Originally Posted by
TheDearLeader
You are mistaken, I'll hook you up with why.
When you're living life as an outsider, you live it in two ways.
You're not just an Evil Outsider - you're a Lawful/Chaotic Outsider, as well. There are currently no Neutral Evil Outsiders in DDO.
These "bosses" you speak up - let me go out on a limb here:
Arraetrikos - Devil, Lawful Evil Outsider
Horoth - Devil, Lawful Evil Outsider
Suulomades - Devil, Lawful Evil Outsider
Turigulon - Devil, Lawful Evil Outsider
Laitlat - Demon, Chaotic Evil Outsider
....
The list goes on. These "end game bosses" are either Devils, or they are Demons. They will either be hit by Lawful, or Chaotic, Outsider Bane, as well as Evil Outsider Bane.
Ah, but this only tells half the story. We also have the "damage reduction" feature in Dungeons and Dragons.
Arraetrikos - Devil, Silver + Good
Horoth - Devil, Silver + Good
Suulomades - Devil, Silver + Good
Turigulon - Devil, Silver + Good
Laitlat - Demon, Cold Iron + Good
So, when you're crafting weapons, you'll have two sets - Holy (Burst) + Silver for Devils, and Holy (Burst) + Cold Iron for Demons. Why? Because you want to bust DR. So, no "Inventory Space" is preserved here - you will have two unique weapons/weapon sets.
So then, we can safely assume you will have these two different kids of weapons for the different types of Evil Outsiders currently in game. Well... if each type of weapon is already specifically crafted to counter one enemy type, why not also make that Bane Suffix affect just that type?
GEOB is almost as expensive as individually crafting both a GLOB and GCOB, and because it does not assist you with the "DR" component, it provides no additional benefit to you as a player.