I've decided to look into this a bit.
We have "Chat" in DDO. General Chat, Trade, and Advice. Now, just about every area in the game seems to have it's own chat, as well.
This includes, but is not limited to:
- Harbor
- Marketplace
- Necropolis
- Ataraxia's Haven
- The One-Eared Bugbear Inn (Tangleroot Gorge)
- Amrath
- The Inspired Quarter
- Isle of Forgotten Dreams
- Lordsmarch Plaza
- Gianthold
- The Foothold (Restless Isles)
- The Crystal Cove
- Meridia
- The Reaver's Refuge
- The Portable Hole
- The Twelve
- The Salty Wench Tavern (Three Barrel Cove)
- Delera's Graveyard
- The Eye of Kol Korran (Sorrowdusk Isle)
- House D,
- J,
- K,
- P,
- and soon to be C.
Going further with this, each and every ship on every server has its own three chat channels.
A little ridiculous, yes? I think so. Given the number of ships active at any given time, we're easily looking at hundreds of chats going at any given time.
But, lets face it, only 9 are really used - The General, Advice, and Trade of Korthos, Harbor, and Market. House K is getting a *little* bit of use now for people wanting to craft/have someone craft for them/sell junk to crafters, but even then I've been in there for hours w/o a peep.
Suggestion: Lets merge a ton of these chats.
Korthos - Leave it alone.
Harbor - Leave it alone. Incorporate Inspired Quarter, Isle of Forgotten Dreams, and Three-Barrel Cove into Harbor.
Crystal Cove - Leave it alone. It's a special event chat, only up during the event, and during those times it should be exclusive upon itself, since it's content is rather different from the rest of the game.
Marketplace - Leave it alone, and Incorporate every other chat mentioned above into Marketplace, including Ship Chats. Seriously, it's a Guild Airship - we already have Guild Chat for this.
Thoughts?