You can avoid the traps in VoD on any difficulty by standing in any of the corners/cubbies. They appear only during the first wave of bats and finish when Suulomedes comes back down. Traps are pretty nice way to bump up the XP, though.
I was only teasing because this thread is kind of like the classic D&D state of mind: "I'm uber, but thank god we had a rogue!"
Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
Co-Leader, Ghallanda ReRolled
i remember that, i also remember the lag lol- while the traps were active everyone was scrambling through options trying to figure out how to make the 12 stacking death auras not crash the entire server. turning off some **** about combat log and self damage thingy seemed to work. it's all very technical.
Soturi
keeping it on-topic, meathelmet is quite the awesome hate tank. wish we'd have brought him for last night's 6 man TOD..... unfortunately we had to settle for one bard, one monk, three fvs, and a fighter/monk splash.
it went flawlessly, we killed sully and had 0 deaths
IF ONLY WE HAD ONE CASTER ONE BARD TWO DIVINES TWO TANKS AND REST BARBARIANS
Soturi
Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
Co-Leader, Ghallanda ReRolled
the only other way i can see to test this is get two equally geared and built casters (shouldnt be TOO hard, gear swaps are easy enough), put RoL on one, not RoL on the other, and dot something with a ton of hitpoints. rinse and repeat a few times. there's a LOT of room for error (lucky crits, one person attacks first and doesnt loose aggro, etc) but if the high-hp enemy CONSISTENTLY attacks the RoL wearer, then it's a safe bet to assume it works.
hell, let the non- RoL'er get a head start and see if the guy with the ring can pull aggro.
only way i can think of
Soturi
That's what we're talking about testing - how hate works and what adds is really kinda unknown for spells (and ranged combat).
Ring of Lies http://itemwiki.cubicleninja.com/ite...spx?itemID=197
Says hidden bonus 15% to spell threat
Anathema http://itemwiki.cubicleninja.com/ite...spx?itemID=782
Says hidden bonus 25% to spell threat
Rahl's Might http://itemwiki.cubicleninja.com/ite...spx?itemID=822
Says it adds to all threat by 15%
Generally numbers of the same thing with different values stack - so maybe this could be 40% to spell threat. That's a chunk ... but untested.
- Is there a different stack for "all threat" versus "spell threat"?
- Do these really add?
- How do they combine with melee threat?
etc.
I thought (but could be wrong) that Intimidate still added some sort of bonus on a failed check, but maybe I'm insane.
Ghallanda - now with fewer alts and more ghostbane
Yeah - where to test though?
Sobrien? (that was junk's suggestion) - but I worry if we're talking crazy DPS casters he's just not going to last long enough to tell - maybe though. Plus we may have trouble keeping him contained - though maybe you could bring some folks to dance him, then let 2 casters go nuts w/ the dots ... then when the dance expires you see what he does.
Pity there isn't a boss in Amrath you can count on to always be there.
Ghallanda - now with fewer alts and more ghostbane
turn off maximize/empower, as long as both casters are doing relatively equal dps should be fine.
nytherios wouldnt be a bad option either. bring in 4 casters, one to kite, two to dot, one to reconstruct the casters.
or if you have fleshies bring a divine or something. sobrien may be a better choice due to not having to complete part 1 of ToD every time you want to try it, but it seems like he has more hitpoints and therefore larger room for one to show more threat than the other.
Soturi
Rockan Robin . Rocka Red Emma . Roq Star . RockCandy Mountain . Rockna Delaflote | Build Index
Co-Leader, Ghallanda ReRolled
Only reason you kept aggro over me was because i never took off my wretched twilight, sometimes i have to sacrifice things to keep you happy.... now go make me a sammich
Last edited by MownDown; 09-06-2011 at 01:14 PM.