Quote Originally Posted by Grosbeak07 View Post
Now that I've thought about more, if players really want to be cool and have a rune arm, but no Artificer levels, let them equip it... but it the item would gain the vicious property and would damage them each time they tried to charge/use it. This would simulate the Rune Arm "back firing" due to operator error.
Quote Originally Posted by flaggson View Post
Ok I admit it... That would be entertaining..
We would need another "scream of agony" sound effect added to the game.