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  1. #1
    Community Member Keylon's Avatar
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    Default 12/6/2 Split Kensai. I'd like some opinions on this built

    He is going to be a Dwarf with 12 Fighter/6 Paladin/2 Rogue, No trap skills, 80% heal scroll proficiency, Dwarven Axe TWF.

    Code:
    Character Plan by DDO Character Planner Version 03.09.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Dwarf Male
    (12 Fighter \ 6 Paladin \ 2 Rogue) 
    Hit Points: 438
    Spell Points: 70 
    BAB: 19\19\24\29\29
    Fortitude: 27
    Reflex: 21
    Will: 12
    
                      Starting            Ending          Feat/Enhancement
    Abilities        Base Stats         Base Stats         Modified Stats
    (36 Point)       (Level 1)          (Level 20)           (Level 20)
    Strength             18                 26                   29
    Dexterity            15                 17                   18
    Constitution         16                 19                   21
    Intelligence          8                 10                   10
    Wisdom                8                 11                   11
    Charisma             12                 14                   16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 20
    +3 Tome of Constitution used at level 20
    +3 Tome of Wisdom used at level 20
    
                      Starting            Ending          Feat/Enhancement
                     Base Skills        Base Skills        Modified Skills
    Skills           (Level 1)          (Level 20)          (Level 20)
    Balance               3                 11                   15
    Bluff                 1                  3                    5
    Concentration         3                  6                    8
    Diplomacy             1                  3                    5
    Disable Device       n/a                n/a                   n/a
    Haggle                1                  3                    3
    Heal                 -1                  0                    0
    Hide                  2                  4                    4
    Intimidate            1                  3                    5
    Jump                  4                 12                   12
    Listen               -1                  0                    0
    Move Silently         2                  4                    4
    Open Lock             n/a               n/a                   n/a
    Perform               n/a               n/a                   n/a
    Repair               -1                  0                    0
    Search               -1                  0                    2
    Spot                 -1                  0                    0
    Swim                  4                  9                    9
    Tumble                n/a               n/a                   n/a
    Use Magic Device      2                 26                   26
    
    {\b {\ul Notable Equipment }} \par Kilau's Necklace \par The Blood Stone \par Colethenis's Belt \par Ring of the Ravager \par Madstone Boots \par Kilau's Band \par Dragontouched Leather Armor \par Tharne's Goggles \par Supreme Tyrant +5 Green Steel Dwarven WarAxe  of Lightning \par Supreme Tyrant +5 Green Steel Dwarven WarAxe  of Lightning \par Supreme Tyrant Green Steel Weave Cloak  of Air \par  \par Level 1 (Fighter)
    Skill: Balance (+1)
    Skill: Use Magic Device (+1)
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Monk
    Feat: (Selected) Toughness
    Feat: (Fighter Bonus) Two Weapon Fighting
    
    
    Level 2 (Fighter)
    Skill: Jump (+1)
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 3 (Fighter)
    Skill: Jump (+1)
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 4 (Fighter)
    Ability Raise: STR
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 5 (Fighter)
    Skill: Jump (+1)
    
    
    Level 6 (Fighter)
    Skill: Balance (+0.5)
    Feat: (Fighter Bonus) Oversized Two Weapon Fighting
    Feat: (Selected) Toughness
    
    
    Level 7 (Fighter)
    Skill: Balance (+0.5)
    
    
    Level 8 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Greater Weapon Focus: Slashing Weapons
    
    
    Level 9 (Fighter)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Fighter)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Fighter Bonus) Improved Two Weapon Fighting
    
    
    Level 11 (Fighter)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 12 (Fighter)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Greater Two Weapon Fighting
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    
    
    Level 13 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 14 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 15 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Toughness
    
    
    Level 16 (Paladin)
    Ability Raise: STR
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 17 (Paladin)
    Skill: Balance (+0.5)
    Skill: Use Magic Device (+0.5)
    
    
    Level 18 (Paladin)
    Skill: Concentration (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Extend Spell
    
    
    Level 19 (Rogue)
    Skill: Use Magic Device (+8)
    
    
    Level 20 (Rogue)
    Ability Raise: STR
    Skill: Use Magic Device (+8)
    Enhancement: Fighter Attack Boost I
    Enhancement: Fighter Attack Boost II
    Enhancement: Fighter Haste Boost I
    Enhancement: Fighter Haste Boost II
    Enhancement: Fighter Haste Boost III
    Enhancement: Dwarven Axe Damage I
    Enhancement: Dwarven Axe Damage II
    Enhancement: Dwarven Constitution I
    Enhancement: Dwarven Constitution II
    Enhancement: Dwarven Spell Defense I
    Enhancement: Dwarven Spell Defense II
    Enhancement: Kensei Dwarven Waraxe Mastery I
    Enhancement: Kensei Dwarven Waraxe Mastery II
    Enhancement: Fighter Critical Accuracy I
    Enhancement: Fighter Critical Accuracy II
    Enhancement: Fighter Kensei I
    Enhancement: Fighter Kensei II
    Enhancement: Fighter Dwarven Waraxe Specialization I
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Knight of the Chalice I
    Enhancement: Racial Toughness I
    Enhancement: Rogue Sneak Attack Training I
    Enhancement: Paladin Energy of the Templar I
    Enhancement: Paladin Charisma I
    Enhancement: Paladin Charisma II
    Enhancement: Rogue Dexterity I
    Enhancement: Fighter Strength I
    Enhancement: Fighter Strength II
    Enhancement: Fighter Strength III
    Enhancement: Fighter Toughness I
    Enhancement: Fighter Toughness II
    Enhancement: Fighter Toughness III
    Enhancement: Fighter Toughness IV
    Enhancement: Paladin Divine Might I
    Equipment:
    Head:___Epic Shining Crest of St. Markus___Deathblock, Toughness
    Neck:___Kilau's Necklace _______________CON+6,Balance+15,Tempest
    Trinket:__ Epic Shard of Vollun____________Archmagi,Radiance Guard,CHA+6,GFL
    Cloak:___GS HP_______________________DEX Skill +6, HP +45,Haste Guard
    Belt:____Colethenis's Belt_______________CON+6, Seeker+2,Ravager
    Ring 1:__Ring of the Ravager_____________STR+6,EX STR+3,Ravager
    Gloves:__Epic Gloves of the Claw__________STR+6,Heal AMP 30%,GVM
    Boots:___Madstone Boots_______________Striding 20%,DEX+4,Madstone Guard
    Ring 2:___Kilau's Band__________________DEX+6,EX WIS+1,Heal AMP 20%, Tempest
    Bracers:__Epic Bracers of the Claw________EX CON+2, Heavy Fort,GVM
    Armor:___DT Vestments/Leather__________Resistnace+5,EX CON+1,Destruction
    Goggles:__Tharne's Goggles_____________True Seeing, Sneak ATK+5

    The Trinket isn't a bloodstone because I'd like to be able to cast Divine Favor as much as possible, I'd like to be able to use Divine Sacrifice as much as possible, the radiance guard helps with sneak attack damage, it lets me have CHA+6 so I can have more UMD without item swapping a lot, and its a good place to put GFL (I'd put it on the helmet but deathblock is very valuable to me, deathward gets despelled and stuff it's nice to have a backup)

    If you guys have any ideas on this built plz feel free to say so.

  2. #2
    Community Member ichigo911's Avatar
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    id reccomend dropping 2 con for 2 charisma for divine might

    14 base con is plenty enough unless ur planning a tank build
    ~Khyber~
    Characters: Serxis - Zaragoth

  3. #3
    Founder Nyvn's Avatar
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    Default

    Quote Originally Posted by ichigo911 View Post
    id reccomend dropping 2 con for 2 charisma for divine might

    14 base con is plenty enough unless ur planning a tank build
    With only 6 levels of Paladin he only needs 14 Charisma for DM I

  4. #4
    Community Member ichigo911's Avatar
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    yea true with a +2 tome he would be set this should fair for a really well build little enhancement starved maybe to fit in all what you need as i have this same build but different variation here:

    http://forums.ddo.com/showthread.php...ight=aurasurge
    ~Khyber~
    Characters: Serxis - Zaragoth

  5. #5
    Build Constructionist unbongwah's Avatar
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    I'm puzzled as to why you delayed your rogue lvls until lvls 19 & 20.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #6
    Community Member Grieve's Avatar
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    Quote Originally Posted by unbongwah View Post
    I'm puzzled as to why you delayed your rogue lvls until lvls 19 & 20.
    Probably to optimize his Skill points into UMD since he doesn't seem to get enough Skill points while leveling for that otherwise. Also, taking Rogue at level 1 would limit how many points he put into UMD meaning he'd be somewhat wasting useful skill points for UMD. I guess it is more personal preference though since I'm guessing one could still make it work.
    Characters: Cardan | Rifte | Feylicia | Warmin | Reimi | Catrini | Deadpugs | Crankthis
    "A" of Team BAS, High scorers at PAX East 2011 | High Score at PAX East 2012
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  7. #7
    Community Member MownDown's Avatar
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    Personally i would drop the bracers of the claw pick up a gem and swap em out, slot GFL somewhere else and pick up Fabricators bracers with the next update.... IMO everyone should have a pair of these...

  8. #8
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Grieve View Post
    Probably to optimize his Skill points into UMD since he doesn't seem to get enough Skill points while leveling for that otherwise.
    It isn't necessary, though, as he takes a +2 INT tome which gives him enough skill pts to put one rank into UMD on ftr & pally lvls; he's not going for Intim for whatever reason so he only needs 2 pts per lvl. So he can do the classic "rogue splash @ lvl 1, rogue 2 after INT tome to catch up" approach.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  9. #9
    Community Member Keylon's Avatar
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    Guys I didn't take my levels in any particular order, I just made it in character creator I never actually put my level progression in any order, obviously it would be sort of inconvenient for me to take rogue at lvl 19 and 20.

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