Posted these ideas in another thread about "racial love"
http://forums.ddo.com/showthread.php...ighlight=aesop
thought that a few updates to current Enhancements for a few races would be appropriate and at least interesting
Elf Ideas
Aerenal Weapon Mastery
1. lvl 4. 2AP. +1 Damage with Bows, Longswords and Rapiers
2. lvl 8. 2AP. +1 To Hit with Bows, Longswords and Rapiers
3. lvl 12. 2AP. +1 Damage with Bows, Longswords and Rapiers
4. lvl 16. 2AP. +1 To Hit with Bows, Longswords and Rapiers
5. lvl 20. 2AP. +1 Damage with Bows, Longswords and Rapiers
total +2 To Hit +3 Damage with Bows, Longswords and Rapiers
Valenar Weapon Mastery
1. lvl 4. 2AP. +1 Damage with Bows, Scimitars and Falchions
2. lvl 8. 2AP. +1 To Hit with Bows, Scimitars and Falchions
3. lvl 12. 2AP. +1 Damage with Bows, Scimitars and Falchions
4. lvl 16. 2AP. +1 To Hit with Bows, Scimitars and Falchions
5. lvl 20. 2AP. +1 Damage with Bows, Scimitars and Falchions
total +2 To Hit +3 Damage with Bows, Scimitars and Falchions
Valenar Dervish
Requires Weapon Finesse Feat and Valenar Weapon Mastery 1
1. lvl 6. 4AP. Scimitar counts as a Finesse Weapon
Aerenal Ascetic
Requires Whirling Steel Strike and Aerenal Weapon Mastery 1
1. lvl 4. 2AP. +1 Ki per Critical with Longswords while Centered
2. lvl 8. 2AP. +1 Damage with Longswords while Centered
3. lvl 12. 2AP. +1 Ki per Critical with Longswords while Centered
4. lvl 16. 2AP. +1 Damage with Longswords while Centered
5. lvl 20. 2AP. +1 Ki per Critical with Longswords while Centered
Elven Finesse
1. lvl 8. AP 2. Prerequisite: Weapon Finesse Feat, Elven Dexterity 1. Benefit: +2% Double Strike Chance with Finesse or Light weapons.
2. lvl 16. AP 4. Prerequisite: Elven Finesse 1, Elven Dexterity 2. Benefit: +2% Double Strike Chance with Finesse or Light weapons. (total +4%)
Valenar Great Weapon Mastery
note: this only applies to the Falchion
Requires: Valenar Weapon Mastery 1
1. lvl 1. 2AP. Weapon effects activate 2.5% more often
2. lvl 4. 2AP. Glancing Blows do 5% More damage
3. lvl 7. 2AP. Weapon effects activate 2.5% more often
4. lvl 10. 2AP. Glancing Blows do 5% More damage
5. lvl 13. 2AP. Weapon effects activate 2.5% more often
6. lvl 16. 2AP. Glancing Blows do 5% More damage
7. lvl 19. 2AP. Weapon effects activate 2.5% more often
total of 15% more Glancing Blow Damage and 10% more often that Weapon Effects activate.
Elven Deadeye
1. lvl 6. 2AP. Improve Point Blank Shot range by 5m and +1 stacking Seeker with Bows
2. lvl 12. 2AP. Improve Point Blank Shot range by 5m and +1 stacking Seeker with Bows
3. lvl 18. 2AP. Improve Point Blank Shot range by 5m and +1 stacking Seeker with Bows
total +15m to Point Blank Shot range and +3 stacking Seeker Bonus
Elven Arcanum
1. Wizard 1. 1AP. +20SP
2. Wizard 4. 1AP. +1 Spell Penetration
3. Wizard 7. 1AP. +20SP
4. Wizard 10. +1 Arcane Spell DC
5. Wizard 13. 1AP. +20SP
6. Wizard 16. 1AP. +1 Spell Penetration
7. Wizard 19. 1AP. +20SP
total +80SP, +2 Spell Penetration, +1 Arcane Spell DC
Elven Arcane Grace
1. lvl 5. 1AP. -5% Arcane Spell Failure
2. lvl 10. 1AP. -5% Arcane Spell Failure
3. lvl 15. 1AP. -5% Arcane Spell Failure
4. lvl 20. 1AP. -5% Arcane Spell Failure
Aesop