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  1. #501
    Community Member Aegnore's Avatar
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    Quote Originally Posted by Soleran View Post
    Yuck on the 5 uses, I see where they want you to be able to use this as an escape mechanism rather then a means of overall movement BUT I did TR my cleric to a fvs specifically to be able to bounce around quickly rather like my monk.

    The AoV nerf I dont particularly care about.

    The wings nerf really does agitate me horrendously.
    I agree with this one...

    I have spent my time playing as a WF Lord of the Blades and I dont mind having a nerf on the AoV but there's something about this nerf on the wings that really really makes me mad...

    and FYI i dont do rants on the forums... 'TIL NOW.. >_<
    Eggnor MD - Favored Soul, Lord of the Blades / Aegnorr - Wizard, Palemaster

    I can't Heal Squishiness.

  2. #502
    Community Member Vazok1's Avatar
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    Default Suggestion:

    Could have wings and divine punishment share a cool down. ie when you use divine punishment you cant use wings for 10 seconds and when you use wings you cant use divine punishment for 3? 5? whatever amount of seconds you decide on.

    I think this would be acceptable with divine punishment - wing - DP - wing. As with a 4 or 5 second wing cool-down it would require a fair chunk of skill to lay another DoT on the target between the split second break on cool-down and DoT stacks would be lost often.

    However not sure it would remove the base issue with spam kite. The 4 or 5 second cool-down would make it more difficult though as well as being a more popular change.
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  3. #503
    Community Member mutilador's Avatar
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    They dont fix the DOTs cos its a caster hability too and casters cant be nerfed.

  4. #504
    Community Member Rizzyn's Avatar
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    Quote Originally Posted by Vazok1 View Post
    Could have wings and divine punishment share a cool down. ie when you use divine punishment you cant use wings for 10 seconds and when you use wings you cant use divine punishment for 3? 5? whatever amount of seconds you decide on.

    I think this would be acceptable with divine punishment - wing - DP - wing. As with a 4 or 5 second wing cool-down it would require a fair chunk of skill to lay another DoT on the target between the split second break on cool-down and DoT stacks would be lost often.

    However not sure it would remove the base issue with spam kite. The 4 or 5 second cool-down would make it more difficult though as well as being a more popular change.
    Hi Vaz,

    This is a reasoned response. I'm just not clear this (the Nerf in general, not this notion) addresses the issues as originally stated.

  5. #505
    Community Member wiglin's Avatar
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    Quote Originally Posted by Aashrym View Post
    Why would you not use implosion instead of blade barrier for those mobs?
    I would but, Implosion only gets about 3 mobs, and it has a long recast. Where as arcanes have multiple options for the insta-kill.

    In the end all casters in ddo are powerful. What makes them powerful are not the wings. Its the gear, tr's, and player skill. That was my point. My FvS used to be a palemaster, so I am aware of how they can both be effective.

    Really though this thread was originally debating if wings are the issue. As a player that uses wings pretty much for convenience and not to do any crazy against turbines method of play stuff, its annoying to see them get a nurf, when they are not the issue.

    The issue is mob ai, lack of abilities by those mobs to ground the wings effect when it is needed. It so simple to cause both chains and red named hounds grease to ground the wings ability, without hurting other classes. It amazes me the devs don't see this and instead want to eliminate half the fun of playing a FvS, when all they need to do is implement three simple effects.

    Chains: You can use wings 1 time until the effect wheres off, essentially they don't cooldown after the first use.

    Red Named Hounds: Have their grease debuff any wings type effects with no save due to coating the player in heavy grease. Give it a 10 seconds timer.

    Crippling Strike Hamstring Effect: When you are under the effects of this (which happens alot in epics) the cooldown of wings is tripled to 9 seconds.

    The above three would eliminate the over use of wings to kite and kill, but still leave them for the fun factor.

    As to arcanes, palemasters, divines.... All of comes down to player skill and gear. The average player is not soloing anything in epic. If you think that is false you haven't ran a pug epic da lately...lol
    Server: Ghallanda
    Characters: Wigs (FvS) / Wigz (Acrobat/Ninja)
    Guild: Ravensguard

  6. #506
    Hero AZgreentea's Avatar
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    From the 8/25 release notes:


    • NEW: Wind Dance and Leap of Faith have been modified:
      • Leap of Faith: You are able to leap through the air to bring the fight to your enemies or traverse chasms that make normal adventurers balk. Using this ability costs 10 spell points. Uses of this ability recharge at a rate of one every 15 seconds. (5 uses, 3 second cooldown.)
      • Wind Dance: You leap through the air, propelled by a gust of wind. Uses of this ability recharge at a rate of one every 15 seconds. (5 uses, 3 second cooldown.)
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
    Dee Hock

  7. #507
    Community Member Razvan's Avatar
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    Quote Originally Posted by AZgreentea View Post
    From the 8/25 release notes:[/list][/list]

    If that goes live, thank you and have a good night!

    Been here since beta and this, Turbine, is the final straw!
    Done.

  8. #508
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    Quote Originally Posted by gloopygloop View Post
    I agree with you, actually.
    Yes, sorry not aimed at you but part of your post was a good springboard

    Edit: Oh, that was quick. Another speedy class broke. Wonder if there's any whizzy types in other MMOs then.
    Last edited by slimkj; 08-25-2011 at 01:47 PM.

  9. 08-25-2011, 02:09 PM


  10. 08-25-2011, 02:18 PM


  11. #509
    Community Member Samadhi's Avatar
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    Well that's two more characters to park in Ataraxia's Spa (my official retirement community for characters I no longer play).

    Freaking absurd. I have still *never* seen any game abuse on Live due to these. Who cares if some random yahoo that doesn't mind wasting 200 major pots wants to solo something? 1) I don't. 2) I'm sure he can still do it without wings.

    This addresses nothing and is going to make a lot of people mad for really no reason.

    So I stopped playing my melees due to Dungeon Alert. Now I'm going to stop playing my healers. Well, that still leaves me my casters and bards until I'm done with the game completely I guess...
    sravana, kirtana, smarana, dasya, atma-nivedana
    ...NAMASTE...

  12. #510
    Community Member Elaril's Avatar
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    Here's a question for you Turbine: do you think the average player, who does not frequent the forums and just spends their time in game, will easily understand the supposed necessity of this change or will they see this as another unjustified nerf?

    Here's another one: how will you explain it to your general playerbase; will you tell them that the vocal minority of forum posters wanted an extreme challenge and, after seeing a very skilled group power through your new raid drinking many mnemonics, you felt the only way to give it to them was by nerfing a class feature?
    Akori-Fighter Iroka-Sorcerer Censured-Rogue Isilti-Cleric Tony-Sorcerer Duress-Cleric Elaril-Fighter Avatard-Fighter Mitigation-Paladin Loose-Bard Shiken-Fighter Unreasonably-Barbarian Jueh-Monk

  13. #511
    Community Member Eternox_Eve's Avatar
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    Default Their reasoning is

    More people will want to play the big uberduper horc barbarian and will buy that race if they aren't vip. Fewer will want to play a healer. So in order to insure the flow of horc sales and happy smashysmashy types they will gimp a prime threat into being a nannybot. Problem with that is we will find a way to do more faster and better. Add to that the ill feelings for any players of a pure dps character that cannot do anything but swing/activate/swing.

  14. #512
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    By nerfing wings, Turbine is effectively nerfing majority of players who contribute to majority of their revenue. If they simply ban the elitist from playing the game, they probably would lose less revenue.

  15. #513
    Community Member anto_capone's Avatar
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    Default :(

    I never got a chance to use the wings yet, was looking forward to it.

    Still am looking forward to it, but kinda feel let down about it. Hoping the pendulum might swing a bit back the other way, and they might make it 'more reasonably useful', or even change it back to the way it was.

    Double SP + only 5 uses deflates a lot of the excitement I had about leveling my FvS...

  16. #514
    Community Member Skani's Avatar
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    No worries, they will unnerf it when FvS sale will drop down. And it will. Bad move Turbine, really bad move.
    MR. NOOB
    Skanher, Skani, Skaner, Skannar, Skanbot.

  17. #515
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    I know this is forum, but people are overreacting a bit. Ok, I understand players that say 'game is lot less fun now' - because wings truly are fun - but player that say 'I'll retire fvs for an arcane' do puzzle me... FvS is still at least as good as arcanes are. I don't think that notion of Barbs being better than FvSs even merits a single laugh.

    Chill down, please. Well, unless you believe game will never feel the same and you played only constantly winging FvSs... I'd be very ****ed off too, then.
    Last edited by budalic; 08-25-2011 at 03:16 PM. Reason: gah, typo

  18. #516
    Founder aiastelmon's Avatar
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    Well this absolutely sucks. I don't raid. I have no interest in it. My favorite use of wings is really just to zip around town and get from one place to another quickly to heal in those slayer groups where everyone runs in opposite directions.

    I just got my FvS to 19 yesterday, took me a year as a casual player to get to 17, and they're nerfed in a month for something I will never even do.

    From years playing other MMORPG's, let me say, this is the kind of thing that gets people to cancel their VIP accounts.

  19. #517
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    Default i feel crippled

    My FvS is now a cripple angel of vengeance


    CAoV ftl...
    -Fizhban - Allistraee - Llunarii - Gorbasch -

  20. #518
    Community Member voodoogroves's Avatar
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    It's hard to gauge "reaction levels" on the internet.

    I enjoy moving fast. Zoned into Zawabi's Revenge to do an ADQ/EDQ run. From market to Zawabi - 6 Leaps. From Zawabi to entrance - another 6.

    That's what I enjoy, not whether or not I can leap while chained in VOD or some new raid.



    And if you're curious, it's 23 out to ADQ.




    I think most of the folks complaining are doing so not because it is uber leet powerful - but because it's fun. Honestly if I have to run all the way out there, I may not run DQ on my FVS(s) any more. It's such a pain and I've got the gear I want mostly.
    Ghallanda - now with fewer alts and more ghostbane

  21. #519
    Hero AZgreentea's Avatar
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    I have never used LoF so I am having trouble keeping up. How is the new effect actually any different from the old one?
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
    Dee Hock

  22. #520
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    Thumbs down

    These changes to wings are uncalled for, unreasonable and unimaginative. Why wouldn't you rahter improve boss AI and abilities? 2 thumbs down for this nerf.

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