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  1. #41
    Community Member ainmosni's Avatar
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    Quote Originally Posted by Anthios888 View Post
    *makes fun of you*
    *ahem*

    i have an announcement to make.


    nanner nanner boo boo,

    bigjunk smells like doo doo.


    that is all.
    Soturi

  2. #42
    Community Member Anthios888's Avatar
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    Quote Originally Posted by grodon9999 View Post
    We weren't waiting for one and the traps wouldn't have killed me. I was more concerned for all the squishy warforged.
    You can avoid the traps in VoD on any difficulty by standing in any of the corners/cubbies. They appear only during the first wave of bats and finish when Suulomedes comes back down. Traps are pretty nice way to bump up the XP, though.

    I was only teasing because this thread is kind of like the classic D&D state of mind: "I'm uber, but thank god we had a rogue!"
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  3. #43
    Community Member ainmosni's Avatar
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    Quote Originally Posted by voodoogroves View Post
    The elite all PM shroud ignored them, relying on our overlaping, lag-inducing, ear-killing death auras to heal through it.

    It was funny to get there though and realize, once everyone had zoned in, that the only 18/2 wizard split in the party was a monk.
    i remember that, i also remember the lag lol- while the traps were active everyone was scrambling through options trying to figure out how to make the 12 stacking death auras not crash the entire server. turning off some **** about combat log and self damage thingy seemed to work. it's all very technical.
    Soturi

  4. #44
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Anthios888 View Post
    You can avoid the traps in VoD on any difficulty by standing in any of the corners/cubbies. They appear only during the first wave of bats and finish when Suulomedes comes back down. Traps are pretty nice way to bump up the XP, though.

    I was only teasing because this thread is kind of like the classic D&D state of mind: "I'm uber, but thank god we had a rogue!"

    I've been in enough VoDs where some knucklehead blows up a box to know where the safespot is. It's just a dwarf's head is at butt-level to all those stinky WF and that's worse than staring at a devil's crotch for 10 minutes.

  5. #45
    Community Member ainmosni's Avatar
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    keeping it on-topic, meathelmet is quite the awesome hate tank. wish we'd have brought him for last night's 6 man TOD..... unfortunately we had to settle for one bard, one monk, three fvs, and a fighter/monk splash.


    it went flawlessly, we killed sully and had 0 deaths

    IF ONLY WE HAD ONE CASTER ONE BARD TWO DIVINES TWO TANKS AND REST BARBARIANS
    Soturi

  6. #46
    Community Member grodon9999's Avatar
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    Quote Originally Posted by ainmosni View Post
    i remember that, i also remember the lag lol- while the traps were active everyone was scrambling through options trying to figure out how to make the 12 stacking death auras not crash the entire server. turning off some **** about combat log and self damage thingy seemed to work. it's all very technical.
    Talk about lag . . . between the DoTs and ice storms my screen was nothing but white, if I'd gotten curse I'd never had know it. If i'd been on my laptop the poor thing might have caught fire.
    Last edited by grodon9999; 09-06-2011 at 12:00 PM.

  7. #47
    Community Member Anthios888's Avatar
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    Quote Originally Posted by grodon9999 View Post
    I've been in enough VoDs where some knucklehead blows up a box to know where the safespot is. It's just a dwarf's head is at butt-level to all those stinky WF and that's worse than staring at a devil's crotch for 10 minutes.
    Sounds like what you need is some good old fashioned segregated safe spots.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  8. #48
    Community Member grodon9999's Avatar
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    Quote Originally Posted by ainmosni View Post
    IF ONLY WE HAD ONE CASTER ONE BARD TWO DIVINES TWO TANKS AND REST BARBARIANS
    new sig, thanks.

  9. #49
    Community Member Mercureal's Avatar
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    Quote Originally Posted by voodoogroves View Post
    See if you can snag an Anathema and a Ring of Lies for next time ;-)
    I'd seen a post on the forums about the supposed hidden effect on the Ring of Lies, but my search skills can't find any substantive discussion. Has this been tested or confirmed?

  10. #50
    Community Member ainmosni's Avatar
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    Quote Originally Posted by Mercureal View Post
    I'd seen a post on the forums about the supposed hidden effect on the Ring of Lies, but my search skills can't find any substantive discussion. Has this been tested or confirmed?
    go into pvp, bring two casters; one with RoL, one without. have them both finger you and determine which one p!sses you off the most.
    Soturi

  11. #51
    Community Member ainmosni's Avatar
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    the only other way i can see to test this is get two equally geared and built casters (shouldnt be TOO hard, gear swaps are easy enough), put RoL on one, not RoL on the other, and dot something with a ton of hitpoints. rinse and repeat a few times. there's a LOT of room for error (lucky crits, one person attacks first and doesnt loose aggro, etc) but if the high-hp enemy CONSISTENTLY attacks the RoL wearer, then it's a safe bet to assume it works.

    hell, let the non- RoL'er get a head start and see if the guy with the ring can pull aggro.

    only way i can think of
    Soturi

  12. #52
    Community Member grodon9999's Avatar
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    Quote Originally Posted by ainmosni View Post
    go into pvp, bring two casters; one with RoL, one without. have them both finger you and determine which one p!sses you off the most.
    is the ring sharp and pointy?

  13. #53
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by Mercureal View Post
    I'd seen a post on the forums about the supposed hidden effect on the Ring of Lies, but my search skills can't find any substantive discussion. Has this been tested or confirmed?
    That's what we're talking about testing - how hate works and what adds is really kinda unknown for spells (and ranged combat).

    Ring of Lies http://itemwiki.cubicleninja.com/ite...spx?itemID=197
    Says hidden bonus 15% to spell threat

    Anathema http://itemwiki.cubicleninja.com/ite...spx?itemID=782
    Says hidden bonus 25% to spell threat

    Rahl's Might http://itemwiki.cubicleninja.com/ite...spx?itemID=822
    Says it adds to all threat by 15%

    Generally numbers of the same thing with different values stack - so maybe this could be 40% to spell threat. That's a chunk ... but untested.

    - Is there a different stack for "all threat" versus "spell threat"?
    - Do these really add?
    - How do they combine with melee threat?

    etc.


    I thought (but could be wrong) that Intimidate still added some sort of bonus on a failed check, but maybe I'm insane.
    Ghallanda - now with fewer alts and more ghostbane

  14. #54
    Community Member grodon9999's Avatar
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    Quote Originally Posted by ainmosni View Post
    the only other way i can see to test this is get two equally geared and built casters (shouldnt be TOO hard, gear swaps are easy enough), put RoL on one, not RoL on the other, and dot something with a ton of hitpoints. rinse and repeat a few times. there's a LOT of room for error (lucky crits, one person attacks first and doesnt loose aggro, etc) but if the high-hp enemy CONSISTENTLY attacks the RoL wearer, then it's a safe bet to assume it works.

    hell, let the non- RoL'er get a head start and see if the guy with the ring can pull aggro.

    only way i can think of
    pretty much, we have no way of testing generated aggro other than "let's see who pulls aggro" contests. Sobrien in eClaw works if you need a crash-test dummy.

  15. #55
    Community Member voodoogroves's Avatar
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    Quote Originally Posted by ainmosni View Post
    the only other way i can see to test this is get two equally geared and built casters (shouldnt be TOO hard, gear swaps are easy enough), put RoL on one, not RoL on the other, and dot something with a ton of hitpoints. rinse and repeat a few times. there's a LOT of room for error (lucky crits, one person attacks first and doesnt loose aggro, etc) but if the high-hp enemy CONSISTENTLY attacks the RoL wearer, then it's a safe bet to assume it works.

    hell, let the non- RoL'er get a head start and see if the guy with the ring can pull aggro.

    only way i can think of
    Yeah - where to test though?

    Sobrien? (that was junk's suggestion) - but I worry if we're talking crazy DPS casters he's just not going to last long enough to tell - maybe though. Plus we may have trouble keeping him contained - though maybe you could bring some folks to dance him, then let 2 casters go nuts w/ the dots ... then when the dance expires you see what he does.

    Pity there isn't a boss in Amrath you can count on to always be there.
    Ghallanda - now with fewer alts and more ghostbane

  16. #56
    Community Member ainmosni's Avatar
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    Quote Originally Posted by voodoogroves View Post
    Yeah - where to test though?

    Sobrien? (that was junk's suggestion) - but I worry if we're talking crazy DPS casters he's just not going to last long enough to tell - maybe though. Plus we may have trouble keeping him contained - though maybe you could bring some folks to dance him, then let 2 casters go nuts w/ the dots ... then when the dance expires you see what he does.

    Pity there isn't a boss in Amrath you can count on to always be there.
    turn off maximize/empower, as long as both casters are doing relatively equal dps should be fine.

    nytherios wouldnt be a bad option either. bring in 4 casters, one to kite, two to dot, one to reconstruct the casters.

    or if you have fleshies bring a divine or something. sobrien may be a better choice due to not having to complete part 1 of ToD every time you want to try it, but it seems like he has more hitpoints and therefore larger room for one to show more threat than the other.
    Soturi

  17. #57
    Community Member Anthios888's Avatar
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    Quote Originally Posted by voodoogroves View Post
    Pity there isn't a boss in Amrath you can count on to always be there.
    Judge and Jailer are always there.
    Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
    Co-Leader, Ghallanda ReRolled
    Quote Originally Posted by Tarrant View Post
    it might make more sense for the player to re-roll.

  18. #58
    Community Member ainmosni's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Judge and Jailer are always there.
    my only issue with judge and jailer is their nasty habit of teleporting you halfway across the map, one might lose his dot if he gets chained/thrown by the dragon, and the pig can teleport which i resets aggro.... too many variables make soturi unhappy
    Soturi

  19. #59
    Community Member MownDown's Avatar
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    Only reason you kept aggro over me was because i never took off my wretched twilight, sometimes i have to sacrifice things to keep you happy.... now go make me a sammich
    Last edited by MownDown; 09-06-2011 at 01:14 PM.

  20. #60
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Anthios888 View Post
    Judge and Jailer are always there.
    But they don't behave like good little crash-test dummies. Plus the teleports reset the aggro.

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