Originally Posted by
Fecerak
So I got me Lucid Dreams (the ML 19 rune arm) from mindsunder yesterday. Before I got that, I felt like rune arms only were good for the damage boost to other attacks, like many other people here. However, after testing that rune arm, I feel like people severely underestimate the amount of damage they can do.
At charge tier 5 at level 20 with the sup potency 6 (the actual reason to why I farmed for it) and maxed force damage enhancements, but no crit ones, at max charge it sends out 5 hits, and if there only is 1 target nearby all of those hits will target the same creature. Each of these hits do around 150-200 (half if saved against), which is fairly high, since that could mean something like 500-1k damage every few seconds in raids, adding maybe 100 dps or so.
This makes me feel that perhaps splashing 2 artificer in 2h builds (getting the force I enhancement), and going with rune arm+1 weapon instead of 2H, getting +7 damage from lucid dreams each attack kinda balances lower base damage and lower PA values, and the high hits every few seconds do quite a lot without really interrupting your attack chain much.
This could also mean that artificers are semiviable dps in raids, since between 100-150 dps from the rune arm, and perhaps 200 dps from bastard sword/daxe/repeater while they not would be as awesome as the best dps, they should still pump out a reasonable amount of dps.