It's sort of like Disintegrate in that it's untyped damage, but it can only be cast on creatures whose Repair/Rust vulnerability > 0. It just then proceeds to ignore that vulnerability.
Eladrin, in that sense, shouldn't wf be 50% resistant to Harm to begin with then?
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"