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  1. #1
    Community Member The_Brave2's Avatar
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    Default Tower of Pain



    Alright, I'm sure this idea has been circulating for awhile, but I would like it to be implemented as a way for hardcore players to have a little fun.

    The idea:
    • The making of a 'tower' system in which a group of 6 face a series of bosses increasing in difficulty
      *Shrine after each level
      *Exclusion of trash mobs.
      *Stages with multiple bosses will be fought at the same time.
      *1 day timer will apply each time you Complete the 4th Floor.
      *Tokens will be given after stages 4, 8 and 11 and are used to enter stages 5,9 and 12. The reason for this being the time constraints. Gives your team a break, so that they can resume the stages at a later time. The tokens vanish upon use.
      *The entirety of the tower will be timed, and completion time will be posted along with what level of the tower that the group completed next to the entrance of the tower, showing the top 10/20 groups with times and level cleared.
      *Flagging for the tower would be required, the completion of all the raids with the bosses associated with the tower will be required.
      -Quests needed to flag:
      -Elite Shroud
      -Epic ItD
      -Elite ToD
      -Elite Gianthold TOR
      -Elite GoP
      -Elite VoD
      -Epic DQ2
      -Epic Lord of the Blades


    Proposed Tower:

    First Level: Cholthulzz - Elite GoP difficulty
    Second Level: Arritrikos - Hard shroud difficulty
    Third: Sulu - Hard VoD Difficulty
    Forth: Goggle Puzzle from Abbot
    *[Mark of the Tower] Awarded
    Token Given

    Fifth: Sulu - Elite VoD Difficulty -
    [Normal VoD Chest] Awarded
    Sixth: Horoth - Elite ToD Difficulty -
    [Mark of the Tower] Awarded
    Seventh: Demon from ItD - Epic Difficulty-
    [Mark of the Tower] Awarded
    Eighth: Elite Sulu with Mirror
    */Lieutenant* Fight Mechanic [Greater Mark of the Tower] Awarded
    Token Given
    Ninth: Tor dragons, all three. Killed withinn 20 seconds of eachother - Epic
    [Epic DA Chest awarded + [Chest with 50% chance of a [Mark of the Tower]]
    Tenth: Demon from ItD/Sulu Epic/Hard Difficulty -
    [Greater Mark of the Tower] Awarded
    Eleventh: DQ - Epic Difficulty -
    [1% +3 Tome chest] Awarded + [Chest with 50% chance of a [Greater Mark of the Tower]
    Token Given
    Twelfth: Lord of the Blades - Epic Difficulty -
    [Supreme Mark of the Tower]x2 Awarded
    Bonus Level: Goggles/Roid Combo Puzzle
    * - [5% +3 Tome, 3% +4 Tome Chest] + [SMoT]x2 [GMoT]x2 [MoT]x3 Awarded

    Tower Mechanics Overview

    *you will enter a door somewhere 1/3 the way up the tower, so the first boss Cholthulzz will drop you down to the lower levels, eventually hitting the bottom where you will find Arritrikos, and fight him at the same time as Cholthulzz. Upon hearing the floors break bosses from the higher levels, bosses flood down to fill the empty floors, at the same time repairing the tower quickly*

    *After every 3 Floors there is a 50% chance of spawning 2 Beholders (Epic Von3 Difficulty) With a trap style from Rainbow in the Dark at the shrine. This trap will be disable-able. There will be an optional chest awarded regardless of whether or not you kill the beholders, which will be trash loot along with a 25% chance of the corresponding mark from the tower level that the beholders spawn in.*

    *Goggle puzzle will require atleast half of the party to make it across successfully, at which point you can exit that room, climb higher up the outside of the tower (explorer area) and enter the higher level room with the token you have received.

    *Mirror: When boss hits 50% he summons 2 duplicates of himself with half the original attack damage*
    *Lieutenant: bosses have 125/second HP regen and no single boss can be killed while any boss is above 90% hp*

    *Goggles/Roids Combination Puzzle: You will enter though a door and teliported to one of 3 positions. on top of the 2 story goggle running area(the throwers), inside the 1st story of the goggle area(the Guide), or out in the open facing the tile puzzle(the Runners). The mechanics are the same for the runner and the guide, the only change to the goggle puzzle will be the asteroids. Astroids will be coming perpendicular to the puzzle and take out an entire row of tiles when they hit. When a tile is destroyed there is a 10 Second wait before they respawn. Blue tiles are immune to this affect, but if a player is on a blue tile they will take 200 Untyped damage. All healing abilties will be disabled, but Haste/jump/tumble/wings exc will still be allowed. Both runners have to make it across the puzzle to get the reward. Entry to this level costs 1 Supreme mark of the tower*

    Rewards:

    Varying amounts of [Mark of the Tower] will be given for completing stages. Along with [Greater/Superior Mark of the Tower]'s for completing the more difficult tower stages. Example of prices of gear:


    *Axe of the Tower (2h) 4d6 +9 (19-20 x4) *Symbol of Power*, Red Slot: 18[SMoT] 22[GMoT] 30[MoT]

    *Ring of the Tower +7 Int(cha/str/dex/wis/con) +2 Exc. Int(cha/str/dex/wis/con): 14[SMoT] 17[GMoT] 24[MoT]

    *Trinket of the Tower +2 Profane Str(int/cha/dex/wis/con) +4 seeker(+1exc str/int/cha/dex/wis/con): 14[SMoT] 17[GMoT] 24[MoT]

    *Sword of the Tower Long-sword (1h) 2d8 + 8 (17-20 x2)Anarchic Burst, Red Slot 18[SMoT] 22[GMoT] 30[MoT]

    *Dwarven axe of the Tower (1h) 2d10 + 8 (20 x4)Adamantine, Red Slot: 18[SMoT] 22[GMoT] 30[MoT]

    *Staff of the Tower (2h) 2d10 + 10 (20 x4) Spell Focus Mastery +2, Power Store, Spell Pen IX:18[SMoT] 22[GMoT] 30[MoT]

    *Scepter of the Tower (1h) 2d6 + 10 (20 x4) Superior Arcane Lore, Savant Augmentation, Efficient Meta-magic - Empower IV: 18[SMoT] 22[GMoT] 30[MoT]

    *Symbol of Power: This Weapon is inscribed with Symbol's of Power, Every once in awhile this power comes to the surface after landing a killing blow and inscribes a Symbol of Death in the air above the wielder of this weapon. (10% chance of casting a Symbol of death after landing a killing blow)*

    *Savant Augmentation: If you are a Fire Savant:
    +3 CL on Fire spells, +2% Profane Fire Critical spell chance.
    Water Savant:
    +3 CL on Cold Spells, +2% Profane Cold Critical spell chance.
    Air Savant:
    +3 CL on Electric Spells, +2% Profane Electric Critical spell chance.
    Acid Savant:
    +3 CL on Acid Spells, +2% Profane Acid Critical spell chance.



    *Of the Tower Set Bonus: If you have 2 items that have the suffix 'Of the Tower':
    +1 Profane Attack, Damage, And Caster Level on Evocation Spells. (Different Sets for each of the abilities)
    For 3 Items that have the suffix 'Of the Tower'
    +2 Tower Bonus* to Attack, Damage, And Caster Level on Evocation Spells. (Different Sets for each of the Abilities)
    For 4 Items that have the suffix 'Of the Tower'
    +3 Tower Bonus* to All Saves, Skills, Attack, Damage, CL on Evo Spells, and +1 DC's on Necro/Enchantment/Conj/Illusion Spells.(All)

    Having the Next tier in the set bonus's will negate the previous tier.

    *Tower Bonus: Stacks will all existing Bonus's*

    *All Items are BTC*

    Axe:
    4d6 + 9
    -26.8 Damage per Swing
    -add Crits, 19-20 10% chance of x4 Damage
    -10.72 Damage per swing
    Total: 36.52 Damage per swing

    Long-sword:
    2d6 + 8
    -15 Damage per Swing
    -add Crits, 17-20 20% of x2 Damage
    -6 Damage per Swing
    Total: 21 Damage per Swing

    Dwarven Axe:
    2d8 + 8
    -17 Damage per Swing
    -add Crits, 20 x4
    -3.4 Damage per Swing
    Total: 20.4 Damage per Swing

    Comparable Weapons:

    eSoS:
    5d6 + 10
    -25 Damage per Swing
    -add Crits, 18-20 15% of x3 Damage
    -11.25 Damage per swing
    Total: 36.25 Damage per swing


    Epic Chaos Blade:
    2d8 + 6
    -16 Damage per Swing
    -add Crits, 19-20 x3
    -4.8 Damage per Swing
    Total: 20.8 Damage per Swing


    Currently there is one uncontested 2 handed mele weapon in the game, and that weapon is a sword. So, dwarven axe specialization does not work with it, the 2h axe would be an equalizer for them while not completely overpowering the currently available weapons. The same Is true for the 1h Dwarven axes. Why is there so little love for epic dwarves?

    The idea behind the Stats on the listed items is to be slightly better than what is currently available, but not to be completely overpowered. I have also included a new weapon property, Symbol of Power. The idea behind Symbol of Power is to give the weapon a new flavor that is currently not in the game, while not being an increase to DPS.

    Other small rewards could be given for small numbers of normal marks of the tower, Ex/ Augment crystals for certain amounts, possibly some BTA crafting materials, Exc.

    Possibly some little costume hat for a supreme mark of the tower for bragging rights.

    **Changed have been added since original post, to include some more of my ideas, a more complex loot table, and ideas from posters.**



    tl;dr?

    Basics:

    Challenging Tower based boss fights with good rewards.

    Questions to think about:

    • 1) More challenging fights though fight mechanics? or though more bosses/brute force?
      2) Thoughts on rewards given for marks, More inclusive DPS calc?
      3) Amount of total levels of the tower? More levels with higher marks/completion ratio? Less levels?
      4) Thoughts on Tome chest? % good, higher? lower?
      5) Tomes in the loot vendors for Marks? how many? +3? +4?
      6) Thoughts on Symbols of Power?
      7) Thoughts on additional rewards or bosses you would like to see included?


    If you approve of the idea and do not have anything to add, a simple /Signed is appreciated ^^

    Last edited by The_Brave2; 09-06-2011 at 07:53 PM.
    Zunez 40 WF Wiz ~Archmage~
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  2. #2
    Community Member blkcat1028's Avatar
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    I think it's a good idea, sort of a gauntlet. It sounds fun and I would certainly try it.
    "You know how sometimes when you’re drifting off to sleep you feel that jolt, like you were falling and caught yourself at the last second? It’s nothing to be concerned about, it’s usually just the parasite adjusting its grip." -David Wong

  3. #3
    Community Member DragonTroy's Avatar
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    sounds absolutely deadly

    love it

    but you need to add the lord of blades in there at some point. he hits like a mac truck on steroids going at over 9000! miles per hour. with a blade
    Quote Originally Posted by DragonTroy View Post

    at one point during the aggro issues i pulled horoth on my monk, which i admit i kind of enjoyed for about half a second. but then he hit me.

  4. #4
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by DragonTroy View Post
    sounds absolutely deadly

    love it

    but you need to add the lord of blades in there at some point. he hits like a mac truck on steroids going at over 9000! miles per hour. with a blade


    One of the new update bosses?

    Definitely, as long as it fits into the difficult boss category and not the puzzle boss category like the Abbot.

    Also, the Demon from Epic Into the Deep would be a nice addition to one of the levels.
    Last edited by The_Brave2; 08-25-2011 at 12:33 AM.
    Zunez 40 WF Wiz ~Archmage~
    Alkirie 40 WF FVS ~Angel of Vengeance~
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    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
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    This horse is dead, y'all. Quit ridin' it.

  5. #5
    Community Member DragonTroy's Avatar
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    Quote Originally Posted by The_Brave2 View Post


    One of the new update bosses?

    Defiantly, as long as it fits into the difficult boss category and not the puzzle boss category like the Abbot.

    Also, the Demon from Epic Into the Deep would be a nice addition to one of the levels.
    yes, the lord of blades is from one of the new raids. he has a lot of special attacks that can all wipe an unprepared raid party, and he seems to get additional specials based on the difficulty. i heard some things from shade that sounded rather painful. a super fast dash attack that does at least 400 damage, raining blades, a spinning attack that does about 6 attacks a second. this is on normal. he's very impressive

    i like the idea of the demon of the deeps as well

    oh, and the Tarrasque isnt currently in DDO. its one of the super bosses from pnp i have heard. i dont have much info on him. he would probably be a challenge as well
    Quote Originally Posted by DragonTroy View Post

    at one point during the aggro issues i pulled horoth on my monk, which i admit i kind of enjoyed for about half a second. but then he hit me.

  6. #6
    Community Member PLUGintoTHEpowerLINE's Avatar
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    I like this idea. Make the lootgen based on how many levels cleared. Sounds like it would be crazy and perfect for the crazy powergamers. I wonder if it'd take attention away from the actual raids though . . . o.o

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    Community Member The_Brave2's Avatar
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    Quote Originally Posted by PLUGintoTHEpowerLINE View Post
    I like this idea. Make the lootgen based on how many levels cleared. Sounds like it would be crazy and perfect for the crazy powergamers. I wonder if it'd take attention away from the actual raids though . . . o.o



    Thought about that, one of my reasons for having the [Mark of the Tower] Loot system, second thought being that if raid loot were included it would be insane to do all of the levels.

    There would Definitely have to be some sort of repetition timer, once per day or something like that.

    Although, the inclusion of a raid loot chest after some of the waves wouldnt be all bad, since raid loot drops are a small enough % that it wouldn't affect it too badly, and there would be no 20th completion reward with guaranteed loot.

    Possibly having a highly nerfed chest on the first few levels, so it wouldnt just be an easy farm every day to get a chance at raid loot.
    Last edited by The_Brave2; 08-25-2011 at 12:34 AM.
    Zunez 40 WF Wiz ~Archmage~
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    Community Member Grenada's Avatar
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    Quote Originally Posted by DragonTroy View Post

    but you need to add the lord of blades in there at some point. he hits like a mac truck on steroids going at over 9000! miles per hour. with a blade
    Yeah he's apparently one of the toughest raid bosses now

    Quote Originally Posted by The_Brave2 View Post


    ...
    Fourteenth: DQ Epic + Sulu Norm
    fifteenth: Sulu/Horoth/Arritrikos Elite Difficulty

    Sixteen: Lord of Blades
    Seventeen: Tarrasque
    eighteen: Tarrasque + Lord of Blades
    Additions in epic color scheme

    I like the idea

  9. #9
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by Grenada View Post
    Yeah he's apparently one of the toughest raid bosses now

    Sixteen: Lord of Blades
    Seventeen: Tarrasque
    eighteen: Tarrasque + Lord of Blades

    Additions in epic color scheme

    I like the idea


    Would Lord of Blades be more difficult than Elite Horoth + Sulu + Arritrikos?

    oh, and thinking about that, should the bosses be at the same time or right after eachother, same time would be more difficult, real strain on the healers... possibly have some right after eachother and some at the same time.
    Zunez 40 WF Wiz ~Archmage~
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    Quote Originally Posted by Cubethulu View Post
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  10. #10
    Community Member Grenada's Avatar
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    Quote Originally Posted by The_Brave2 View Post


    Would Lord of Blades be more difficult than Elite Horoth + Sulu + Arritrikos?

    maybe not, possibly him with some MK III WF titans and those eyebots would bring him up to par.
    or combining him with another boss

    Edit: Before anyone asks, the tarrasque does not require additional assistance, as it would (in ddo) have close to or over 1 million hp, blanket immunities to most spells, outrageous SR, massive DR, and regeneration of over 100/6 seconds

  11. #11
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by Grenada View Post
    maybe not, possibly him with some MK III WF titans and those eyebots would bring him up to par.
    or combining him with another boss

    Edit: Before anyone asks, the tarrasque does not require additional assistance, as it would (in ddo) have close to or over 1 million hp, blanket immunities to most spells, outrageous SR, massive DR, and regeneration of over 100/6 seconds

    your description implies that the Tarrasque isnt in DDO, whereas the other post said it was. which is it? lol.

    Possibly have the lord of blades in a previous wave, then pair him with something like harry, then sulu then horoth, a bunch more levels.

    I dont want this to go beyond 20 levels though... would just be 'OMG i hate my life' after that long killing bosses.

    a completly new battleground would also be required, different scenery is a +
    Zunez 40 WF Wiz ~Archmage~
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    Quote Originally Posted by Cubethulu View Post
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  12. #12
    Community Member TheDjinnFor's Avatar
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    The time spent getting from the first floor to the last would probably be in the range of several hours.

    Remove about half of the floors and it might be a fun idea, but don't go overboard with the loot. Just make it an ePeen contest or something.

  13. #13
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by TheDjinnFor View Post
    The time spent getting from the first floor to the last would probably be in the range of several hours.

    Remove about half of the floors and it might be a fun idea, but don't go overboard with the loot. Just make it an ePeen contest or something.

    While I enjoy the ePeen contest just as much as the next guy, i think that some BiS gear reward system for getting past X ammount of levels if required to draw player attention.

    Dont know if several hours is correct, without the trash mob killing times it should be pretty quick fights, think about it:

    EDQ2 would be like a 1-2min Fight without the normal fight mechanics
    Norm Sulu/Horoth/Harry with a 6 man epic geared team would be some where around 2/3/5 mins each.

    Now, the higher levels would require some time, but making less levels decreases the difficulty.

    Something better than the eSoS/Staff of the petitoner/eChaosblades with a requisite of amazing gear to get the improvements is a welcome addition imo.

    Possibly require the passing of certain levels to get higher currency would be required, so you couldnt just farm the first 5 stages and eventually get the item. possibly higher level marks exc.
    Zunez 40 WF Wiz ~Archmage~
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    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
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  14. #14
    Community Member DragonTroy's Avatar
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    Quote Originally Posted by The_Brave2 View Post

    While I enjoy the ePeen contest just as much as the next guy, i think that some BiS gear reward system for getting past X ammount of levels if required to draw player attention.

    Dont know if several hours is correct, without the trash mob killing times it should be pretty quick fights, think about it:

    EDQ2 would be like a 1-2min Fight without the normal fight mechanics
    Norm Sulu/Horoth/Harry with a 6 man epic geared team would be some where around 2/3/5 mins each.

    Now, the higher levels would require some time, but making less levels decreases the difficulty.

    Something better than the eSoS/Staff of the petitoner/eChaosblades with a requisite of amazing gear to get the improvements is a welcome addition imo.

    Possibly require the passing of certain levels to get higher currency would be required, so you couldnt just farm the first 5 stages and eventually get the item. possibly higher level marks exc.
    oh, and the new raid also has some possibly game changing weapons for all classes and builds
    Quote Originally Posted by DragonTroy View Post

    at one point during the aggro issues i pulled horoth on my monk, which i admit i kind of enjoyed for about half a second. but then he hit me.

  15. #15
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by DragonTroy View Post
    oh, and the new raid also has some possibly game changing weapons for all classes and builds
    Are there any threads with confirmed raid loot drops w/ stats? havent been able to find anything beyond 'cool loot' tbh.

    the new raids are Definitely going to be spicing it up gear wise, but I would still like to see larger rewards for doing something as crazy as this
    Last edited by The_Brave2; 08-25-2011 at 12:33 AM.
    Zunez 40 WF Wiz ~Archmage~
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    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
    Quote Originally Posted by IWZincedge View Post
    This horse is dead, y'all. Quit ridin' it.

  16. #16
    Community Member DragonTroy's Avatar
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    Quote Originally Posted by The_Brave2 View Post
    Are there any threads with confirmed raid loot drops w/ stats? havent been able to find anything beyond 'cool loot' tbh.

    the new raids are defiantly going to be spicing it up gear wise, but I would still like to see larger rewards for doing something as crazy as this
    no one seems to have posted it on the forums yet, as far as i know. and i dont have screenshots or anything.

    but, from what ive seen, you'll be able to make a variety of extremely powerful weapons. they have 3 tiers as well. i have a few effects i read coming to mind, but it think the best thing you should do is go out into the areas and raids to see for yourself.

    a hint though. if you go into the separate areas for the raids, you'll find machines that will show you some cool stuff
    Quote Originally Posted by DragonTroy View Post

    at one point during the aggro issues i pulled horoth on my monk, which i admit i kind of enjoyed for about half a second. but then he hit me.

  17. #17
    Community Member TheDearLeader's Avatar
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    Did I just read the script to a Bruce Lee movie?

  18. #18
    Community Member The_Brave2's Avatar
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    Updated with more of my ideas, along with some of the suggestions from the responses to this thread.

    Great Idea's guys.

    Keep em coming!
    Zunez 40 WF Wiz ~Archmage~
    Alkirie 40 WF FVS ~Angel of Vengeance~
    Zoonez 40 Human FVS ~Evoker AoV~
    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
    Quote Originally Posted by IWZincedge View Post
    This horse is dead, y'all. Quit ridin' it.

  19. #19

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    /signed...

    With the provision that when the characters enter they are issued one standard yellow jumpsuit with black piping.


  20. #20
    Community Member The_Brave2's Avatar
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    Quote Originally Posted by sebastianosmith View Post
    /signed...

    With the provision that when the characters enter they are issued one standard yellow jumpsuit with black piping.


    like this? (I need to stop referencing Flyff @_@

    Zunez 40 WF Wiz ~Archmage~
    Alkirie 40 WF FVS ~Angel of Vengeance~
    Zoonez 40 Human FVS ~Evoker AoV~
    Quote Originally Posted by Cubethulu View Post
    Now now, only I may eat the kittens. *burp*
    Quote Originally Posted by IWZincedge View Post
    This horse is dead, y'all. Quit ridin' it.

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