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  1. #21
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    Quote Originally Posted by TheDjinnFor View Post
    A triple air alchemical weapon gets slightly more DPS than a Lit 2 plus Stunning +10, and can break DR even better depending on what you slot its red augment crystal with.

    Specifically, with Triple Air you get a +6 weapon with greensteel dice (e.g. 1d8 khopesh -> 1d10), plus your choice of metal type (silver, cold iron, flametouched iron, etc.), plus Shocking Burst, Electrifying Blast (AoE 15d6 electric damage on a vorpal roll), Stunning +10, Insight AC +4, Ex Dex +2, Lightning Strike, Doublestrike +6%, & a Red Augment Slot.

    The combinations can be found here.

    So you could, for example, have a Flametouched Iron (to break good DR) Triple Air weapon with a Red Augment Crystal of Metallic Edges plus Deadly Weapons. This does slightly more trash DPS than a Lit 2 in most cases, is metalline, breaks good DR, and has extra base damage due to deadly weapons.

    If you can't maintain the metalline augment crystal, then you could just slot silver.
    Yeah, that's uh... just wow.

    U11, brought to you by Power Creep™!

  2. #22
    Community Member Vellrad's Avatar
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    Quote Originally Posted by sirgog View Post
    /signed.

    Shroud weapons might be pushed to the margins by U11 weapons, but Shroud accessories will remain top-notch.
    So, are theese new weapons ML12?
    Quote Originally Posted by Originally Posted by Random Person #2 View Post
    People who exploit bugs in code are cheaters cheaters cheaters. And they are big fat ****yheads too.

  3. #23
    Community Member gloopygloop's Avatar
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    Quote Originally Posted by Vellrad View Post
    So, are theese new weapons ML12?
    Alchemical Tier 1 is ML 16
    Alchemical Tier 2 is ML 18
    Alchemical Tier 3 is ML 20

    (if I'm remembering the numbers correctly).

    Anyone that's going to TR repeatedly will make a LitII or a pair of LitII weapons for TWF, but they'll only be used for about 4 levels before the TR gets to break out the superweapons.

    If you're not going to TR, I probably wouldn't bother making Shroud weapons at all. Shroud accessories are still the shizzle, though.

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