'Let's give everyone 10.000 hp and let's put a timer in there so you can't be killed for 10 seconds'.
Take away all the hardcore player mechanics what makes this game so immensely good and start putting in Call of Duty type systems of HP gain and the like, yes good for the general masses who only have a level 5 Toon.
But what a way to treat all the hardcore players who played for years and what a way to treat the people who actually do think pvp right now is fine as it is, people who worked hard to get that 500+ HP to avoid a slayer and etc.
Why not make a separate instance instead, of changing the whole system.
Everyone who has worked very hard on his build, on all servers for pvp is basically cast out by Turbine now.
Cause you just made ANY cleric who can heal or anyone with good fast heals and hp an unstoppable, unbeatable character.
Or am I the one who is misinformed and i'm just over-reacting?
I highly doubt that with such a huge huge change.
Just my 2 cents!
/Signed.