hand-held feat slot?

  15. #15
    Cosmetic Guru Aelonwy's Avatar
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    Quote Originally Posted by Dolphious View Post
    Generally I think that's right, but we're talking about an EPIC wand with little else going for it, and a feat that almost no one takes.
    This^!!!!!! This item isn't giving a feat at low to mid levels only at cap, it doesn't really have anything else worthwhile with so few summoning options and they aren't even really options since the creature summoned is random. I have the feat on just one caster myself, and was going to change it out anyway without the epic wand as soon as i can afford to do so. The feat really doesn't do enough. Maybe for the new class its worthwhile. Maybe.
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  16. #16
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    summon monster VI is choice of fiendish troll, large water elemental, eldarin bralani
    summon monster VII is choice of: efreeti, djinni, huge earth elly
    summon monster VIII is choice of: bezekira, huge air elly, orthon
    summon monster IX is choice of: Hezrou, elder fire elemental, Eldarin Ghaele

    it was brought up before, that this wand should cover more of those monsters; and I don't believe changing "summon unknown monster II" spell to pick one of all those at random would be so much trouble.

    as a matter of comparison: epic robe of the diabolist has +7 int, epic conjuration focus, and 3 charges of summon IX. 3 times is usually more than enough for whole quest. as it is, with current monster choice for ERW, epic robe of diabolist is far superior to roderics wand.

    If item grants you feat, this item-granted feat should work just like normal version of the feat.

    How it works now:
    1. Equip your ERW
    2. summon your arti pet (wand-based augment summoning has no effect on him)
    3. summon random monster with wand out of 4 "old" lvl VI-IX monsters
    4. equip back your regular weapon, and wand-based monsters keep augment summoning.

    I'd like to see it this way instead:
    1. equip your ERW
    2. summon your arti pet (which gets affected by wand-based augment summoning)
    3. summon some random monster with wand out of all monsters available to summon monster VI-IX spells
    4. equip back your regular weapons, and your pet and summoned monster still have augment summoning effect on them.

    OR

    if while casting ERW, your hard target is friendly summoned monster/charmed mob/arti pet, instead of summoning random monster, wand casts "Augment summoning" on target, 10 minute buff having same effect as the feat, not-stackable with the feat, which has no effect on player characters (but would work on NPCs, perhaps). Consumes 1 charge of ERW.

    Also, same goes for Pale master skeletal minions.

    Quote Originally Posted by Thrudh View Post
    Having an item with a feat that you can keep stowed in your backpack 99% of the time seems a bit OP to me.
    check: Items of secret door detection. divine favor clickies, vs pally past life tier II feat. Maximized epic wands. Deathward clickie from tangleroot. you might say, ok, but clickies replace spells, not feats. well, some of those are way more OP. Also, Augment summoning is one of weakest feats in game.
    Quote Originally Posted by Vargouille View Post
    Old Birthday Cakes of Wishes don't turn into new Six Year Old Cakes.

  17. #17
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    Quote Originally Posted by Thrudh View Post
    I always thought it should only augment it's own summons, which is how it works...

    Letting it work on ALL summons is a bit much, don't you think? I mean it completely replaces the feat, since summoning is not something you're doing all the time. It would be like putting the Extend feat on a wand.... People would just pull out the wand when buffing, and then put it away...

    Feat replacement items should be for feats that you need on all the time, so you have to make a hard choice... Wear the item and get a free feat, but lose the item slot...

    Having an item with a feat that you can keep stowed in your backpack 99% of the time seems a bit OP to me.
    Windhowler bracers? It's a feat replacement and the feats says for summoned creatures, charmed minions and hirelings. The wiki explains this even further by stating that it does effect and what it doesn't. So far all I can think off is that the wand sees you, the holder of the wand, as a charmed/dominated or hireled by Roderic instead of the other way around.

  18. #18
    Community Member Cyr's Avatar
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    Quote Originally Posted by Thrudh View Post
    Having an item with a feat that you can keep stowed in your backpack 99% of the time seems a bit OP to me.
    It's not exactly Skill Focus: Swim, but on the OP side worrying about augment summoning seems like a bit of a red herring.
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  19. #19
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    Quote Originally Posted by KookieKobold View Post
    The Epic wand will randomly summon one of the four following monsters whenever you use it:

    Fiendish Troll, Efreeti, Bezikira, or Hezrou.
    Booooooooooo! I want to summon Rusty just like Roderic, so I have a nice summon to sic on all those WF in the House C quests.

  20. #20
    Community Member ushram's Avatar
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    Quote Originally Posted by KookieKobold View Post
    So.. I totally lied and fed you improper information above.

    The Epic wand will randomly summon one of the four following monsters whenever you use it:

    Fiendish Troll, Efreeti, Bezikira, or Hezrou.

    The only actual change done to the wand is that it also grants the Augment Summoning Feat.

    Misleading Kobold is Misleading.
    Bad Kobold, bad! <hit with stick>

    worried me for a sec
    Ainur Wer'lak Thelanis

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