I was looking at the release notes on ddowiki, and it seemed to me that artificer is primarily a crossbow using class. That is why I started to wonder; is a 13 rogue/7 artificer a viable build?
The 13 rogue would give improved evasion as well as 7d6 sneak attack damage, and would allow me to take Master Mechanic I and II.
The 7 artificer would give me some spells, the ability to use rune arms, and would allow me to take Battle Engineer I.
In affect, I would have 7d6 sneak attack damage, the ability to add my intelligence modifer to crossbow damage, and the ability to shoot my crossbow really fast every once in a while-but at the cost of capstone and drastically reduced spell casting abilities.
Having never played artificer yet-could this work?