
Originally Posted by
wax_on_wax_off
Einstein Build
(20 Artificer)
Concept/Goals: Ultimate tinkerer; maximising crafting potential while maintaining viability in groups. I chose the name Einstein because even though Einstein's strength wasn't in practical applications in all the films that I've seen about him he still manages to complete the quest.
Alignment: Neutral
Stats and Race (32pt build):
Human
Str: 19 (8 base +2 tome +6 item +1 LotD +2 rage)
Dex: 26 (16 base +1 level +2 tome* +6 item +1 LotD)
Con: 26 (14 base +1 greater adaptability +2 tome +6 item +1 LotD +2 rage)
Int: 38 (18 base +2 tome +4 levels +3 enhancements +7 item +3 exceptional +1 LotD)
Wis: 17 (8 base +2 tome +6 item +1 LotD)
Cha: 17 (8 base +2 tome +6 item +1 LotD)
Ability increase every 4 levels: 4 in Intelligence, 1 in dexterity for IPS
*this is the only required tome to make the build work.
Skills : Keep Concentration, Search, Disable Device, Haggle, Spot, Open Lock, Balance, Move Silently and UMD maxed at all levels. Tumble (1), Jump (~5), Left overs in Hide?. Bluff and Intimidate are options too for use with clanky (depending on how skills work on pets).
Feats (by level): Rapid Shot (1), Augment Summons (3), Precise Shot (6), Toughness (9), Quickdraw (12), Improved Precise Shot (15), Lesser Dragonmark of Making (18)
Feats (Human): Point Blank Shot (1)
Feats (Artificer): Rapid Reload (1), Maximise (4), Empower (8), Improved Critical: Ranged (12), Least Dragonmark of Making (16), Greater Dragonmark of Making (20)
Missed Feats: Construct Essence, Quicken
Enhancements (Artificer): Battle Engineer I (and prereqs, assuming no other PrE is offered).
Enhancements (Human): Adaptability: Intelligence, Greater Adaptability: Constitution if it gives +20 HP. Versatility for damage boost. Healing Amp I. Extra dragonmark I or II (if it's useful enough when combined with construct essense or for healing WF tanks).
Equipment: Repeating crossbow, Great crossbow, Rune arm.
Details:
HP: 20 base +6*20 artificer +7*20 constitution +30 GFL +45 GS HP +10 draconic +20 rage +20 ship buff +40 Yugo HP +20 minos +22 toughness +20 toughness enhancements = 507
UMD: 23 ranks +3 charisma +5 GS Conc-opp SP item +4 GH +2 GL +3 Golden Cartouche +3 epic spyglass +7 Artificer +5 skill/versatility boost = 55 (125% level 9 scrolls)
Inherent Crafting level = 10 (Dragonmark of Making*3) +10 (Artificer levels) = 20 (maximum possible).
Variant:
1. A half-elf with rogue dilettante or warforged is a better character for questing but is otherwise basically identical besides having more AP and being able to take missed feats. Overall, I don't think missing 10 crafting levels is worth it.
2. A 36 or 34 point build can more easily start with 17 dexterity to maximise intelligence. Otherwise the cost to HP is too high.
3. For epic soloing being able to cast quickened reconstructs is desirable if not mandatory. If this is the intention then consider dropping Quickdraw and Augment Summons for Construct Essence and Quicken Spell (half-elf or warforged would possibly be a better choice in this case).
More to come ...