OK we've all seen that the best TWF DPS in mod 11 is going to be HElf.
Which is going to be best - the more common Ftr12/Rgr6/Monk2 or lesss traditional Ftr12/Pally6/Monk2?
Ftr12/Ranger6/Monk2 pros/cons -
+1 attack/damage from starting 18
+1 attack and +3 damage from Ram’s Might
+10% off hand proc (approx +5% DPS)
+2 attack +6 damage 2 Favored Enemies
Can get another +3 attack/damage from Divine Favor from active Pally PL
1 less feat (gets TWF and ITWF free but has to buy Dodge, Mobility, Spring Attack)
Diehard
Manyshot, Rapidshot
And the best bit -
Ranger Sprint Boost
Ftr12/Pally6/Monk2 pros/cons - (Cha taken as being 24 - 14base +2tome +7item +1enh)
-1 attack/damage from 16 starting Str (6 build points into Cha)
+2 attack/damage from Divine Favor (only gains another +1 from active Pally PL feat)
1 extra feat
+10% Healing Amp or +1d6 Evil Outsider damage
+12HP
+7 Will/Fort save, +4 Reflex
Divine Might/Righteousness - 9-10 x 1 minute clickies of +2 damage or +100% hate
1-2 x LOH for 192HP
Immunity to Fear/Disease
2 -4 x Exalted Smites (recharges) +24 to hit, +25 damage, +1 crit damage multiplier
And the best bit -
Constant spamming of Divine Sacrifice (3 second cooldown) +5d6 light damage (boosted by AoV), +1 crit damage multiplier (DOES THIS STILL PROC OFFHAND?)
Who wins? You decide.