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  1. #61
    Community Member Taimasan's Avatar
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    Quote Originally Posted by Xenostrata View Post
    then you let anyone use them?[/url]
    Don't worry FvS will still be unique in alot of other ways.

  2. #62
    Community Member Xenostrata's Avatar
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    Quote Originally Posted by Taimasan View Post
    Don't worry FvS will still be unique in alot of other ways.
    It's not just the FvS.

    I don't like it when class abilities are put on items or spells, for multiple reasons:
    • It reduces the uniqueness of the class and makes them less fun to play
    • It cuts down on build diversity, as the path to min maxxing is made easier by having access to all of another class' abilities (For instance, want to play a paladin for the DR good break or for quick LoH self healing? You can get those on your Barbarian with an artificer infusion and SF pots. Now what is the point of playing a Paladin?)

    If evasion pots or their equivalent ever come out, we can say goodbye to splash monk/rogue builds. And if an item comes out that allows any caster to use Elemental Vulnerability instead of just Savants, I'm guessing that us sorc players will be annoyed as well.

    Unique class abilities should be kept that way, to prevent the class becoming obsolete.
    Last edited by Xenostrata; 08-29-2011 at 10:21 AM.
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  3. #63
    Community Member pHo3nix's Avatar
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    Quote Originally Posted by guareber View Post
    Then why can't Sorcs or Wizards FLY?
    Cause wizards and sorcs fly casting a spell and that spell is not implemented in DDO, fvs got physical wings on their back at lvl 17, it's not a spell.
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  4. #64
    Founder Drakos's Avatar
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    Quote Originally Posted by alexp80 View Post
    in pnp FLY is a class feature of fvs, just A BIT more then abundant step, isn't it?
    In PnP abundant step is a Dimension Door ability.

  5. #65
    Community Member SaneDitto's Avatar
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    I'd totally dig the boots if they didn't have Feather Falling. That aside, I'll get them for the clicky.

    Also, something tells me that if a class should be calling copyright infringement, it would be the monk, because the boot clicky is more analogous to Abundant Step, and they had all the opportunity to similarly call out the Air Savant dashy-swoopy ability they get at tier 3. Plus, I doubt the boots will sprout wing graphics from the user's back, which still makes FvS unique.
    Last edited by SaneDitto; 08-29-2011 at 11:33 AM. Reason: Rewording
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  6. #66

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    Quote Originally Posted by SaneDitto View Post
    I'd totally dig the boots if they didn't have Feather Falling. That aside, I'll get them for the clicky.
    That. Not really a slot saver for me, but the clicky is going to be too handy not to have in some quests.

  7. #67
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    It's my understanding that the burst produced from wearing the boots happens once every ten minutes, regardless if you want it to or not. If that is the case, it seems more like a hindrance and negative effect than a useful one. I can't wait to see the poor fool get blown off the bridge in Von6. Fortunately it has Feather Fall!

  8. #68
    Community Member The_Phenx's Avatar
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  9. #69
    Community Member protokon's Avatar
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    Quote Originally Posted by Gimpinator View Post
    It's my understanding that the burst produced from wearing the boots happens once every ten minutes, regardless if you want it to or not. If that is the case, it seems more like a hindrance and negative effect than a useful one. I can't wait to see the poor fool get blown off the bridge in Von6. Fortunately it has Feather Fall!
    LOL, it's not even a clicky, its a set mechanic - the best part is you have no idea when it will go off (unless there is a timer somewhere that I am unaware of). What a nice griefing item, too bad we can't cast it on others!

    pretty funny.
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  10. #70
    Community Member SilkofDrasnia's Avatar
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    Quote Originally Posted by protokon View Post
    LOL, it's not even a clicky, its a set mechanic - the best part is you have no idea when it will go off (unless there is a timer somewhere that I am unaware of). What a nice griefing item, too bad we can't cast it on others!

    pretty funny.

    lmao really i thort it was a clicky xD how funny indeed
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  11. #71
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    Quote Originally Posted by jingseng View Post
    i suppose if you aren't bothering to heal your party, or meleeing the mob... then winging all over the place using SP (and then crying about pot prices) would be all that's left to you... ?
    Pot Prices ?!? What are you talking about on my STR based FvS still had right under 2800 SP and a torq and duel conc opps, I hadn't drank a pot in months, and the only reason we spam wings (other then its fun and looks cool) is to try and keep up with the barbarians and monks and rangers leaving the party behind in their dust and screaming for heals.

  12. #72
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    Quote Originally Posted by Jay203 View Post
    casters don't get fly, nor should FvS
    Everyone can get Fly ...in 2 different areas of the game but only 1 of them is available during combat ,but that 1 can hardly be called combat though :-(

  13. #73
    The Hatchery
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    Quote Originally Posted by Xenostrata View Post
    It's not just the FvS.

    I don't like it when class abilities are put on items or spells, for multiple reasons:
    • It reduces the uniqueness of the class and makes them less fun to play
    • It cuts down on build diversity, as the path to min maxxing is made easier by having access to all of another class' abilities (For instance, want to play a paladin for the DR good break or for quick LoH self healing? You can get those on your Barbarian with an artificer infusion and SF pots. Now what is the point of playing a Paladin?)

    If evasion pots or their equivalent ever come out, we can say goodbye to splash monk/rogue builds. And if an item comes out that allows any caster to use Elemental Vulnerability instead of just Savants, I'm guessing that us sorc players will be annoyed as well.

    Unique class abilities should be kept that way, to prevent the class becoming obsolete.
    You're really taking this too far.

    Classes are not defined by neat perks like wings or LoH. FvS are played (SHOULD be played) for their massive pool of SP, offensive-spells and soloability.

    SF pots and Artificer weapon buffs do not mean that Barbarians are the same as Paladins. No where near that. Paladins still have smites, Divine Sacrifice, Zeal, Aura of Good, KotC etc. Paladins can also get the other Artificer weapon buffs, while still breaking DR Good+their weapons' metal type.

    If you're playing a class for one of its features, like wings, that's fine, but don't think that a 10-minute cooldown wing-effect for all classes means that FvS wings are nerfed by that.

    It's like saying Haste Pots lower the number of casters rolled.

  14. #74
    The Hatchery
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    "Hey, nice wings! I want a pair!"

    "Well...
    ...then why don't you GROW A PAIR!"

  15. #75
    Founder Riggs's Avatar
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    Nice boots.

    10 minutes is a long time in game time.

    Doesnt nurf fvs having a long cd clickie on everyone else though.

    Pnp characters would have all sorts of movement items - climb/fly/teleport/real ddoor/ethereal/etc etc.

    The sad thing is not that these are being added - but that more is not being added.

    Like say the Spider Climb spell...

  16. #76
    Community Member Ravoc-DDO's Avatar
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    Yet another twist for the Risia Ice games

  17. #77
    Community Member Rumbaar's Avatar
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    Quote Originally Posted by Ravoc-DDO View Post
    Yet another twist for the Risia Ice games
    10 minutes cooldown makes them ineffective for coin farming.
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  18. #78
    Community Member TheDearLeader's Avatar
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    Quote Originally Posted by Rumbaar View Post
    10 minutes cooldown makes them ineffective for coin farming.
    Not to mention that you have to have the Risia boots on to do the slopes... most people have too much gear-swap lag to use these even in a "would have made it, but need just a bit.. more!" moments.

  19. #79
    Community Member kitsune_ko's Avatar
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    Power creep in DDO is becoming more and more of a power sprint I see.

    LoF/Abundant Step built into a pair of boots; whats next, multiple-use Wail clickies?
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  20. #80
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    Quote Originally Posted by pHo3nix View Post
    Cause wizards and sorcs fly casting a spell and that spell is not implemented in DDO, fvs got physical wings on their back at lvl 17, it's not a spell.

    Then why does it cost you spell points to use it ???? Thats like saying wizards shouldnt get the rage spell because its an ability of barbarians!!!! get over yourself already.

    I hope they do implement wings in a fly spell form, the fact is even if its a single cast as a level 3 spell (average 20 sp base) it will not impact on a favored souls class. I have never grouped a Fvs because of his wings (although im aware people do request them for certain exploits) its either due to the need for a healer, BladeBarrier, or DR tanking.

    Even if they double the spell point cost for the fly spell I'd still be happy to take it, not for its quick travel time, but its ability to get me out of danger quickly.

    In fact I think the argument should acutally be reversed - "FvS can fly why cant my wizard?" - since wizards and the fly spell are core and FvS is not
    Last edited by quijenoth; 08-30-2011 at 05:58 AM.

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