If everyone must have %100 fortification why even have fortification at all?
I know %100 fortification is required for every one as soon as you can get it, but then what is the point when to get %100 fortification you need to equip one item and its done. Now you have all the goodness that is %100 fortification.
So if you do not have %100 fortification you will most likly turn into a soulstone at some point because you do not have %100 fortification.
This sounds like a great tool that could be used to balance survivablity vs "?". I know it is not used that way now, but i have heard so much on how everything is being turned into an easy button, what are some good ideas to leverage fortification so it is not as easy to get %100 and hit the easy button once again? What would be something to give up to have %100 fortification? Right now it is a slot, well part of a slot if you can find an item, armor, or shield with heavy fortification and another bonus you find useful.
Or do you think easy buttons are the way this game should be?
What is everyones thoughts?