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  1. #1
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    Default U11 Paladin THF??

    Hey guys

    Was wandering if a THF human (for extra feat) paladin with damage boost will be good enough to be consider DPS.
    I mean +25% damage will do them good, on top of smite and DM... but will it be enough?

  2. #2
    Community Member Monkey_Archer's Avatar
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    Short answer: No.

    Better answer: It will be better dps then what is currently on live, and very solid for a paladin, although it may be difficult to fit in T4 damage boost on such an AP starved class. But no, it wont be barb level dps, but should be viable, at least in outsider filled content...
    Thelanis

  3. #3
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    Ya taugh so... i mean their DPS gonna be better, but so will be the others..
    Question: if i have an SoS, and exalted smite IV, what is my crit range and damage multiplier? If i read properly it will be something like: 12-20 crit, and x5 multiplier??? if true; ouchhhhhh

  4. #4
    Community Member FrozenNova's Avatar
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    Quote Originally Posted by Choopak View Post
    Ya taugh so... i mean their DPS gonna be better, but so will be the others..
    Question: if i have an SoS, and exalted smite IV, what is my crit range and damage multiplier? If i read properly it will be something like: 12-20 crit, and x5 multiplier??? if true; ouchhhhhh
    Yeah. A barbarian, meanwhile, will be employing a x6 multiplier on every 19-20, not just every other smite. Granted, they don't get the smite base damage bonus - but nonetheless.

  5. #5
    Community Member t0r012's Avatar
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    THF pallies are tons of fun regardless of the update number and plenty effective. U11 wil likely bring some help but it won't likely be comming from the human damage boost as pallies already have more good APs than they have APs to spend on them. And anyone of less AP starved classes are going to get the same / more of those bonuses.

    Pallies will get some help from the new crafted weapons though in not needing to got tierII fire to break double DR if they stay pure. Atleast till they get their eSoS. But even at that it is small comfort to the THF style as the new weapons will benefit TWF far more than THF.
    Seeker 10 on one , stunning 10 on another double strikes on either one of the two added up make for a metric S----Ton more damage/utility that a THF will get from them. Taking off eMaralith chain for seeker opens up eRedDragon plate/robes to add flaming to the main the hand that doesn't have fireI and not having to be arsed with swapping to a blunt stunner will make the + 50% damage from incap mobs so prevalent that only the mist feat starved builds won't be stunning (read as , paladins)
    Move along , Nothing to see here

  6. #6
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    I hear you t0r012, but the thing is: i have an ESoS... don't wanna put into bank and go TWF...
    Beside, there's a few good things about that: first 20 level pally = good on ALL weapons, including ESoS, so you can put silver gem in slot and be good for all bosses, or so.
    Also, with damage boost you gain the only thing missing to pally: burst!!!
    I wonder how apart in DPS, a THF pally using ESoS will be from a fighter with same sword??? I also wonder if extra boost damage apply to KotC holy damage and capstone damage also, cause it's 5d6 extra (7d6 if TOD set). Now if this works on other damage to: smite and DS... this would give me a real good reason to go pally!!!
    Last edited by Choopak; 09-06-2011 at 04:31 PM.

  7. #7
    Community Member Quetzacoala's Avatar
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    Well... I am no expert when it comes to paladins, but I am pretty sure that two weapon fighting deals more damage for paladins than two handed fighting. This is because many paladin abilities have a chance to trigger on an offhand attack or on every attack, which gives dual wielding paladins a huge advantage.

    Also, paladins get best results when using high crit weapons, such as falchions (the best weapon for two handed paladins), scimitars, rapiers, and khopeshes. Those weapons are your best options-scimitars for elves, rapiers for drow, and khopeshes for humans. As for falchions, while I am not sure, I figure that elf would get the best dps with them due to the valener enhancements.

    Junts' paladin guide (my primary source of paladin information) has a sample drow two weapon fighting paladin, as well as some other useful paladin builds. I strongly recommend reading his guide if you haven't already; it has been invaluable to me as I work on my first paladin, an elf who dual wields scimitars.

    Of course, it all comes down to what you want to do with your paladin. Two handed fighting is viable, and there is nothing wrong with going with that if that is what you want. However, if you want to maximize your dps, then two weapon fighting is the way to go.
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    I agree with the feathered marsupial.

  8. #8
    Community Member t0r012's Avatar
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    Quote Originally Posted by Choopak View Post
    I hear you t0r012, but the thing is: i have an ESoS... don't wanna put into bank and go TWF...
    Beside, there's a few good things about that: first 20 level pally = good on ALL weapons, including ESoS, so you can put silver gem in slot and be good for all bosses, or so.
    Also, with damage boost you gain the only thing missing to pally: burst!!!
    I wonder how apart in DPS, a THF pally using ESoS will be from a fighter with same sword??? I also wonder if extra boost damage apply to KotC holy damage and capstone damage also, cause it's 5d6 extra (7d6 if TOD set). Now if this works on other damage to: smite and DS... this would give me a real good reason to go pally!!!
    you misunderstood me, eSoS is still king for THF pallies slotted with silver/cold iron depending on the need and you can't top it (unless you gimp Str too much) What I was saying is that the new crafting will be good for pallies as they come with a metal type of choice and pure pallies can use them till they get a hold of an eSoS.

    I never suggest you go TWF, infact I love me some THF pallies , I have one who is still looking for her eSoS , of course.
    I'm just saying that TWF get a larger boost from the new crafted weapons than THF


    Quote Originally Posted by Quetzacoala View Post
    Well... I am no expert when it comes to paladins, but I am pretty sure that two weapon fighting deals more damage for paladins than two handed fighting. This is because many paladin abilities have a chance to trigger on an offhand attack or on every attack, which gives dual wielding paladins a huge advantage.

    Also, paladins get best results when using high crit weapons, such as falchions (the best weapon for two handed paladins), scimitars, rapiers, and khopeshes. Those weapons are your best options-scimitars for elves, rapiers for drow, and khopeshes for humans. As for falchions, while I am not sure, I figure that elf would get the best dps with them due to the valener enhancements.

    Junts' paladin guide (my primary source of paladin information) has a sample drow two weapon fighting paladin, as well as some other useful paladin builds. I strongly recommend reading his guide if you haven't already; it has been invaluable to me as I work on my first paladin, an elf who dual wields scimitars.

    Of course, it all comes down to what you want to do with your paladin. Two handed fighting is viable, and there is nothing wrong with going with that if that is what you want. However, if you want to maximize your dps, then two weapon fighting is the way to go.
    You are correct TWF benefits much more from most of the paladin APs and the human damage boost will be no exception, as they get many more attacks so any direct damage bonuses so the extra swings TWF get by far eclipse the gains a THF pally would get, if either can fit any of them in after the extra smites , DM, plus PrE prereqs.

    Me, I happen to like THF for paladins but just the same the same with my staff acrobat I know that I'm not doing the absolute max DPS but I'm doing the best DPS within my chosen personal/flavor restrictions.
    Move along , Nothing to see here

  9. #9
    Community Member -Zyxas-'s Avatar
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    Quote Originally Posted by Quetzacoala View Post
    Well... I am no expert when it comes to paladins, but I am pretty sure that two weapon fighting deals more damage for paladins than two handed fighting. This is because many paladin abilities have a chance (1) to trigger on an offhand attack or on every attack, which gives dual wielding paladins a huge advantage.

    Also, paladins get best (2) results when using high crit weapons, such as falchions (the best weapon for two handed paladins), scimitars, rapiers, and khopeshes. Those weapons are your best options-scimitars for elves, rapiers for drow, and khopeshes for humans. As for falchions, while I am not sure, I figure that elf would get the best dps with them due to the valener enhancements.

    Junts' paladin guide (my primary source of paladin information) has a sample drow two weapon fighting paladin, as well as some other useful paladin builds. I strongly recommend reading his guide if you haven't already; it has been invaluable to me as I work on my first paladin, an elf who dual wields scimitars.

    Of course, it all comes down to what you want to do with your paladin. Two handed fighting is viable, and there is nothing wrong with going with that if that is what you want. However, if you want to maximize your dps, then two weapon fighting is the way to go.
    (1): EVERY offhand attack, not a chance. Just the chance of having an offhand attack.

    (2): Yes, they are very good for paladins. These weapons are also the best crit profile for all other classes to, and are not just for paladins. I still like khopeshes over scimitars/rapiers because smites and divine sacrifices are only on a small fraction of your attacks (3 sec cooldown, ~3 attacks per second TWF, so 2 of 9 attacks factoring in offhand I believe?) and aren't often enough that scimitar/rapiers average crit profile is better than khopeshes. That is, if you're willing to use the feat.

    Paladins are not the best DPS in game. They are (?) the best dps on evil outsiders, but for everything else you're not optimal. I like paladins (main is one), but I honestly don't feel I'm that great in non-outsider content since I lose a huge portion of my damage.

  10. #10
    Community Member FrozenNova's Avatar
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    Quote Originally Posted by -Zyxas- View Post
    (1): EVERY offhand attack, not a chance. Just the chance of having an offhand attack.

    (2): Yes, they are very good for paladins. These weapons are also the best crit profile for all other classes to, and are not just for paladins. I still like khopeshes over scimitars/rapiers because smites and divine sacrifices are only on a small fraction of your attacks (3 sec cooldown, ~3 attacks per second TWF, so 2 of 9 attacks factoring in offhand I believe?) and aren't often enough that scimitar/rapiers average crit profile is better than khopeshes. That is, if you're willing to use the feat.

    Paladins are not the best DPS in game. They are (?) the best dps on evil outsiders, but for everything else you're not optimal. I like paladins (main is one), but I honestly don't feel I'm that great in non-outsider content since I lose a huge portion of my damage.
    That's the problem with paladins at current. Their anti-EO bonuses are so huge that they suck everywhere else to compensate. Poor mechanics for an MMO, imo.

  11. #11
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    I play a THF kotc paladin as my main, 36 point toon and it's well geared.

    I do not recommend it to anyone anymore. Evil Outsiders are becoming fewer and further between and you feel pretty insignificant against anything else.

    As for the human thought- its been said but ill support it- it will be very difficult to fit max ranked Human damage boost into a Paladin build. You will be forced to sacrifice something.

    I went WF for my toon primarily because WF are not heavily AP dependent (only racial enhancements worth taking are Healer friend rank 1 and Power Attack) as opposed to Half orcs who have all of their advantages via enhancements and humans who are basically in the same boat.
    Eulogy- oh ninety eight

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