We are in a static group and just finished the http://ddowiki.com/page/Harbinger_of_Madness series and are proceeding to the vale and http://ddowiki.com/page/Reign_of_Madness.
We are only just now level 16 and aren't focused on the end game yet and I am curious if any guards via the http://ddowiki.com/page/Altar_of_Insanity make sense for me (the healer).
As the cleric healer I lately have been running up front just behind the Melee (we have 2 arcane in the rear and 3 melee up front) using my Aura to keep them healed. I do get agro sometimes and a guard may be nice. I am not sure if I should bother with any of these or just go for the +10 reflex or Will saves:
- Xoriat Madness: Delirium: Displacement Guard for 15 seconds (for healer);
- Xoriat Madness: Hysteria: Curse Guard: NOT SURE EFFECT(S) NOR IF RESISTABLE...
- Xoriat Madness: Mania: Melodic Guard: 20-25% chance to proc when hit (every 2-7 hit); Resistible via will save DC 18; (don't know if I would get this as many mobs will only fail on a 1).
I figure the Melodic guard is a waste and likely also the Curse guard. If I go down the party can go down so I was thinking the Displacement Guard may be good. Any thought if the Displacement guard is useful for a Cleric or should I just go with the +10 on Reflex or Will Saves?