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Thread: a running quest

  1. #1
    The Werewolf Skavenaps's Avatar
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    Default a running quest

    Im a runner. I like to run when im on a dungeon. Really, i like it. i like to avoid all mobs, jump at their backs to pull that lever behind them and keep going fast. Some peeps love that, others hate. nothing bad on that.

    Just for that, i wanna request a running quest.

    I wanna a quest where mobs are behind you instead of finding them infront. Make nasty mobs no killeable that chase you throug the dungeon, when you try to reach the exit. with lots of levers that need to be pulled at same times, jumps, laddes, air cannons! all!! make hard scape from your stalkers.

  2. #2
    Community Member articwarrior's Avatar
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    Quote Originally Posted by Skavenaps View Post
    Im a runner. I like to run when im on a dungeon. Really, i like it. i like to avoid all mobs, jump at their backs to pull that lever behind them and keep going fast. Some peeps love that, others hate. nothing bad on that.

    Just for that, i wanna request a running quest.

    I wanna a quest where mobs are behind you instead of finding them infront. Make nasty mobs no killeable that chase you throug the dungeon, when you try to reach the exit. with lots of levers that need to be pulled at same times, jumps, laddes, air cannons! all!! make hard scape from your stalkers.
    this is why I dislike dungeon alert but the closest thing to would probably be Crucible (not solo possible (or at least difficult) tho).
    Khyber - Nuic (TR), Zapn (TR), Alixer, Nuiq

  3. #3
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    There was one in delera's where the wraith was (almost) unkillable for at-level characters and you had to just run to finish the quest.

    Also there is at least one other where you have a couple of minutes to get out once you kill some boss otherwise you die. I think it's one of those haywire quests. There are acid traps and other stuff that you have to run away from. While I wouldn't be opposed to another one, just realize this mechanic is there within the game already.
    Cannith - Noehealz, Protectorjon, Noebuffs, Mortion

  4. #4
    Community Member somenewnoob's Avatar
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    Isn't one of the ADQ flagging quests sorta a hurry hurry run through all these mobs quest? Been a while since I did it.

    But yeah I like the general idea, a race against time, mobs spawning, have to avoid them, lock em out with levers, maybe something sot of mazeish or where doors open and close randomly and you have to find your way through. Sounds fun!

  5. #5
    Community Member amethystdragon's Avatar
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    Providing that the story line set it up the right way, I don't see a reason why we couldn't have a few more quests like this.

    They are not my favorite type of quests, but I would run them as needed.

    I know I would like to see more quests where you have to use tactics and your brain, instead of just go in and kill everything.
    Your complaint has been lodged, duly noted, and swiftly rejected.

    Sometimes you just have to laugh, because everything else is illegal.

  6. #6
    Founder PurdueDave's Avatar
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    Quote Originally Posted by morticianjohn View Post
    There was one in delera's where the wraith was (almost) unkillable for at-level characters and you had to just run to finish the quest.
    Catacombs, not Delera's.

  7. #7
    Community Member MasterOfWorlds's Avatar
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    As previously mentioned, three quests that I can recall exist with this mechanic: Offering of Blood (Sands), Haywire Foundry (VoN4), and Setting the Wards: The Patriarch's Crypt (Catacombs).

    I would, however, not be opposed to more, or any other quests with different playstyles then "go in and smash everything."
    Khyber - Arnonech/Dracnair/Rakashai/Arashtol
    "That's Khyber for you - even when we're nice we are crushing dreams."

  8. #8
    Community Member somenewnoob's Avatar
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    Wink

    It would be even better if you had to protect Coyle while running through it!

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