PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
By the books, Warforged are 50% resistant to things from the healing sub-school (or for DDO, positive energy). The reverse, being 50% resistant to negative energy, is not true for Warforged.Originally Posted by Jay203
The part DDO did mess up though is that technically Warforged are supposed to be 50% resistant to curing Ability Damage from Lesser Restoration, as it is part of the healing sub-school.
Server - Thelanis
No, because that would make warforged even better than they are now.
Also, if Harm hurt warforged less, then it would stand to reason that it should hurt someone with Healing Amplification more. Actually, that would be kind of funny:
Party member 1: Alright, folks, this boss casts Mass Harm; take off your Levik's Bracers!
Party member 2: Shut up, noob; I get hurt more, but I also get healed more, so it balances out.
Party member 3: Whee! I'm a pale master!
It will be fixed for 11.1!
- The Construct Essence feat now states that it gives 50% vulnerability to rust damage.
- Deconstruct now does rust damage instead of untyped damage.
See Lamannia Release Notes found here: http://forums.ddo.com/showthread.php?t=206066