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  1. #1

    Default Thanks for killing PvP? (Pls sign)

    'Let's give everyone 10.000 hp and let's put a timer in there so you can't be killed for 10 seconds'.

    Take away all the hardcore player mechanics what makes this game so immensely good and start putting in Call of Duty type systems of HP gain and the like, yes good for the general masses who only have a level 5 Toon.
    But what a way to treat all the hardcore players who played for years and what a way to treat the people who actually do think pvp right now is fine as it is, people who worked hard to get that 500+ HP to avoid a slayer and etc.

    Why not make a separate instance instead, of changing the whole system.
    Everyone who has worked very hard on his build, on all servers for pvp is basically cast out by Turbine now.

    Cause you just made ANY cleric who can heal or anyone with good fast heals and hp an unstoppable, unbeatable character.

    Or am I the one who is misinformed and i'm just over-reacting?
    I highly doubt that with such a huge huge change.

    Just my 2 cents!

    /Signed.
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  2. #2
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    Quote Originally Posted by Fundamental View Post
    'Let's give everyone 10.000 hp and let's put a timer in there so you can't be killed for 10 seconds'.

    Take away all the hardcore player mechanics what makes this game so immensely good and start putting in Call of Duty type systems of HP gain and the like, yes good for the general masses who only have a level 5 Toon.
    But what a way to treat all the hardcore players who played for years and what a way to treat the people who actually do think pvp right now is fine as it is, people who worked hard to get that 500+ HP to avoid a slayer and etc.

    Why not make a separate instance instead, of changing the whole system.
    Everyone who has worked very hard on his build, on all servers for pvp is basically cast out by Turbine now.

    Cause you just made ANY cleric who can heal or anyone with good fast heals and hp an unstoppable, unbeatable character.

    Or am I the one who is misinformed and i'm just over-reacting?
    I highly doubt that with such a huge huge change.

    Just my 2 cents!

    /Signed.
    /Signed

    My thoughts:
    They changed this to prevent 1-shotting, but characters who put effort in getting high hp, saves, etc rarely get 1-shotted. The only spells which well built characters routinely get one shotted on is heat death and divine punishment Tier 3 crits.

    10x HP is just way too much. 2x HP is still way too much.

    This is actually a good change for people who just like to test damage and likes melee vs melee


    Suggested alternatives:

    There is a large unbalance between healing characters and non-healing characters. Add some pvp only ability or feat that grants the ability to heal yourself (only in pvp). This feat should not make non-healers just as effective as those who can heal themselves without it, but it should somewhat close.

    Durations of spells like irresistible dance should be drastically reduced in pvp. 30+ seconds is way more than enough time to be killed and actually serves as harassment in many cases. This goes for some bard abilities but it shouldn't be removed from pvp because thats all a bard really has.

    (Any changes should only be PVP only and not EVER affect PVE)

  3. #3
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    (I can't) gank n00bz lolololol

    /notsigned

  4. #4
    Community Member elraido's Avatar
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    PvP was alive to begin with?
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  5. #5
    Community Member Unreliable's Avatar
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    While I am not a PvPer myself and find it extremely silly to begin with, I do understand there is a small playerbase who does care about PvP and does not like this change.

    I think if they were to multiply everyones HP by 10x it wouldnt be that bad, because everyone gets the same advantage in terms of HP.

    If everyone just starts out with 10,000 HP that dosent really make much sence...

    Either way, I dont really care and will let the PvP community worry about this one, I am more worried about the other content

  6. #6
    Community Member Gorstag's Avatar
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    Who gives a rat's you know what about pvp? A very small percentage of players actually actually activly participate in it anyway. My only irritation is that they put time into pvp that could have went elsewhere. A total waste of my monthly subscribtion dollars if you ask me.
    Xoriat born, Xoriat sworn
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  7. #7
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    Thanks Turbine for working on issues that effect what 1% of your players? I know they shouldn't be ignored by you , now think maybs you can get back to working on the game 99% of us are paying you for (in 1 way or another)?

    :: Disclaimer ::
    Percentages shown are completely made up and should not be taken as facts although probably close.

    No PvP'ers were harmed in this post.

  8. #8
    Community Member Grenada's Avatar
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    I'll sign when pvp looks like this.


  9. #9
    Community Member Grenada's Avatar
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    Quote Originally Posted by jandhaer View Post
    No PvP'ers were harmed in this post.
    that's most unfortunate.

    Edit; i would like to point out that while i do some pvping, it's mostly due to not having nothing else to do at the time. The fact that there is ANY form of pvp in ddo at all is good enough for me.
    Last edited by Grenada; 08-14-2011 at 01:21 PM.

  10. #10
    The Hatchery Enoach's Avatar
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    I'll state this again - The Brawling pits are not PvP, there a place where people can attack each other (usually its where people pick on each other) most waiting to "Backstab" someone, much like a bar brawl.

    I use the brawling pits only to check my defences, Usually there are enough of each different class hanging out in the pit to accommodate my tests.

    Of course this implementation Turbine is putting into DDO will infact kill this for me.

    Turbine has implemented more PvPish stuff through Duals, PvP instance and Capture the Flag {See the guy standing next to the Brawling pit}

  11. #11
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    Default PvP I would play...

    I always give PvP'ers a hard time BUT if there was a server with "WORLD" PvP I'd be all over it, maybe put some originally unclaimed Guild Halls out in the slayer zones with banners we could raise so everyone can see whos the baddest MoFo's on the hill atm I imagine if done right I would spend sleepless (but not boozeless) nights holding down the fort lol. I think it would be a blast. And just think Turbine Im sure you could work out a way to sell us stuff (ddo store guild banners and such) meh just an idea sounds fun to me and I think would get a much larger player base then current PvP in the bar /snore I can walk down the street for the real thing :P

  12. #12
    The Hatchery stoerm's Avatar
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    Quote Originally Posted by Gorstag View Post
    Who gives a rat's you know what about pvp? A very small percentage of players actually actually activly participate in it anyway. My only irritation is that they put time into pvp that could have went elsewhere. A total waste of my monthly subscribtion dollars if you ask me.
    Only a small % play epics and most never will, so Turb should stop wasting time on end game.

    Because adding hitpoints to pvp could have been used to release Druids instead?

  13. #13
    Community Member jaegarnel's Avatar
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    Whining about changes that make pvp worse when it's already completely messed up due to being an afterthought to the dev team and of no interest to the vast majority of the player base seems rather strange to me.

    Any time the devs spend on pvp is time that could be better spent elsewhere, so asking for more of their time to fix a bad idea they already spent way too long designing is just too much.

    All the people "who have worked very hard on his build [...] for pvp" represent what? 0.1% of the population? And all of them are completely missing the point of the game imo.

    /not signed.

  14. #14
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    I'm usually one of the people that come out guns blazing to say "Keep your PvP away from our game!"

    But these changes were made specifically for PvP. They have no effect on the regular game. And I agree...they get in the way of what the people who do enjoy PvP like about it. There are several places one can go to PvP so if the instant death to non-20's is a concern those players can go somewhere else other than the Lobster.

    PvP is its own entity. They have to deal with changes to the game that are not (and should not be) balanced to PvP. Making changes to attempt to balance a part of the game that is inherently imbalanced is a mistake. Just leave it as-is and let the PvE changes affect PvP however they end up affecting it. Don't try to balance things in PvP though because that's a slippery slope and takes a lot of dedicated dev attention.

  15. #15
    Community Member lugoman's Avatar
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    Only a small segment of the DDO community will pvp with any regularity, regardless of the mechanic. So why not just ask the pvp community how they want it to work and give it to them? Stop trying to make it appeal to everyone - that wont work.

  16. #16
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    They use dev time on PvP, when the remaining 95% of the population couldn't care less about it, and what they come up with isn't even wanted by those who DO PvP?? Funfun.

  17. #17
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    you do not get 10K HP. (not unless you had 1,000 HP to start with). you x10 whatever you had. if you had 50, now you have 500, if you had 500 now you have 5,000. you gain a 10,000 HP heal when you enter the pvp arena. the mechanics of that are a big buggy and need work* and now there's a 10 second delay so you can't gank some random newbie who fell in.

    why exactly is this a bad thing?



    *i've gotten the heal just from being somewhat close to the pit, not even going into it, and it's a bit cheezy to fight someone down, and have them jump out of the pit and back in, and suddenly boom, full life again. put a time delay on it somehow maybe.

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  18. #18
    Community Member k1ngp1n's Avatar
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    Nay. I find this an improvement.

    Left /unsigned.
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  19. #19

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    I thought those things were GOOD ideas.


    Who cares, it's PvP.

    /not signed.
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  20. #20
    Community Member Ungood's Avatar
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    Quote Originally Posted by elraido View Post
    PvP was alive to begin with?
    This was my thoughts exactly.

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