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  1. #61
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by kinar View Post
    Are you people serious?

    This is an amazing attitude for something so minor (and it isn't just you)...How long does it usually take you to reach level 4 on a character? Do you simply hate Korthos that much or is it actually a significant amount of time? For most "veteran" players, you are talking about less than an hours worth of time.

    People on this planet REALLY need to get thier sense of entitlement put back in check and start caring about stuff that actually matters.
    You're missing the point. I don't care about the 2 hours that it will take to get to level 4. What I care about is the breach of trust that has just happened.

  2. #62
    Community Member bradleyforrest's Avatar
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    Quote Originally Posted by Cordovan View Post
    This is an intentional design decision, and not related to vet status coding. I will leave it to one of the devs to expound further, but in general the devs want people to play the new class from level 1 when the class makes its live debut.
    I want to know that if I buy something from the DDO store that I will be able to use it as advertised. As it stands, now I can't.

  3. #63
    Community Member Cyr's Avatar
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    Quote Originally Posted by Cordovan View Post
    This is an intentional design decision, and not related to vet status coding. I will leave it to one of the devs to expound further, but in general the devs want people to play the new class from level 1 when the class makes its live debut.
    So a developer's desire > a bought feature from the store.

    Interesting. I must have missed that little bit in the veteran status description.
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  4. #64
    Community Member HarveyMilk's Avatar
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    Quote Originally Posted by Cordovan View Post
    This is an intentional design decision, and not related to vet status coding. I will leave it to one of the devs to expound further, but in general the devs want people to play the new class from level 1 when the class makes its live debut.
    Sounds reasonable. I guess you guys want everyone to see the new changes in Korthos content. I can dig it.

  5. #65
    Community Member HarveyMilk's Avatar
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    Quote Originally Posted by Cyr View Post
    So a developer's desire > a bought feature from the store.

    Interesting. I must have missed that little bit in the veteran status description.
    While in principal, you have a good point, in practice, we're talking about a rather small, temporary issue.

  6. #66
    Community Member fyrst.grok's Avatar
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    Quote Originally Posted by Cordovan View Post
    This is an intentional design decision, and not related to vet status coding. I will leave it to one of the devs to expound further, but in general the devs want people to play the new class from level 1 when the class makes its live debut.
    It sounds an awful lot like Artificers will be a betaversion like crafting :/
    Why not just wait till U12 if they're not done yet?

  7. #67
    Community Member Cyr's Avatar
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    Quote Originally Posted by HarveyMilk View Post
    While in principal, you have a good point, in practice, we're talking about a rather small, temporary issue.
    /shrug

    It's certainly not going to alter my plans any I agree.

    It is, however, a horrible precedence to make. Turbine despite all the criticism I direct at them (and it can be considerable at times) was a fairly straight shooter when it came with selling you something and you actually recieving what you bought. In U11 that seems to be changing.

    The willingness to do this and for the very questionable gains from it are very disturbing.
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  8. #68

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    Quote Originally Posted by Cordovan View Post
    This is an intentional design decision, and not related to vet status coding. I will leave it to one of the devs to expound further, but in general the devs want people to play the new class from level 1 when the class makes its live debut.
    The question a lot of people are not asking and should be asking is:

    How long do you intend for this to stay in place, will it be updated as of U12, or will it be after U12?
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  9. #69

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    Quote Originally Posted by fyrst.grok View Post
    It sounds an awful lot like Artificers will be a betaversion like crafting :/
    Why not just wait till U12 if they're not done yet?
    You obviously missed the introduction of the monk

    Any time something new is added to the game, expect a certain amount of tweaking based on actual gameplay statistics.
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  10. #70
    Community Member fyrst.grok's Avatar
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    Quote Originally Posted by ArkoHighStar View Post
    You obviously missed the introduction of the monk

    Any time something new is added to the game, expect a certain amount of tweaking based on actual gameplay statistics.
    Correct
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  11. #71
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    Quote Originally Posted by Cordovan View Post
    This is an intentional design decision, and not related to vet status coding. I will leave it to one of the devs to expound further, but in general the devs want people to play the new class from level 1 when the class makes its live debut.
    Thank you for your reply, but i think that the reason is strange, because it takes only a few hours to reach level 4, but at least for me these hours are annoying.

  12. #72
    Community Member Ovrad's Avatar
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    Quote Originally Posted by Cordovan View Post
    This is an intentional design decision, and not related to vet status coding. I will leave it to one of the devs to expound further, but in general the devs want people to play the new class from level 1 when the class makes its live debut.
    It seems like a lot of trouble for what it's worth, experienced players can go from 1 to 4 in what... an hour ?

  13. #73
    Community Member Noelemahc's Avatar
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    Quote Originally Posted by Ovrad View Post
    It seems like a lot of trouble for what it's worth, experienced players can go from 1 to 4 in what... an hour ?
    I would venture a guess that's not the point. I would assume this is a two-fold issue:

    1. They want to see how well artificers work in low level content as well. As far as anyone knows, artificer could be complete poo from levels 1-3 and be absolutely awful to level. I haven't played one so I can't confirm or deny they are or are not poo, but unless you gather massive amounts of data and play testing you will never know.

    2. They probably want to see how well the new korthos content works out. Are the dungeons working ok, is the xp ok, are the encounters enough, boring, etc. Seeing as how people will be interested in making artificers when update 11 comes out, what better way to gather the data than to "force" (force being the operative word here, because veteran players can still skip korthos and not care) them to start out in korthos?

    Sure it sucks not being able to start out at level 4, but I don't think it's really that big of a deal. After all developers are looking for some real world testing data and I don't see why it's a problem to give it to them. Think of it like this: The more data developers get, the more they can improve the game.

    So many people are walking around feeling entitled and making it out like you are owed everything. Stop being selfish for once and just play the game to have fun. If they released artificers without any testing at all people would complain they are poo or "zomg OP!11". They are releasing them and using us for real application data to make sure that doesn't happen and people are going "zomg I gotta level 1-4!1!1".

    No matter what devs do people complain, just be glad they are trying to make the game better through real application and testing instead of just spitting it out and leave it be. They are only human, give them a break and just appreciate the work they do. Sure they may screw up every now and again but who doesn't? At least they are trying though. You guys have to understand that they don't have to go that extra mile at all, so stop taking everything for granted. There are many other games where the devs don't give a **** at all, you guys really have no idea how lucky you are to be in a game where the devs here at least do (questionable decisions and all).

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  14. #74
    Community Member sephiroth1084's Avatar
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    Quote Originally Posted by Cyr View Post
    /shrug

    It's certainly not going to alter my plans any I agree.

    It is, however, a horrible precedence to make. Turbine despite all the criticism I direct at them (and it can be considerable at times) was a fairly straight shooter when it came with selling you something and you actually recieving what you bought. In U11 that seems to be changing.

    The willingness to do this and for the very questionable gains from it are very disturbing.
    Agreed. Not cool, Turbine, really not cool.
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  15. #75
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by Noelemahc View Post
    So many people are walking around feeling entitled and making it out like you are owed everything.
    I'm not going to be buying Artificer since I tried it out on Llamaland and I thought that the class kind of sucked, but I will say that I do think that Turbine "owes" people what they paid for. If someone paid for Veteran status, then they should get Veteran status.

    Stop being selfish for once and just play the game to have fun.
    Would have much more relevance in this argument if the Korthos quests were actually fun.

  16. #76
    2015 DDO Players Council Seikojin's Avatar
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    Weird, oh well. I guess when I get arty it will either allow vet or not. Not like it is hard to get 4 levels.

  17. #77
    Community Member Entwhistle's Avatar
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    Is it still possible to go straight to the harbor and skip snowy Korthos?
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  18. #78
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    I bought vet status a while back, after i had run several characters through korthos and found myself remaking them due to my own build errors. More or less same thing on lamma, not a big deal to level to 4. Just go straight for elites, take a cleric hireling.. almost 3 by the end of misery peak without bothering on the slayers and such. I've made rogues repeatedly, and never can get into them.. one thing they all had in common, i reran all of korthos to get a different set(same for most characters). To me not a big deal, what is is that the class works as intended. Seems pretty good overall from what i have seem on lamma.

  19. 09-06-2011, 06:48 PM


  20. #79
    2016, 2018 Player Council Member Ziindarax's Avatar
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    Quote Originally Posted by smeggy1384 View Post
    I bought vet status a while back, after i had run several characters through korthos and found myself remaking them due to my own build errors. More or less same thing on lamma, not a big deal to level to 4. Just go straight for elites, take a cleric hireling.. almost 3 by the end of misery peak without bothering on the slayers and such. I've made rogues repeatedly, and never can get into them.. one thing they all had in common, i reran all of korthos to get a different set(same for most characters). To me not a big deal, what is is that the class works as intended. Seems pretty good overall from what i have seem on lamma.
    I made it to level 4 on my TR Half-Orc by the time I was done farming all the quests and wilderness.
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  21. #80
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    Quote Originally Posted by Ziindarax View Post
    I made it to level 4 on my TR Half-Orc by the time I was done farming all the quests and wilderness.
    Didn't do any farming, one run on elite each was enough.. point i was trying to make on the post was had to run it all, despite having bought(and used) vet status, to get the superior(at least for what i intended the character to do) set to what is given to you. Really pretty fun on an artificer, especially once you get the rune arm and get to blasting stuff.. I'm glad they forced me to level that new one. Only hope they don't charge for it on vip accounts! Thoguh if they intend to knowing how much it will be in advance would be nice, can get to farming.

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