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  1. #41
    Community Member NeutronStar's Avatar
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    Apr 2006
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    200

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    Quote Originally Posted by karl_k0ch View Post
    The Dragonmarks take care of that.
    Quote Originally Posted by elraido View Post
    He will not need to take bastard sword. It is given as a feat by the weapon when you have a dragonmark of house d.
    Wonderful!

    Now I can recommend taking Power Attack over Improved Shield Bash. Thank you!



    EDIT:The post with the feats I recommended has been edited to drop the bastard sword feat and include PA.
    Last edited by NeutronStar; 08-24-2011 at 11:28 AM.

  2. #42
    Community Member
    Join Date
    Jan 2011
    Posts
    61

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    I'm coming back with a new build. On this attempt, i give up paladin capstone to make the focus on feats, taking every bonus feats i can from different classes. But, to be complete, it would need iCrit : slash, i'm couting on keen of eChimera's fang and Mineral II GS 2H weapon in DPS mode (or Hellstroke greataxe if i can craft it).

    What do you think ?

    Code:
    Character Plan by DDO Character Planner Version 3.9.1
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (4 Fighter \ 14 Paladin \ 2 Monk) 
    Hit Points: 373
    Spell Points: 170 
    BAB: 19\19\24\29\29
    Fortitude: 25
    Reflex: 17
    Will: 14
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             17                    26
    Dexterity            14                    16
    Constitution         14                    17
    Intelligence         11                    13
    Wisdom                8                    10
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               2                    17
    
    Diplomacy             4                     5
    
    Intimidate            6                    29
    
    Jump                  3                    21
    
    Tumble                3                     4
    
    Use Magic Device      4                    14
    
    Level 1 (Paladin)
    Feat: (Selected) Least Dragonmark of Sentinel
    Feat: (Past Life) Past Life: Paladin
    Feat: (Human Bonus) Two Handed Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Toughness
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Shield Mastery
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Dodge
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Lesser Dragonmark of Sentinel
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Monk)
    Feat: (Monk Bonus) Combat Expertise
    
    
    Level 9 (Paladin)
    Feat: (Selected) Greater Dragonmark of Sentinel
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Fighter)
    
    
    Level 12 (Fighter)
    Feat: (Selected) Improved Shield Bash
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Greater Two Handed Fighting
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Armor Class Boost I
    
    Enhancement: Fighter Haste Boost II
    
    Enhancement: Fighter Armor Mastery I
    
    Enhancement: Fighter Tower Shield Mastery I
    
    Enhancement: Human Adaptability Strength I
    
    Enhancement: Human Greater Adaptability Constitution I
    
    Enhancement: Human Improved Recovery II
    
    Enhancement: Deneith Intimidation I
    
    Enhancement: Human Versatility III
    
    Enhancement: Way of the Patient Tortoise I
    
    Enhancement: Paladin Courage of Good I
    
    Enhancement: Paladin Bulwark of Good III
    
    Enhancement: Paladin Focus of Good I
    
    Enhancement: Paladin Divine Righteousness I
    
    Enhancement: Paladin Divine Sacrifice II
    
    Enhancement: Paladin Exalted Smite II
    
    Enhancement: Paladin Extra Lay on Hands I
    
    Enhancement: Paladin Extra Smite Evil III
    
    Enhancement: Paladin Defender of Siberys II
    
    Enhancement: Racial Toughness III
    
    Enhancement: Fighter Strength I
    
    Enhancement: Paladin Toughness IV
    
    Enhancement: Paladin Divine Might II
    Planned final gearset :

    RH : Epic Chimera's Fang
    LH : Levik's Defender
    Helm : Epic Chimera's Crown (+1 exc dexterity)
    Goggles : blindness immunity of dodge +1 (cannith crafted)
    Armor : Epic cavalry plate (slotted +2 max dex bonus)
    Bracers : Thaarak bracelet
    Ring 1 : Epic Seal of the earth
    Boots : Greensteel boots (HP + disintegration guard)
    Gloves : Epic Spectral gloves
    Belt : Green Steel conc op (+5 charisma skills)
    Trinket : Epic Brawn's spirit (slotted +2 luck)
    Ring 2 : Epic Ring of the silver concord (slotted +1 exc strength)
    Necklae : Epic Grim's bracelet (slotted heavy fort)
    Cloak : Epic Envenomed cloak
    Last edited by Szordrinn; 09-08-2011 at 04:02 AM. Reason: updating gearset

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