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  1. #1
    Community Member shiffd's Avatar
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    Default Leaving DDO because of setting

    I have to be honest. I never liked Eberron from the beginning.
    I ended up playing WF, and liking them well enough. But they are basically robots/cyborgs/mechs.
    DDO was a low-tech fantasy game, not steampunk.
    Eberron, especially wtih the new addition of magic wielding tinker cowboy class, is as close to steampunk as you can get without steampunk.

    I hate what wizards of the coast and Turbine has done to dungeons and dragons.

    DDO is basically as childish as WOW now, character creation is just a bit more tedius is all.

    Eberron setting is going fullout twinkey now, and the game (whihc I haven't played in a year) is lame.

    I want to play D&D, like Dragon Lance or even Forgotten Realms (which let's be honest was in many ways stepping towards what Eberron became) type setting.

    Oh well.

    D&D got hijacked by steampunks. Can't you guys make your own game, or at the very least change it to d20 Eberron Online. This game has little to do with Dungeons and Dragons. The last few raids have mostly involved fighting Giant Mechs or exploring laboratories. There are more pirates (another steampunk leaning genre from firearms era, NOT appropriate to low-tech fantasy setting material) than knights.

    Give us goblins, give us gnomes. This IS NOT D&D. The highlight of this game is Deleras tomb. I hate the idea of a gunslinger running through there making it somekinda weird western.

    If people like steampunk that is fine. It's no reason to hijack other people's genre and try to force them to play robots with you.
    Last edited by shiffd; 09-03-2011 at 03:12 AM.
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  2. #2
    Community Member Zachski's Avatar
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    Eberron is a D&D setting, and has always been steampunk/magitechnology themed.

    The D&D default setting is but one of many.
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  3. #3
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    Can I haz ur stuff?

    I here they have a NWN game now, or something.

  4. #4
    Community Member Zachski's Avatar
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    Quote Originally Posted by mournbladereigns View Post
    Can I haz ur stuff?

    I here they have a NWN game now, or something.
    I think that's Forgotten Realms or something.

    I know it's 4E, the very mention of which is like garlic-and-vampires to many D&D players.
    The guy who likes to experience every class. Except Fighter >:[ I don't like you Fighter.
    Hey Devs! Let's give Warpriests and Eldritch Knights some loving, kay? :<

  5. #5
    Community Member kuro_zero's Avatar
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    Huh. Here I was under the impression that D&D, and roleplaying in general, could be anything and everything you wanted it to be.

    You know, imagination.
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  6. #6
    Community Member Maxallu's Avatar
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    Quote Originally Posted by kuro_zero View Post
    Huh. Here I was under the impression that D&D, and roleplaying in general, could be anything and everything you wanted it to be.

    You know, imagination.
    No, it can only be high fantasy, duh. Robots? Ugh, i have not played in a year, but i'm outta here.



    LOL at OP.

  7. #7
    Community Member Letrii's Avatar
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    Warforged aren't unique to Eberron, they are in the MM.

  8. #8
    Community Member Vellrad's Avatar
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    I never understood whats so special in FR, its just a standard fantasy setting with absolutely nothing unique there.
    It succeded because it was used EVERYWHERE.
    If you don't like setting, go to ANY other D&D game, and enjoy FR.
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  9. #9
    Community Member Lyzernn's Avatar
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    Please don't compare DDO to WoW, I died a little bit inside...

  10. #10
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    Please, please don't mention celebrity-porn Forgotten realms.

    If you don't like Ebberon, leave and go worship Drizzt and Elminster, but don't whine here.

  11. #11
    Community Member Mithran's Avatar
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    Default asdf

    I sympathize with the OP, but I infer that it was a marketing decision; give them robots (warforged) and the kids will come with their parents' credit cards. Frankly though, I'm a bit tired of the FR setting too, and would have preferred Dark Sun.

    Given that this is what we have though, I think Turbine has done pretty well. I was just in a much-anticipated Beta Test of a world I've heard many predict will spell DDO's doom and while its landscaping was outstanding and its servers smooth, the characters were less attractive than mine are here (on, let's face it, dated technology) and the combat remains better, here.

    Despite my distaste for warforged, the fact that so many of us are still here speaks highly of Turbine's vision (I mean Warner Brothers').
    The victorious strategist only seeks battle after the victory has been won, whereas he who is destined to defeat first fights and afterwards looks for victory. - Sun Tzu

  12. #12
    Community Member Letrii's Avatar
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    Quote Originally Posted by Mithran View Post
    I sympathize with the OP, but I infer that it was a marketing decision; give them robots (warforged) and the kids will come with their parents' credit cards. Frankly though, I'm a bit tired of the FR setting too, and would have preferred Dark Sun.

    Given that this is what we have though, I think Turbine has done pretty well. I was just in a much-anticipated Beta Test of a world I've heard many predict will spell DDO's doom and while its landscaping was outstanding and its servers smooth, the characters were less attractive than mine are here (on, let's face it, dated technology) and the combat remains better, here.

    Despite my distaste for warforged, the fact that so many of us are still here speaks highly of Turbine's vision (I mean Warner Brothers').
    I think it had more to do with obeying the licensing agreement they had with WotC.

  13. #13
    Community Member kuro_zero's Avatar
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    Quote Originally Posted by Mithran View Post
    I sympathize with the OP, but I infer that it was a marketing decision; give them robots (warforged) and the kids will come with their parents' credit cards.
    Nopr. I imagine that was the marketing desicion when they wemt F2P and made WF a premium race.

    When Turbine first got the DnD liscence, WotC just finished a fan-created campaign world contest which Eberron came from. To help market/popularize it, they stipulated Turbine's MMO needed to be based on this new campaign world.

    I was a bit disappointed with it at first, but in hind-sight I think it gave Turbine much more lattitude to make a great game without having to worry about lore, cannon story, and nit-picking fans. Or worry about monstrous NPCs meddling in everything.
    Officer of Disciples of the Apocalypse on Sarlona
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  14. #14
    Community Member sacredguyver's Avatar
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    Quote Originally Posted by kuro_zero View Post
    I was a bit disappointed with it at first, but in hind-sight I think it gave Turbine much more lattitude to make a great game without having to worry about lore, cannon story, and nit-picking fans. Or worry about monstrous NPCs meddling in everything.
    And this is why I'm not too fond of Forgotten Realms (despite the fact that the DM who got me into D&D played it exclusively).

    Think this sums it up: http://www.d20monkey.com/2011/05/23/...-for-position/
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  15. #15
    Community Member Calebro's Avatar
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    Quote Originally Posted by shiffd View Post
    , and the game (whihc I haven't played in a year) is lame.
    Don't let the door hit ya on the way out.
    .

  16. #16
    Community Member 9Crows's Avatar
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    Quote Originally Posted by Calebro View Post
    Don't let the door hit ya on the way out.
    I say we let the door have its way with him

  17. #17
    Xionanx
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    Quote Originally Posted by shiffd View Post
    I have to be honest. I never liked Eberron from the beginning.
    I ended up playing WF, and liking them well enough. But they are basically robots/cyborgs/mechs.
    DDO was a low-tech fantasy game, not steampunk.
    Eberron, especially wtih the new addition of magic wielding tinker cowboy class, is as close to steampunk as you can get without steampunk.

    I hate what wizards of the coast and Turbine has done to dungeons and dragons.

    DDO is basically as childish as WOW now, character creation is just a bit more tedius is all.

    Eberron setting is going fullout twinkey now, and the game (whihc I haven't played in a year) is lame.

    I want to play D&D, like Dragon Lance or even Forgotten Realms (which let's be honest was in many ways stepping towards what Eberron became) type setting.

    Oh well.

    D&D got hijacked by steampunks. Can't you guys make your own game, or at the very least change it to d20 Eberron Online. This game has little to do with Dungeons and Dragons. The last few raids have mostly involved fighting Giant Mechs or exploring laboratories. There are more pirates (another steampunk leaning genre from firearms era, NOT appropriate to low-tech fantasy setting material) than knights.

    Give us goblins, give us gnomes. This IS NOT D&D. The highlight of this game is Deleras tomb. I hate the idea of a gunslinger running through there making it somekinda weird western.

    If people like steampunk that is fine. It's no reason to hijack other people's genre and try to force them to play robots with you.
    Warforged = Living wood wrapped in armor = TREANT wearing platemail = NOT STEAM PUNK

    Magical Arm cannons = MAGIC = Not Steam Punk

    Eberron is a HIGH magic campain setting, and most of the stuff in it that you are attributing to "Technology" is nothing more then the next logical step for a society in a world where magic is everywhere.

    Where in Forgotten Realms and Dragonlance a town needed a street lamp, they would use oil buring torches; In eberron a wizard casts permanancy on the light spell on a rock.

    Where in Forgtotten Realms and Dragonlance you need a horse drawn carriage on wheels; in eberron a wizards casts tensfers floating disc, makes in permanent, and binds it to a "Frame" and then uses controlled "gust of wind" spells to propel it.

    So on and so forth.

    Stop being a closed minded individual and SEE the magic for what it is.

  18. #18
    Community Member bandyman1's Avatar
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    Quote Originally Posted by Xionanx View Post
    Warforged = Living wood wrapped in armor = TREANT wearing platemail = NOT STEAM PUNK
    Umm..No.

    A Treant is a natural, living being. Not a sentient construct.

    Quote Originally Posted by Xionanx View Post
    Magical Arm cannons = MAGIC = Not Steam Punk
    Ala mega-man, right?.

    Quote Originally Posted by Xionanx View Post
    Eberron is a HIGH magic campain setting, and most of the stuff in it that you are attributing to "Technology" is nothing more then the next logical step for a society in a world where magic is everywhere.

    Where in Forgotten Realms and Dragonlance a town needed a street lamp, they would use oil buring torches; In eberron a wizard casts permanancy on the light spell on a rock.
    Don't know much about the FR, do ya? Try reading up on Waterdeep.

    Quote Originally Posted by Xionanx View Post
    Where in Forgtotten Realms and Dragonlance you need a horse drawn carriage on wheels; in eberron a wizards casts tensfers floating disc, makes in permanent, and binds it to a "Frame" and then uses controlled "gust of wind" spells to propel it.

    So on and so forth.

    Stop being a closed minded individual and SEE the magic for what it is.
    It's got nothing to do with not seeing magic for what it is. It's simply that a lot of people find too much technology mixed with high fantasy distasteful. There's a reason why Ebberron ( and settings like it ) rank so low in popularity amongst PnP players.




    That said; Turbine went with Ebberron because WotC told them they were going to. It wasn't really a decision on their part. /shrugs.
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  19. #19
    Xionanx
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    Quote Originally Posted by bandyman1 View Post
    It's got nothing to do with not seeing magic for what it is. It's simply that a lot of people find too much technology mixed with high fantasy distasteful. There's a reason why Ebberron ( and settings like it ) rank so low in popularity amongst PnP players.
    Actually, I think that as far as "Campain" settings go its a mixed bag. When I DM'd I ran my OWN campaign setting, and actually every DM I ever played under did the same thing, not once did I ever see them pick up a particular campaign setting and say "were playing XXX setting" and usually we mixed and matches races and classess from all the different settings for our campaigns.

    I dont think "Players Prefer" is the right concept your looking for, I think "Players are more familiar with" is more like it. And why is that? The multitude of books and games based on those settings compared to alternate settings. People have already built a mental image of what those settings are about and god forbid anyway attempt to "Alter" those images.

    Which is WHY eberron was CHOSEN back in the day. This question came up REPEATEDLY in interviews and was even prominent in the BETA FAQ. They wanted to be free of all the preconcieved notions and built in lore of those other settings. They didn't want players expecting to run into elminister standing around in some town, and for that I AM ETERNALLY GRATEFULL!!!

    Just look at "other" MMO's out there where the "lore" is so built in that players expect to fight side by side with thier "favorite" heros and take on the same villians that popped up the stories. (STO/DCUniverse/StarWars/Etc..) are fine examples of this. Which, I might add is why the NEW star wars game is going to be set in "The Old Repuplic" era, so people dont expect to see "Vadar/Luke/Han/Bobafett".

    The "Technology" in eberron is know where near as bad as Planescape or Spelljammer yet people LOVE the Planescape setting.

    Bah... I think most people cant see the forest for all the trees in blocking the view.

  20. #20
    Community Member bandyman1's Avatar
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    Quote Originally Posted by Xionanx View Post
    Actually, I think that as far as "Campain" settings go its a mixed bag. When I DM'd I ran my OWN campaign setting, and actually every DM I ever played under did the same thing, not once did I ever see them pick up a particular campaign setting and say "were playing XXX setting" and usually we mixed and matches races and classess from all the different settings for our campaigns.

    I dont think "Players Prefer" is the right concept your looking for, I think "Players are more familiar with" is more like it. And why is that? The multitude of books and games based on those settings compared to alternate settings. People have already built a mental image of what those settings are about and god forbid anyway attempt to "Alter" those images.

    Which is WHY eberron was CHOSEN back in the day. This question came up REPEATEDLY in interviews and was even prominent in the BETA FAQ. They wanted to be free of all the preconcieved notions and built in lore of those other settings. They didn't want players expecting to run into elminister standing around in some town, and for that I AM ETERNALLY GRATEFULL!!!

    Just look at "other" MMO's out there where the "lore" is so built in that players expect to fight side by side with thier "favorite" heros and take on the same villians that popped up the stories. (STO/DCUniverse/StarWars/Etc..) are fine examples of this. Which, I might add is why the NEW star wars game is going to be set in "The Old Repuplic" era, so people dont expect to see "Vadar/Luke/Han/Bobafett".

    The "Technology" in eberron is know where near as bad as Planescape or Spelljammer yet people LOVE the Planescape setting.

    Bah... I think most people cant see the forest for all the trees in blocking the view.
    And I agree with a lot of your points. The thing being;

    Myself and nearly all of those DMs I've played with bought materials from FR, DL, DS, Ravenloft, ect, and used some of those ideas and materials to enrich our homebrewed campaigns. Even then, we ignored those things that weren't to our taste. That's why Ebberron is so far behind in sales. It wasn't just people being turned off by the world, it was the tech being so prevelant and ingrained that it pretty much made the materials useless even to the pickers and choosers. It's funny you should mention Spelljammer, as it suffered from a lot of the same problems. Look at how popular that setting was.

    Planescape materials were useful for planer quests. And that's exactly what I've seen most peeps use the material for, completely ignoring Sigil, ect.


    You can continue to believe Ebberron was " chosen ". It was, but not by the group of people you seem to think.

    /shrugs
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