Will this build have high enough DC's to work with Stunning Blow and Stunning Fist; I'm not very familiar with top-notch gear or target numbers.
I'm sure this build's not close to max DPS or Tanking levels but I think it should be a very successful soloing build. I think the buffs and healing available from a renewable Ki resource is a pretty sweet concept. It can also be changed to Ninja with a feat swap and redesign of enhancements if it needed to be more endgame friendly. No ToD or Void Strikes, but some solid Kensei action.
Any other thoughts and input is welcome.
Code:
The Burst Generator
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Level 20 Lawful Good Human Female
(12 Fighter \ 8 Monk)
Hit Points: 358
Spell Points: 0
BAB: 18\18\23\28\28
Fortitude: 17
Reflex: 13
Will: 14
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 15 17
Constitution 14 16
Intelligence 10 12
Wisdom 14 18
Charisma 8 10
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7 (could get away with a single +2 Dex)
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 10
Bluff -1 2
Concentration 6 29
Diplomacy -1 2
Disable Device n/a n/a
Haggle -1 0
Heal 2 4
Hide 2 3
Intimidate -1 2
Jump 6 30
Listen 2 4
Move Silently 2 3
Open Lock n/a n/a
Perform n/a n/a
Repair 0 1
Search 0 1
Spot 6 25
Swim 3 8
Tumble 3 4
Use Magic Device 1 11
Level 1 (Monk)
Feat: (Human Bonus) Stunning Fist
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Shuriken Expertise
Level 3 (Monk)
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Level 4 (Fighter)
Feat: (Fighter Bonus) Stunning Blow
Level 5 (Fighter)
Feat: (Fighter Bonus) Point Blank Shot
Level 6 (Fighter)
Feat: (Selected) Quick Draw
Level 7 (Fighter)
Feat: (Fighter Bonus) Weapon Specialization: Bludgeoning Weapons
Level 8 (Fighter)
Level 9 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Monk)
Level 11 (Monk)
Level 12 (Monk)
Feat: (Selected) Power Attack
Feat: (Monk Bonus) Toughness
Level 13 (Monk)
Level 14 (Fighter)
Level 15 (Fighter)
Feat: (Fighter Bonus) Greater Two Weapon Fighting
Feat: (Selected) Rapid Shot
Level 16 (Fighter)
Level 17 (Fighter)
Feat: (Fighter Bonus) Improved Sunder
Level 18 (Fighter)
Feat: (Selected) Dodge
Level 19 (Fighter)
Feat: (Fighter Bonus) Greater Weapon Specialization: Bludgeoning Weapons
Level 20 (Monk)
Enhancement: Fighter Extra Action Boost I
Enhancement: Fighter Attack Boost II
Enhancement: Human Versatility III
Enhancement: Fighter Haste Boost IV
Enhancement: Fighter Kensei II
Enhancement: Fighter Unarmed Specialization I
Enhancement: Kensei Unarmed Mastery II
Enhancement: Fighter Critical Accuracy II
Enhancement: Fighter Strategy (Stunning Blow) II
Enhancement: Ten Thousand Stars
Enhancement: Human Adaptability Strength I
Enhancement: Fighter Strength II
Enhancement: Monk Wisdom II
Enhancement: Human Improved Recovery II
Enhancement: Monk Improved Recovery II
Enhancement: Way of the Patient Tortoise II
Enhancement: Racial Toughness II
Enhancement: Fighter Toughness II
Enhancement: Adept of Wind
Enhancement: Adept of Rock
Enhancement: Adept of Flame
Enhancement: Adept of Rain
Almost forgot, what's the deal with crafting hand wraps being bugged?
It's going to be a huge turn-off if I'm not able to craft my own wraps . . .
Is this still an issue?
If so, does it work at all or only for certain recipes?
And the Light Monk Prestige seems like garbage unless you only ran certain dungeons, am I mistaken?