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  1. #1
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    Default Why wing clipping is such a big deal.

    After all the hullabaloo on the forums about the changes to leap of faith, I decided to get onto Lammania to see for myself. My reaction: when people here say that this nerf has gutted the favored soul class, they're not wrong or over-exaggerating. It really really has. I think I need to mention some of my history in order to explain why this statement is true for me.

    A few years ago, I messed up my knee very badly, so I had to spend months not walking or even working (I teach dance). I decided I would have a look at the MMO scene to quell the boredom. I started by going back to WoW to find out if it was still as crappy as I remembered. It was. After that I sampled a large number of MMOs, and out of all of them, DDO stood out from the pack.

    The defining feature that put DDO above all the other candidates? To get to a quest I didn't have to run through miles and miles of outdoor area being assaulted by aggressive mobs. Stuff I wanted to do was close together, and the ratio of time spent doing fun stuff vs time spent getting there was extremely favorable. This was the singular reason that I chose to invest my money in this game over all the other candidates.

    I care about effectiveness and efficiency, so over time I became more concerned with playing better and getting more things done in the same amount of time. It's partly for my own benefit, but also for other players as well. As much as I value my own time, I try to be considerate of other players' time as well, which means constantly working on making myself faster and learning more shortcuts. I don't want to be the jerk wasting their time, when they could be doing something fun instead of waiting for me.

    There's even a little mini-game built into DDO that is truly enjoyable: exploration. I *love* putting together characters that excel at finding new ways of getting around. It's very very satisfying to find a new shortcut because it saves me and my partymates time. Every player gets to choose how many resources they want to sink into the ability to get around, and it's a huge feature of the game.

    On top of all that, DDO has gotten bigger over the years. More content is fun, but it also means longer travel times. The net result is that speed has become even more valuable.

    So when I play my favored soul, it feels deeply satisfying. I'm free to explore, to be considerate of my fellow players, and to avoid wasting my own time. I've chosen to invest in my ability to get around because it's very important to me. I use leap of faith *all the time*. To get places, to get out of places, to avoid danger. I put that extra speed to good use by accomplishing objectives quickly so everyone benefits.

    In contrast, when I stepped onto Lammania, it felt horrible. With the 5 charge limit, I had to choose between getting places quickly or having speed bursts left when I got there to get out of trouble. I kid you not, it felt like the freedom that I had previously enjoyed so much had been taken away. I assure you it was not a pleasant feeling.

    The restricted use of leap of faith is a complete game-changer for me. And definitely not for the better. Please don't bring this change to the live servers.
    -blarg

  2. #2
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    Players will adapt to life with limited wings. Some faster than others. Think the best thing to do is just move on, the change is done and no matter of posting is going to revert it back to what it once was: Broken.
    Teth - Ascendance

    Old School n00b that used to be pretty good at the game.

  3. #3
    Community Member pHo3nix's Avatar
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    Quote Originally Posted by xTethx View Post
    Players will adapt to life with limited wings. Some faster than others. Think the best thing to do is just move on, the change is done and no matter of posting is going to revert it back to what it once was: Broken.
    Yes, players will adapt, but it doesn't mean it's not a bad move to change after so many time something that people pay for. I wouldn't have bought fvs if i had known that wings were limited.
    Cannith: Hazrael--Nyal--Thalax

  4. #4
    Community Member Perspicacity's Avatar
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    Quote Originally Posted by xTethx View Post
    Players will adapt to life with limited wings. Some faster than others. Think the best thing to do is just move on, the change is done and no matter of posting is going to revert it back to what it once was: Broken.
    I fail to see how this very simple power, the power to jump far and fast, was broken. Please explain.
    Last edited by Perspicacity; 08-30-2011 at 03:18 PM.

    Eternium (Art 18), Tatooine (Bard 19), Technodrome (Wiz 18 / Rog 2), Thanigar (Brb 14)

  5. #5
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    Thumbs down Wings are not OP/Broken

    Quote Originally Posted by xTethx View Post
    Players will adapt to life with limited wings. Some faster than others. Think the best thing to do is just move on, the change is done and no matter of posting is going to revert it back to what it once was: Broken.
    Wings were not Broken... Not Over Powered... Wings were simply the ability to move with Dungeon Alert, which Dungeon Alert is Broken and should be removed

  6. #6
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by sumptingwong View Post
    Wings were not Broken... Not Over Powered... Wings were simply the ability to move with Dungeon Alert, which Dungeon Alert is Broken and should be removed
    Dungeon alert is not broken. You may not like it, but that does not mean it's broken. The devs like DA and it's working as intended (in most cases), you are supposed to be heavily slowed down and imobilized.
    With that said we can clearly see that wings are broken becuase they allow you "to move with dungeon alert".

    Here is more good arguments for why wings are OP/broken:
    Quote Originally Posted by sumptingwong View Post
    It slows down questing time still by alot, I roll Favored Souls because they increase xp/minute then vs a Cleric that has same abilities but no wings.
    Quote Originally Posted by sumptingwong View Post
    Wings move ALOT faster then just haste pots...... and they are free, and haste pots don't go through DA
    For being aganst the change you are doing a pretty good job of convincing people that the change is good.
    Last edited by Aaxeyu; 09-05-2011 at 10:09 AM.

  7. #7
    Community Member Perspicacity's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    Dungeon alert is not broken. You may not like it, but that does not mean it's broken. The devs like DA and it's working as intended (in most cases).
    That's the problem, it's the intention that was ill conceived. This game is strife with anti-zerging philosophy at least on the dev side and it boggles me. More people zerg than don't. Why rail against it? If the customers wants it and you give them the opposite you lose money. It's not that DA is broken, it's that the very idea of DA existing is broken. Impeding my game play because I'm to good at it is a D bag move. It's just another example of the Gigax mentality of, I'm the DM and my job is to kill you, that is rampent at Turbine.

    We all start at level 1 and cap at 20, that's all the balance we need.

    Eternium (Art 18), Tatooine (Bard 19), Technodrome (Wiz 18 / Rog 2), Thanigar (Brb 14)

  8. #8
    Community Member Perspicacity's Avatar
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    Quote Originally Posted by Torc View Post
    1. Epic just isn't epic without an anti rezz mechanic. We won't be turning off raise dead entirely but it will get more difficult to raise your dead on the harder difficulties.
    Just thought I'd toss this in here, it's not directly related to the original topic but it is yet another fav soul nerf, a big one, and it pretty well gut checks clerics to.

    Eternium (Art 18), Tatooine (Bard 19), Technodrome (Wiz 18 / Rog 2), Thanigar (Brb 14)

  9. #9
    Community Member Chai's Avatar
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    Quote Originally Posted by Perspicacity View Post
    That's the problem, it's the intention that was ill conceived. This game is strife with anti-zerging philosophy at least on the dev side and it boggles me. More people zerg than don't. Why rail against it? If the customers wants it and you give them the opposite you lose money. It's not that DA is broken, it's that the very idea of DA existing is broken. Impeding my game play because I'm to good at it is a D bag move. It's just another example of the Gigax mentality of, I'm the DM and my job is to kill you, that is rampent at Turbine.

    We all start at level 1 and cap at 20, that's all the balance we need.
    Yeap exactly.

    Quote Originally Posted by Perspicacity View Post
    Impeding my game play because I'm to good at it is a D bag move.
    We were rocking killzone tactics in the late 80s FPS games up to present. They chose to incorporate some FPS influence into their game rather than make it another sammich tank and spank game which the MMO world is already rife with. Trying to impede FPS players tried and true tactics after basing a good portion of the combat on that style is a blatent contradiction.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  10. #10
    Community Member Chai's Avatar
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    Quote Originally Posted by Aaxeyu View Post
    Dungeon alert is not broken. You may not like it, but that does not mean it's broken. The devs like DA and it's working as intended (in most cases), you are supposed to be heavily slowed down and imobilized.
    With that said we can clearly see that wings are broken becuase they allow you "to move with dungeon alert".

    Here is more good arguments for why wings are OP/broken:



    For being aganst the change you are doing a pretty good job of convincing people that the change is good.
    Arbitrary game mechanics are arbitrary. DA is about as arbitrary as it gets.

    Give customers something for a long period of time and then take it away from them. Watch hilarity ensue. Film at 11.

    Of course you are for FvS nerf. Its not the fighter class. Everyone else is OP right?

    Wrong.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013 (when concurrency was ~4x what it is today)

  11. #11
    Community Member Aaxeyu's Avatar
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    Quote Originally Posted by Chai View Post
    Arbitrary game mechanics are arbitrary. DA is about as arbitrary as it gets.

    Give customers something for a long period of time and then take it away from them. Watch hilarity ensue. Film at 11.
    It may be arbitrary, but what has that got to do with what you quoted? I was simply pointing out that DA is not "broken". I don't think DA is a good feature (infact, i hate it), but it's still working just as intended, to slow players down.
    DA was brought up as an example to why the wings are OP. It is a very good argument, and trying to get around it by saying that "I don't like DA, so it doesn't count" is just silly.

    Quote Originally Posted by Chai View Post
    Of course you are for FvS nerf. Its not the fighter class. Everyone else is OP right?

    Wrong.
    lol. Typical Chai response.

    Newsflash: I am affected by this change just as everyone else. I LOVE to just zerg thourgh everything with my FvS wings, completely disregard DA and any other slow effects and kite anything. But I also realise that it's overpowered.

  12. #12
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    Quote Originally Posted by xTethx View Post
    Players will adapt to life with limited wings. Some faster than others. Think the best thing to do is just move on, the change is done and no matter of posting is going to revert it back to what it once was: Broken.
    This

    One of the best things i've ever read on the forums.
    Quote Originally Posted by FlimsyFirewood View Post
    I'm on it. Nerfing the new thing asap.
    Also, nerfing the old thing too, for balance.
    Quote Originally Posted by Failedlegend View Post
    nnnnnnnmn....Pie is greater than Cake....nnnnnnnnn
    ^^^^didn't need to hypnotize me to make me say that :P ^^^^^^

  13. #13
    Community Member Caseas's Avatar
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    Players will adapt. The change is gonna slow you down, that much is true; however, if your huge concern is time-spent, you could always use some Game Genie code to give you no-clip, infinite ammo, 999 lives, and all those other cheats you probably used to beat games in 10 minutes.

    Please close this thread.

  14. #14
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Caseas View Post
    Please close this thread.
    This.

    C'mon man, we didn't need another one. Be reasonable.

  15. #15
    Community Member mutilador's Avatar
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    Quote Originally Posted by Caseas View Post
    Players will adapt. The change is gonna slow you down, that much is true; however, if your huge concern is time-spent, you could always use some Game Genie code to give you no-clip, infinite ammo, 999 lives, and all those other cheats you probably used to beat games in 10 minutes.

    Please close this thread.
    You can do it, just roll a caster....

  16. #16
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    Quote Originally Posted by mutilador View Post
    You can do it, just roll a caster....
    oh dont doubt it i will wf sorc and going to use raid tokens for the heart of wood no cash for you turbine.

  17. #17
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    get a phiarlan pendant of time, somehow you will find the courage to go on playing

  18. #18
    Community Member protokon's Avatar
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    Quote Originally Posted by mournbladereigns View Post
    get a phiarlan pendant of time, somehow you will find the courage to go on playing
    doesn't work in explorer areas, which is primarily where I used my wings the most.

    I want my wings back
    Proud member of Renowned, Thelanis server.

  19. #19
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    Quote Originally Posted by mournbladereigns View Post
    get a phiarlan pendant of time, somehow you will find the courage to go on playing
    It slows down questing time still by alot, I roll Favored Souls because they increase xp/minute then vs a Cleric that has same abilities but no wings.

  20. #20
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    Quote Originally Posted by sumptingwong View Post
    It slows down questing time still by alot, I roll Favored Souls because they increase xp/minute then vs a Cleric that has same abilities but no wings.
    Man, you people can't even get your facts straight, no wonder the nerf is going through.

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