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Thread: Shot on the Run

  1. #21
    Community Member ThePrisoner's Avatar
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    I don't like using 3 feats just to help with soloing. If you want a superior soloing character, consider making a fvs. They kite better through blade barriers (wings, nerfed or not), have bbs with higher dcs (very important), and get 2-3x as many sp. I'm just not sure artificers are going to have the sp to really solo well, scroll mastery or not.
    Last edited by ThePrisoner; 08-27-2011 at 07:49 AM.

  2. #22
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by ThePrisoner View Post
    I don't like using 3 feats just to help with soloing. If you want a superior soloing character, consider making a fvs. They kite better through blade barriers (wings, nerfed or not), have bbs with higher dcs (very important), and get 2-3x as many sp. I'm just not sure artificers are going to have the sp to really solo well, scroll mastery or not.
    I have an FvS and a PM and a Sorc that are great at soloing. So far I've been having a good time soloing with the Arti on Lama -- SP haven't really been an issue so far even soloing the new content / Amrath. I've just been noticing that I'm moving pretty constantly so thought shot on the run would help.

    Not that I'm missing constantly, but still every little bit

  3. #23
    Founder Aesop's Avatar
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    Still say just buff the prerequisite feats a little to make them more desirable.

    Mobility could add half its tumbling bonus while just moving and dodge could either add some damage mitigation or a bump to reflex saves either could be nice

    Point Blank Shot already got a nice little buff

    Aesop
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  4. #24
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by Aesop View Post
    Still say just buff the prerequisite feats a little to make them more desirable.

    Mobility could add half its tumbling bonus while just moving and dodge could either add some damage mitigation or a bump to reflex saves either could be nice

    Point Blank Shot already got a nice little buff

    Aesop
    I'm agreeing about the pre-reqs now that I've read through it -- was just commenting about Artis being fine for solo

  5. #25
    Founder Aesop's Avatar
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    Quote Originally Posted by jjflanigan View Post
    I'm agreeing about the pre-reqs now that I've read through it -- was just commenting about Artis being fine for solo
    Oh yeah I think they will be too. Pure will have a nifty companion (I hope), a BB drop and a turret all dishing out damage. In addition you could have Arty with a repeater adding Int to damage and laughing maniacally while singing "ring around the rosie"

    ... should be fine

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  6. #26
    Founder & Hero jjflanigan's Avatar
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    Quote Originally Posted by Aesop View Post
    Oh yeah I think they will be too. Pure will have a nifty companion (I hope), a BB drop and a turret all dishing out damage. In addition you could have Arty with a repeater adding Int to damage and laughing maniacally while singing "ring around the rosie"

    ... should be fine

    Aesop
    ... you've been watching me on web cam again!

  7. #27
    Founder Aesop's Avatar
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    Quote Originally Posted by jjflanigan View Post
    ... you've been watching me on web cam again!
    Yes and that thing you did with the goat, a 9 iron and a tub of peanut butter is illegal in all 50 states and banned by the Geneva Convention... You should be ashamed... and I applaud you sir

    Aesop
    Rule 1: Don't sweat the small stuff
    Rule 2: Its all small stuff
    Rule 3: People are stupid. You, me everyone... expect it
    more rules to come in a different sig

  8. #28
    Community Member BinyaminTsadik's Avatar
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    As far as buffing those "useless" feats
    Dodge, should be related to uncanny dodge in some way. (Uncanny Dodge: +4 AC and +4 Reflex) could boil down to +1 AC and +1 reflex or even +2 AC and +2 Reflex, or +1 AC and +2 reflex.

    Mobility, +4 AC while tumbling, could get the added bonus of reducing effects in armor such as providing -5% ASF, and +1 to max dex(in armor) (and/or +1 move silently bonus And/Or +1 tumble/jump)

  9. #29
    Community Member red_cardinal's Avatar
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    Could a fix for this be squeezed in, please?

  10. #30
    Time Killer TiranBlade's Avatar
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    I'd still like to see Whirlwind attack lose all but the combat expertise and +4 base attack prereqs to be more like the version of it from Star Wars Saga Edtiion, Awesome version of Whirlw Atk.
    Last edited by TiranBlade; 01-28-2012 at 04:42 AM.

    Argonnessen - Aruki 6 Monk (Main); Dayher 4 Artificer
    Canntih - Firryl 12 Fighter; Tiran 8 Fighter; Daher 4 Fighter/4 Monk

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