![Quote](images/misc/quote_icon.png)
Originally Posted by
crimsonrazac
In my opinion a monk's dps is practically impossible to calculate. The class truly is like playing the piano and the damage output relies heavily on the player utilizing their abilities and button mashing out all your earth strikes and having a high enough dc on your jade strike that its as close to no fail as possible.
I'm personally a huge fan of wind IV because it raises the chance that a mob will have to make multiple saves against a debuffing effect like sf for trash and jade strike for boss mobs