Ummm soooo yeaahhh this was basically a build i came up with in my head, and i think it ended up turning into a trainwreck and im wondering if anyone can give me some advice to make it atleast average,

Basically what i was thinking in my head was that i could have a completely self-reliable toon if i were to roll a FvS/Rogue/Fighter 17/2/1, i was thinking that with only 2 points into rogue i could raise my Disable, pick lock, search, and spot, and i was also thinking that the extra sneak attack damage would be nice, ontop of me being able to heal and buff myself with FvS. fighter was just for the extra feat so i could fit in toughness. this build is focused primarily on meleeing with TWF Dual Longswords. I dont have 32 pt builds, tomes, or anything special at all.

heres my build as of now, any advice for future levels would be appreciated

Code:
Character Plan by DDO Character Planner Version 3.8.0
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Level 4 Lawful Good Human Male
(1 Fighter \ 1 Rogue \ 2 Favored Soul) 
Hit Points: 78
Spell Points: 252 
BAB: 2\2
Fortitude: 5
Reflex: 8
Will: 3

                  Starting            Ending          Feat/Enhancement
Abilities        Base Stats         Base Stats         Modified Stats
(28 Point)       (Level 1)          (Level 4)            (Level 4)
Strength             15                 16                   16
Dexterity            16                 16                   16
Constitution         10                 10                   10
Intelligence          8                  8                    8
Wisdom               10                 10                   10
Charisma             14                 14                   14

                  Starting            Ending          Feat/Enhancement
                 Base Skills        Base Skills        Modified Skills
Skills           (Level 1)          (Level 4)           (Level 4)
Balance               3                  3                    3
Bluff                 2                  2                    2
Concentration         0                  0                    0
Diplomacy             2                  2                    2
Disable Device        3                  4                    4
Haggle                2                  2                    2
Heal                  0                  0                    0
Hide                  7                  7                    7
Intimidate            2                  2                    2
Jump                  2                  3                    3
Listen                0                  0                    0
Move Silently         7                  7                    7
Open Lock             7                  7                    7
Perform               n/a               n/a                   n/a
Repair               -1                 -1                   -1
Search                3                  4                    5
Spot                  4                  5                    5
Swim                  2                  3                    3
Tumble                7                  7                    7
Use Magic Device      6                  6                    6

Level 1 (Rogue)
Skill: Disable Device (+4)
Skill: Hide (+4)
Skill: Move Silently (+4)
Skill: Open Lock (+4)
Skill: Search (+4)
Skill: Spot (+4)
Skill: Tumble (+4)
Skill: Use Magic Device (+4)
Feat: (Human Bonus) Stunning Blow
Feat: (Selected) Two Weapon Fighting
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Enhancement: Human Versatility I
Enhancement: Rogue Sneak Attack Training I
Enhancement: Improved Search I


Level 2 (Favored Soul)
Skill: Disable Device (+1)
Feat: (Diety) Favored by the Sovereign Host
Feat: (Automatic) Magical Training
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Spell (1): Summon Monster I
Spell (1): Cure Light Wounds
Enhancement: Human Improved Recovery I
Enhancement: Favored Soul Life Magic I


Level 3 (Fighter)
Skill: Search (+1)
Feat: (Fighter Bonus) Oversized Two Weapon Fighting
Feat: (Selected) Toughness
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Sunder
Feat: (Automatic) Tower Shield Proficiency
Feat: (Automatic) Trip
Enhancement: Racial Toughness I
Enhancement: Favored Soul Toughness I


Level 4 (Favored Soul)
Ability Raise: STR
Skill: Spot (+1)
Spell (1): Command
Enhancement: Fighter Armored Agility I