Page 3 of 4 FirstFirst 1234 LastLast
Results 41 to 60 of 70
  1. #41
    Community Member Arsont's Avatar
    Join Date
    Sep 2009
    Posts
    258

    Default :d

    Quote Originally Posted by BruceTheHoon View Post
    Oh yes please. I like. These will help a couple builds I'm working on much more fun and reliable to play.
    I am the one without the pants!
    Quote Originally Posted by Shade View Post
    Set the bar low. Minimize the risks, and youll always win.

  2. #42
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by whomhead View Post
    Is the -10% movement speed just run/walk speed, or does that include attack rates as well? I'm guessing just movement. If that's correct, then why would you ever turn the stance off?

    Also, does it turn off rage when you're in stance, or it just can't be cast on you? If the former, then that basically cuts in half the benefit of the stance.
    These effects haven't changed, they've just had their numbers adjusted on Lama. The speed reduction is just walking/running, and the stances have always both turned off rage and Inspire Recklessness, as well as preventing them from being applied to you once the stance is active.

    Likely, this is why they bumped the Str/Con bonuses to +6 from +4.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  3. #43
    Community Member elraido's Avatar
    Join Date
    Mar 2006
    Posts
    2,458

    Default

    Quote Originally Posted by sephiroth1084 View Post
    Likely, this is why they bumped the Str/Con bonuses to +6 from +4.
    Didn't even think of that. Sort of a free rage now with 20% hp instead of 20.
    Officer - Eternal Wrath
    Burne Level 20 Human Paladin
    Sarlona

  4. #44
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Cashiry View Post
    Its unfortunate that you cant get rage cast on you or have madstone proc if you are in stance.. I wish they would fix that....
    Both of those would kill your AC...

    So no, please don't fix that.

    I realize that many people are people are thinking about switching to SD for their DPS fighters (almost as much STR and Power Surge, plus all those extra hps!), but most of us who are SDs now are doing for AC purposes...

    I don't want to have to avoid mass rages..
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  5. #45
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Cyr View Post
    Indeed. Giving bonuses on PrE's that basically just nullify out the penalities seems kind of lame to me.
    It's a defensive PrE... Madstone, I could see, because that's voluntary, but let's definitely keep rage nullified when in stance.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  6. #46
    Community Member Cyr's Avatar
    Join Date
    Mar 2006
    Posts
    2,362

    Default

    Quote Originally Posted by Thrudh View Post
    Both of those would kill your AC...

    So no, please don't fix that.

    I realize that many people are people are thinking about switching to SD for their DPS fighters (almost as much STR and Power Surge, plus all those extra hps!), but most of us who are SDs now are doing for AC purposes...

    I don't want to have to avoid mass rages..
    Madstone gives you more AC if you do not currently have a NA +4 or higher effect on you and never hurts your AC. Rage can be dismissed by toggling CE. There is no downside for allowing these on defenders (from the defenders perspective.
    Proud Recipient of At least 8 Negative Rep From NA Threads.
    Main: Sharess
    Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella

  7. #47
    Community Member Seamonkeysix's Avatar
    Join Date
    Mar 2006
    Posts
    506

    Default

    So here is my question:

    Paladin Defender of Siberys I
    Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement grants you 2 additional Turn attempts, additional armor class when blocking with a shield, increases the maximum dexterity bonus allowed by tower shields by 1, and grants the ability to enter a defensive stance or to create a Magic Circle Against Evil effect. When using a shield, you generate 25% additional threat from all sources. You may possess only one prestige enhancement line at a time for each class.

    So if I am reading what is in red correctly, you could theoretically make a divine tank, say 12 Fvs/ 6 Paladin/ 2 Monk that would get 25% additional threat from any source, to include spells? If so, a 12 FvS could self heal, have good DPS threat AND get 25% additional threat from spells like DP, searing light, nimbus, ect...

    That might make a 12/6/2 evasion, self-healing, AoV II, DoS I, tank pretty sexy.

    Evasion + self healing + tons of threat + healing amp would be very nice.
    “No Battle Plan Survives Contact With the Enemy”

  8. #48
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by whomhead View Post
    Also, does it turn off rage when you're in stance, or it just can't be cast on you? If the former, then that basically cuts in third the benefit of the stance.
    It turns off rage, and it can't be cast on you...

    Yeah, it cuts the benefit of the stance in third... If you're not going SD for the AC, don't bother. Kensai with madstone and rage will do a lot more DPS.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  9. #49
    Community Member elraido's Avatar
    Join Date
    Mar 2006
    Posts
    2,458

    Default

    Quote Originally Posted by Seamonkeysix View Post
    So here is my question:

    Paladin Defender of Siberys I
    Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement grants you 2 additional Turn attempts, additional armor class when blocking with a shield, increases the maximum dexterity bonus allowed by tower shields by 1, and grants the ability to enter a defensive stance or to create a Magic Circle Against Evil effect. When using a shield, you generate 25% additional threat from all sources. You may possess only one prestige enhancement line at a time for each class.

    So if I am reading what is in red correctly, you could theoretically make a divine tank, say 12 Fvs/ 6 Paladin/ 2 Monk that would get 25% additional threat from any source, to include spells? If so, a 12 FvS could self heal, have good DPS threat AND get 25% additional threat from spells like DP, searing light, nimbus, ect...

    That might make a 12/6/2 evasion, self healing tank pretty sexy.

    Evasion + self healing + tons of threat + healing amp would be very nice.

    Reading that, it would seem that is the case. Trying to figure out the math on this one.
    75% bonus from Pre/shield to all effects
    75% bonus in stance/shield to melee
    100% bonus divine righteousness
    Intimidate bonus w/shield
    20%?Leviks Set (figure shield and gauntlets )
    15% Defender of Siberys Set

    And I can't remember if all the Pre's tiers stack or if they just take the highest one.
    Last edited by elraido; 08-26-2011 at 04:30 PM.
    Officer - Eternal Wrath
    Burne Level 20 Human Paladin
    Sarlona

  10. #50
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by Cyr View Post
    Madstone gives you more AC if you do not currently have a NA +4 or higher effect on you and never hurts your AC. Rage can be dismissed by toggling CE. There is no downside for allowing these on defenders (from the defenders perspective.
    Madstone doesn't give a -2 AC like normal rage?? Learn something new every day...

    So I withdraw my objections....

    However, I see why they set it up that way... If they allow rage and madstone while in SD stance, there's not much point in going Kensai.... They need to boost Kensai's Power Surge to +12 STR at Tier III then.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  11. #51
    The Hatchery whomhead's Avatar
    Join Date
    Oct 2009
    Posts
    573

    Default

    Quote Originally Posted by Thrudh View Post
    It turns off rage, and it can't be cast on you...

    Yeah, it cuts the benefit of the stance in third... If you're not going SD for the AC, don't bother. Kensai with madstone and rage will do a lot more DPS.
    I hadn't thought about the AC hit when raged. That would be an unfortunate loss on an AC-based prestige.

    I was actually more interested in these questions from the DoS perspective, not a Kensai. For a paladin I'm comparing +6 str (really only 4 since you lose rage) and a boatload (where a boatload = about 200) of HP to the bonus hit/damage against evil outsiders. Seems to be coming pretty strongly in favor of Defender in most epics and the new raids. Though would obviously be closer in quests that actually HAVE evil outsiders... probably still Defender.

    EDIT: And if the character happens to have less than 18 levels of paladin, it seems like a no-brainer to go Defender all the way.
    Last edited by whomhead; 08-26-2011 at 04:35 PM.

  12. #52
    Community Member sephiroth1084's Avatar
    Join Date
    Jan 2008
    Posts
    7,412

    Default

    Quote Originally Posted by Thrudh View Post
    Madstone doesn't give a -2 AC like normal rage?? Learn something new every day...

    So I withdraw my objections....

    However, I see why they set it up that way... If they allow rage and madstone while in SD stance, there's not much point in going Kensai.... They need to boost Kensai's Power Surge to +12 STR at Tier III then.
    Why? Kensai is still getting +2 attack and +2/+4 damage, +1 to threat range in addition to the +8 Str.
    Useful links: A Guide to Using a Gamepad w/ DDO / All Caster Shroud, Hard Shroud, VoD, ToD Einhander, Elochka, Ferrumrym, Ferrumdermis, Ferrumshot, Ferrumblood, Ferrumender, Ferrumshadow, Ferrumschtik All proud officers of The Loreseekers. Except Bruucelee, he's a Sentinel!

  13. #53
    Community Member Tirisha's Avatar
    Join Date
    Oct 2009
    Posts
    1,351

    Default

    Quote Originally Posted by Cyr View Post
    Indeed. Giving bonuses on PrE's that basically just nullify out the penalities seems kind of lame to me.
    I think the idea is getting those stat bumps while maintaining a meaningful AC.
    Real life is a worse grind than any MMO.
    Sarlona:
    Tirisha 25 FVS, Aierian 25 MNK, Girltank 18 FTR/ 2PALLY/5 EPIC, Seidra 25 SORC, Wikka 20 WIZ, Kylexi 20 PALLY, Stephony 20 Bard

  14. #54
    Community Member Tirisha's Avatar
    Join Date
    Oct 2009
    Posts
    1,351

    Default

    Quote Originally Posted by elraido View Post
    No armor masteries for a pally

    One thing I would LOVE to see....if you are in a group with a stalward defender or defender of siberys....you can make a phalinx for a +2 AC for each defender next to you (must be with in paladins aura to take effect).
    to the suggestion forums!
    Real life is a worse grind than any MMO.
    Sarlona:
    Tirisha 25 FVS, Aierian 25 MNK, Girltank 18 FTR/ 2PALLY/5 EPIC, Seidra 25 SORC, Wikka 20 WIZ, Kylexi 20 PALLY, Stephony 20 Bard

  15. #55
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by sephiroth1084 View Post
    Why? Kensai is still getting +2 attack and +2/+4 damage, +1 to threat range in addition to the +8 Str.

    Yeah, that threat range keeps the Kensai competitive... I'll agree with you there... But 20% more hit points is a pretty sweet benefit, along with +6 STR, +6 CON stance (that you can now keep running all the time)....

    It wouldn't hurt to give Kensai III a little extra boost... I like the way they spread out the SD benefits equally to all tiers... They should do that with Kensai too...

    Power Surge at Tier I of +4 STR, Tier II of +8 STR, and Tier III of +12 STR.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  16. #56
    Community Member Seamonkeysix's Avatar
    Join Date
    Mar 2006
    Posts
    506

    Default

    Quote Originally Posted by elraido View Post
    Reading that, it would seem that is the case. Trying to figure out the math on this one.
    75% bonus from Pre/shield to all effects
    75% bonus in stance/shield to melee
    100% bonus divine righteousness
    Intimidate bonus w/shield
    20%?Leviks Set (figure shield and gauntlets )
    15% Defender of Siberys Set

    And I can't remember if all the Pre's tiers stack or if they just take the highest one.
    I'm trying to figure this out, too. With the upcoming Artificer class being able to add silver properties to weapons, I am thinking this might be a pretty sick operator.

    Human 12 FvS/6 Paladin/2 Monk AOV II, DoS I
    Past Life Paladin

    IC Slash
    THF
    ITHF
    GTHF
    Quicken
    Maximize
    Tower Shield Proficiency
    Power Attack
    Toughness
    Least Dragon Mark of Sentinel

    Go for Levik's Set for healing amp and threat. DoS I Threat. Possibly Anathema (not sure if the spell threat will stack with DoS). DoS set threat. Human Healing Amp, Pally past life healing Amp, DT armor healing Amp.

    Geared out with Epic Chimera's Fang. Slot for good. Get silver from Artificer.

    You end up with something like:

    175% Melee Threat
    150% Spell Threat
    200% Healing Amp

    In stance you could end up with decent HP. A good SP pool to self heal. Reasonable DR.

    Tossing DP and stacking it, swinging Epic Chimera's Fang, and pew pew cannon, you should be able to hold agro no problem. You would have a good SP pool to keep yourself up with spells...especially if you toss in Con Opp and/or Torc.

    I will have to put it into a planner later, but the concept seems pretty solid.

    I am kind of liking this!
    “No Battle Plan Survives Contact With the Enemy”

  17. #57
    Community Member Seamonkeysix's Avatar
    Join Date
    Mar 2006
    Posts
    506

    Default

    Quote Originally Posted by Seamonkeysix View Post
    I'm trying to figure this out, too. With the upcoming Artificer class being able to add silver properties to weapons, I am thinking this might be a pretty sick operator.

    Human 12 FvS/6 Paladin/2 Monk AOV II, DoS I
    Past Life Paladin

    IC Slash
    THF
    ITHF
    GTHF
    Quicken
    Maximize
    Tower Shield Proficiency
    Power Attack
    Toughness
    Least Dragon Mark of Sentinel

    Go for Levik's Set for healing amp and threat. DoS I Threat. Possibly Anathema (not sure if the spell threat will stack with DoS). DoS set threat. Human Healing Amp, Pally past life healing Amp, DT armor healing Amp.

    Geared out with Epic Chimera's Fang. Slot for good. Get silver from Artificer.

    You end up with something like:

    175% Melee Threat
    150% Spell Threat
    200% Healing Amp

    In stance you could end up with decent HP. A good SP pool to self heal. Reasonable DR.

    Tossing DP and stacking it, swinging Epic Chimera's Fang, and pew pew cannon, you should be able to hold agro no problem. You would have a good SP pool to keep yourself up with spells...especially if you toss in Con Opp and/or Torc.

    I will have to put it into a planner later, but the concept seems pretty solid.

    I am kind of liking this!
    Yeah...I wasn't even close on what this build can do.

    How about:

    330% Threat
    330% Healing Amp
    150% Spell Threat

    Last edited by Seamonkeysix; 08-26-2011 at 10:17 PM.
    “No Battle Plan Survives Contact With the Enemy”

  18. #58
    Community Member lugoman's Avatar
    Join Date
    Sep 2009
    Posts
    910

    Default

    Quote Originally Posted by Seamonkeysix View Post

    Geared out with Epic Chimera's Fang. Slot for good. Get silver from Artificer.
    Epic Chimera Fang is getting Silver on it in U11.

  19. #59
    Community Member
    Join Date
    Nov 2009
    Posts
    118

    Default

    What I want to know is are the stance dodge bonuses going to stack with our equipment that give the same bonus?

  20. #60
    Community Member Seamonkeysix's Avatar
    Join Date
    Mar 2006
    Posts
    506

    Default

    Quote Originally Posted by lugoman View Post
    Epic Chimera Fang is getting Silver on it in U11.
    Whoa...
    “No Battle Plan Survives Contact With the Enemy”

Page 3 of 4 FirstFirst 1234 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload