Past Life: Berserker's Fury - You recall more about your past life as a barbarian. You gain +1 hit point per character level, have +2 to your Intimidate skill and can enter a barbarian rage once per rest,
or one more time per rest if you already have the Rage class feature. If you have the Rage/Greater Rage/Mighty Rage class feature, it use grants you an additional +2 str, +2 con, and +1 will save. This feat qualifies you for toughness enhancements.
Past Life: Bardic Dilettante - You recall more about your past life as a bard. You have +1 to all Charisma based skills, +1 to the DC's of your Enchantment spells, and can Inspire Courage three times per rest (providing a +1 bonus to attack and damage rolls and +1 to saves against fear),
or three more times per rest if you already have the Inspire Courage class feature. You improve the benefits of your existing Inspire Courage by 1 if you already have the Inspire Courage class feature.
Past Life: Initiate of the Faith - You recall more about your past life as a cleric. You have +2 to your Heal skill, and can produce a Healing Word effect five times per rest. (Positive energy is channeled to heal light wounds of your target or damage undead for 1d4 hit points plus an additional 1d4 per two caster levels. Undead who make a successful Will save reduce the damage by half).
Increase the caster level and max caster level of all cure spells and SLAs by one.
Past Life: Acolyte of Divine Secrets - You recall more about your past life as a Favored Soul. You have +2 to your Diplomacy skill and can call down the wrath of your former deity, producing an Avenging Light effect ten times per rest (Activate this Favored Soul ability to cause a searing orb of radiant light to smite your target, dealing 1d8 hit points of light damage plus an additional 1d8 per three caster levels).
Increase the caster level and max caster level of all light spells & SLAs by one.
Past Life: Student of the Sword - You recall more about your past life as a fighter. You have +2 to your Intimidate skill, +1 to the Maximum Dexterity Bonus of armor and shields, and can remember your martial prowess three times per rest, increasing your base attack bonus to your level and granting +4 to hit.
If your base attack bonus is already equal to your level, you get a +1 exceptional bonus to damage.
Past Life: Disciple of the Fist - You recall more about your past life as a monk. You have +2 to your Concentration skill, deal increased unarmed damage (one step higher than normal on the unarmed combat chart), and can enter an evasive trance once per rest, granting the evasion feat for a short period of time. If you already have the evasion class feature, this effect instead grants you improved evasion for a short period of time. If you already have the improved evasion class feature, this effect instead grants you +5 reflex save for a short period of time.
Past Life: Soldier of the Faith - You recall more about your past life as a paladin. You have +2 to your Heal skill, and can invoke Divine Favor upon yourself 3 times per rest. (Activate this paladin ability to call upon the strength and wisdom of a deity to grant a +1 luck bonus on weapon attack and damage. This bonus is increased by +1 for every 3 caster levels beyond level 3, maximum +3 luck bonus.)
If the Divine Favor spell is on your class spell list, increase the benefit provided by 1 for both the spell and this ability.
Past Life: Warrior of the Wild - You recall more about your past life as a ranger. You have +2 to your Spot skill and can produce a Barkskin effect three times per rest. (Activate this ranger ability to toughen the skin of an ally, giving a +2 natural armor bonus to AC with an additional +1 bonus for every 3 caster levels above 3rd, to a maximum of +5 at caster level 12th.)
If the Barkskin spell is on your class spell list, increase the benefit provided by 1 for both the spell and this ability.
Past Life: Sneak of Shadows - You recall more about your past life as a rogue. You have +1 to all skills and three times per rest you can skulk with the skill of your past life, gaining bonuses equal to your level to your hide and move silently skills, a +1 bonus to sneak attack damage for every two character levels, and a +1 bonus to hit with sneak attacks for every four levels.
Past Life: Arcane Prodigy - You recall more about your past life as a sorcerer. Your maximum spell points are increased by 10 at first level, and 5 spell points for each additional level and can produce random elemental damage spells ten times per rest. (Activate this sorcerer ability to blast a target with a ray of combined elements, doing 1d12 damage of a random elemental type plus an additional 1d12 per three caster levels on impact. A successful Reflex save reduce the damage by half.)
Past Life: Arcane Initiate - You recall more about your past life as a wizard. You have +1 to the DC's of spells you cast and can cast the magic missile spell ten times per rest, creating a missile of magical energy that darts forth and unerringly strikes its target inflicting 1d2+3 force damage. For every 2 caster levels beyond first you gain an additional missile, maximum 10 missiles.