With artificer soon to be released I've been thinking of a possible character.
Using DDOwiki ( I'm pretty unfamiliar with the class ) as a guide here's what I came up with:
I'm interested in any suggestions or comments.
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Race: Drow
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Classes:
Artificer 17
Monk 2
Wizard 1
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Base Attributes:
Strength: 8
Dexterity: 16 -> 18 ( elf dex enh )*
Constitution: 12
Intelligence: 20 -> 28 ( art int enh + 5 level gain inc )
Wisdom: 8
charisma: 10
* If I choose the feat Improved Precise shot then I may need to get
dex up to 17 so a +2 Tome can get it to 19. Something would then
need to be lowered like constitution to 10.
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Estimated points at lvl 20
hit points : 304 (With enhanced con of 20)
spell points: 1442 (With enhanced int of 38)
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Base Saves at lvl 20:
8 fortitude ( + Con Bonus )
8 reflex ( + Int Bonus )
15 mental ( + Wis Bonus )
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Base Attack at lvl 20:
13 + ( dex bonus or int bonus )
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Relevant Class feats:
Monk
2 Evasion
Wizard
1 Inscribe Scroll, Disarm Charm
Artificer
1 Artificer Construct mastery, Rapid Reload, Trap finding
4 Trapmaking
5 Retain Essence
16 Artificer Skill Mastery
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14 selected feats: ( not in order )
Monk -> Toughness
Monk -> Deflect Arrows
Wizard -> Extend
1 -> Mobile spellcasting
3 -> Insightful Reflexes
6 -> Mental Toughness
9 -> Shot on the Run
12 -> Point Blank Shot
15 -> Maximize
18 -> Precise Shot
Art -> Construct essense
Art -> Rapid shot
Art -> Improved critical: ranged
Art -> Weapon Focus: Ranged
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alternate feats: ( in case I don't like one of the above )
Empower magic
Spell pentration
Improved mental toughness
spell focus ( evocation )
Improved Precise Shot ( there may be dex req problems )
heighten
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Enhancements:
Arificer Intelligence III 12
Battle Engineer prestige 4
Artificer Crossbow damage II 6
Artificer skill boost I 1
Artificer Damage Boost II 3
Artificer Crossbow Attack II 6
Elven Arcane Fluidity II 3* ( for light armor )
Elven Enchantment Resist III 6
Elven Dexterity II 6
Elven Racial Toughness II 3
Elven Keen Eyes III 3 ( because wis bad )
Improved Use Magic Device IV 4
Rune Arm Overcharge II 6
Rune Arm Use IV 10
Force manipulation I 1
Deadly Kinetics I 1
Kinetic Spellcasting I 1
Repair manipulation I 1
Mighty Reconstruction I 1
Reconstructive Spellcasting I 1
Way of the Clever Monkey 1
* depending on gear may be unneccessary. In any event combining with
Battlesmith will allow use of any light armor without fear of
spell failure.
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Skills:
Jump ( Str ) : 5
Balance ( Dex ) : 6
Open Lock (Dex) : 23
Tumble ( Dex ) : 5
concentration ( Con ) : 23
Disable Device (Int) : 23
Search (Int) : 23
Listen ( wis ) : 5
Spot ( Wis ) : 23
Diplomacy ( Cha ) : 23
Haggle (Cha) : 23
Use Magic Device (Cha): 23
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Spells:
Wiz Level 1: Nightshield, Charm person,
Expeditious Retreat
Art Level 1: Grease, Resist Energy, Ablative Armor
Static Shock, Enchant Weapons,
Inflict light Damage, Repair Light Damage
Art Level 2: Protection from energy, Insightful strikes,
Elemental prod, Lightning Sphere,
Repair Moderate Damage, Inflict moderate Damage
Art Level 3: shield of faith, mass, insightful damage,
flame turret, Curative Admixture: Cure Serious Wounds,
Repair Moderate Damage, Inflict moderate Damage
Art Level 4: Protection from elements, Armor of speed,
Lesser Globe of Invulnerability,
Inflict Critical Damage, Repair Critical Damage
Art Level 5: Radiant forcefield, Prismatic Strike,
Tenser Transformation
Art Level 6: Blade Barrier then Reconstruct or Deadly Weapons
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Equipment Notes:
Of course crossbow and light armor.
I think this guy screams for Deathblock and Proof from poison
enchantments to cover his Fortitude weak spots.
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Elves United!
Knalon Nightseeker Elf ( 18 Ranger / 1 Rogue / 1 Monk )
Kcharas Dayfinder Elf ( 10 Cleric / 2 Ranger / 1 Wizard )
Kluap Dawntreader Drow ( 3 Ranger / 2 Monk )
Ksemaj Soulforge Drow ( 4 Sorceror )