Quote Originally Posted by Eladrin View Post
We're currently looking at raising the cooldown of Leap of Faith and Wind Dance to 9 seconds, and increasing the spell point cost to 10. We're leaving Abundant Step unchanged, since the ki cost is already a limiting factor in a major way that it isn't for sorcerers or favored souls.

Torc's proposed changes won't destroy Leap of Faith. An increased cooldown still leaves is an exceptionally useful ability, that can still be used to escape danger or maneuver in combat.
As avid user and abuser of both Leap of Faith and Wind Dance, I think some change to wings is good for game balance. Maybe 9 seconds is a bit much on the timer though. Some of the other suggestions players have made should also be considered.

Some kind of change will make melee more relevent in groups that use Wing-type strategies.

I don't think the dev's issues are only with Boss kiting, but also things like people's ability to solo raids.

How about just an increased timer when in raids as a compromise?