Quote Originally Posted by joaofalcao View Post
Now, why can we have 100% fortification and the monsters cannot?
Have you ever noticed how 0 raid bosses are rogues? It would not be a good thing if 0 player characters were rogues.
Quote Originally Posted by rjbutchko
I disagree. If heavy fort was more difficult to achieve then classes would only be gimped by the "caster walks around wailing everything with impunity" standard. The game would just require different tactics.

I actually think that some of the "Nerf casters" people would be better off arguing for more difficult to slot fortification for casters so that they would be required to bring a meat shield with them for scroll farming and such. As someone who played PnP 20 plus years ago under a vastly different (and better IMHO) set of rules this actually makes some sense to me.
Casters already walk around with sub-100% fort. Even if they had exactly 0%, they wouldn't "be required" to bring anyone.