These effects haven't changed, they've just had their numbers adjusted on Lama. The speed reduction is just walking/running, and the stances have always both turned off rage and Inspire Recklessness, as well as preventing them from being applied to you once the stance is active.
Likely, this is why they bumped the Str/Con bonuses to +6 from +4.
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Both of those would kill your AC...
So no, please don't fix that.
I realize that many people are people are thinking about switching to SD for their DPS fighters (almost as much STR and Power Surge, plus all those extra hps!), but most of us who are SDs now are doing for AC purposes...
I don't want to have to avoid mass rages..
Proud Recipient of At least 8 Negative Rep From NA Threads.
Main: Sharess
Alts: Avaril/Cyr/Cyrillia/Garagos/Inim/Lamasa/Ravella
So here is my question:
Paladin Defender of Siberys I
Protecting the weak from the depredations of the strong, you become a paragon of defense. This prestige enhancement grants you 2 additional Turn attempts, additional armor class when blocking with a shield, increases the maximum dexterity bonus allowed by tower shields by 1, and grants the ability to enter a defensive stance or to create a Magic Circle Against Evil effect. When using a shield, you generate 25% additional threat from all sources. You may possess only one prestige enhancement line at a time for each class.
So if I am reading what is in red correctly, you could theoretically make a divine tank, say 12 Fvs/ 6 Paladin/ 2 Monk that would get 25% additional threat from any source, to include spells? If so, a 12 FvS could self heal, have good DPS threat AND get 25% additional threat from spells like DP, searing light, nimbus, ect...
That might make a 12/6/2 evasion, self-healing, AoV II, DoS I, tank pretty sexy.
Evasion + self healing + tons of threat + healing amp would be very nice.
“No Battle Plan Survives Contact With the Enemy”
Reading that, it would seem that is the case. Trying to figure out the math on this one.
75% bonus from Pre/shield to all effects
75% bonus in stance/shield to melee
100% bonus divine righteousness
Intimidate bonus w/shield
20%?Leviks Set (figure shield and gauntlets )
15% Defender of Siberys Set
And I can't remember if all the Pre's tiers stack or if they just take the highest one.
Last edited by elraido; 08-26-2011 at 04:30 PM.
Officer - Eternal Wrath
Burne Level 20 Human Paladin
Sarlona
Madstone doesn't give a -2 AC like normal rage?? Learn something new every day...
So I withdraw my objections....
However, I see why they set it up that way... If they allow rage and madstone while in SD stance, there's not much point in going Kensai.... They need to boost Kensai's Power Surge to +12 STR at Tier III then.
I hadn't thought about the AC hit when raged. That would be an unfortunate loss on an AC-based prestige.
I was actually more interested in these questions from the DoS perspective, not a Kensai. For a paladin I'm comparing +6 str (really only 4 since you lose rage) and a boatload (where a boatload = about 200) of HP to the bonus hit/damage against evil outsiders. Seems to be coming pretty strongly in favor of Defender in most epics and the new raids. Though would obviously be closer in quests that actually HAVE evil outsiders... probably still Defender.
EDIT: And if the character happens to have less than 18 levels of paladin, it seems like a no-brainer to go Defender all the way.
Last edited by whomhead; 08-26-2011 at 04:35 PM.
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Yeah, that threat range keeps the Kensai competitive... I'll agree with you there... But 20% more hit points is a pretty sweet benefit, along with +6 STR, +6 CON stance (that you can now keep running all the time)....
It wouldn't hurt to give Kensai III a little extra boost... I like the way they spread out the SD benefits equally to all tiers... They should do that with Kensai too...
Power Surge at Tier I of +4 STR, Tier II of +8 STR, and Tier III of +12 STR.
I'm trying to figure this out, too. With the upcoming Artificer class being able to add silver properties to weapons, I am thinking this might be a pretty sick operator.
Human 12 FvS/6 Paladin/2 Monk AOV II, DoS I
Past Life Paladin
IC Slash
THF
ITHF
GTHF
Quicken
Maximize
Tower Shield Proficiency
Power Attack
Toughness
Least Dragon Mark of Sentinel
Go for Levik's Set for healing amp and threat. DoS I Threat. Possibly Anathema (not sure if the spell threat will stack with DoS). DoS set threat. Human Healing Amp, Pally past life healing Amp, DT armor healing Amp.
Geared out with Epic Chimera's Fang. Slot for good. Get silver from Artificer.
You end up with something like:
175% Melee Threat
150% Spell Threat
200% Healing Amp
In stance you could end up with decent HP. A good SP pool to self heal. Reasonable DR.
Tossing DP and stacking it, swinging Epic Chimera's Fang, and pew pew cannon, you should be able to hold agro no problem. You would have a good SP pool to keep yourself up with spells...especially if you toss in Con Opp and/or Torc.
I will have to put it into a planner later, but the concept seems pretty solid.
I am kind of liking this!
“No Battle Plan Survives Contact With the Enemy”
What I want to know is are the stance dodge bonuses going to stack with our equipment that give the same bonus?