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  1. #1
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    Default paladin hate tank build

    never ran a pally before so i cold rly use al the advice about this build
    trying to improve it a lil before tring my fighter , if u have any sugestion plz post it here

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (2 Fighter \ 18 Paladin) 
    Hit Points: 402
    Spell Points: 232 
    BAB: 20\20\25\30\30
    Fortitude: 32
    Reflex: 18
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity             8                    10
    Constitution         18                    22
    Intelligence         13                    16
    Wisdom                9                    12
    Charisma             12                    14
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Intelligence used at level 20
    +3 Tome of Wisdom used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -1                     6
    Bluff                 1                     2
    Concentration         6                    22
    Diplomacy             1                     2
    Disable Device        n/a                   n/a
    Haggle                1                     2
    Heal                 -1                     1
    Hide                 -1                    -5
    Intimidate            5                    34
    Jump                  3                     2
    Listen               -1                     1
    Move Silently        -1                    -5
    Open Lock            n/a                    n/a
    Perform               n/a                   n/a
    Repair                1                     3
    Search                1                     3
    Spot                 -1                     1
    Swim                  3                    -3
    Tumble                0                    -4
    Use Magic Device      3                    13
    
    {\b {\ul Notable Equipment }} \par Wise Hat of Intimidation \par Blindness Ward Visor of the Eagle \par Dragontouched Docent \par Ogre Power Bracers of Repairing \par Charismatic Ring of Balance \par Striding Ring of Protection \par Feather Falling Boots of Springing \par Ogre Power Gloves \par Proof against Poison Belt of Greater False Life \par Charismatic Cloak \par Proof against Poison Necklace of Haggling \par +10 Enhancement Bonus Sacred Steel Tower Shield of Command \par +10 Enhancement Bonus Holy Burst Longsword of Parrying \par Dexterous Ring of Balance \par  \par Level 1 (Paladin)
    Feat: (Selected) Adamantine Body
    Feat: (Past Life) Past Life: Fighter
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Combat Expertise
    Feat: (Selected) Past Life: Student of the Sword
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Improved Damage Reduction
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Damage Reduction
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Defender of Siberys II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Intimidate III
    Enhancement: Improved Intimidate IV
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Light I
    Enhancement: Paladin Divine Might I
    Enhancement: Warforged Brute Fighting I
    Enhancement: Warforged Brute Fighting II
    Enhancement: Warforged Brute Fighting III
    Enhancement: Warforged Brute Fighting IV
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Healer's Friend III
    
    
    Level 19 (Paladin)
    Enhancement: Paladin Resistance of Good III
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Extra Lay on Hands II
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Defender of Siberys III

  2. #2
    Community Member grodon9999's Avatar
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    Combat Expertise? What's the AC potential?

  3. #3
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    took wf for dr and brute fighting , and 2 fighter lvls for feats and towershield potent

  4. #4
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    Quote Originally Posted by grodon9999 View Post
    Combat Expertise? What's the AC potential?
    you need that for improvment trip, right?

  5. #5
    Community Member NeutronStar's Avatar
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    Quote Originally Posted by Dreadmaster1993 View Post
    you need that for improvment trip, right?
    Yes, but most AC builds take it for the +5 to AC.

  6. #6
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    Quote Originally Posted by Dreadmaster1993 View Post
    you need that for improvment trip, right?
    maybe swaping it for power atak or stunning blow? or wha tu guys might find useful?

  7. #7
    Community Member grodon9999's Avatar
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    Quote Originally Posted by Dreadmaster1993 View Post
    maybe swaping it for power atak or stunning blow? or wha tu guys might find useful?
    Power attack is a MUST on any melee.

    This build won't be able to stun at all so that's a waste.

  8. #8
    Community Member Jerevon's Avatar
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    Why does INT need to be up to 16...for skill points?
    Server: Khyber


  9. #9
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    tnxs for al the advice so far heres the new version
    droped combat expertise for power attak
    droped int to 10 at the cost of concentration and a rank or 2 in balance
    raised cha to 14 at creation to hit 16 whit tome (divine might tear 2 and more timi)
    enchants : dropped an extra layonhands for devine might tear 2

    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Warforged Male
    (2 Fighter \ 18 Paladin) 
    Hit Points: 402
    Spell Points: 205 
    BAB: 20\20\25\30\30
    Fortitude: 33
    Reflex: 19
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity             8                    10
    Constitution         18                    22
    Intelligence         10                    13
    Wisdom                8                    11
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -1                     2
    Bluff                 2                     3
    Concentration         4                     9
    Diplomacy             2                     3
    Disable Device        n/a                   n/a
    Haggle                2                     3
    Heal                 -1                     0
    Hide                 -1                    -5
    Intimidate            6                    35
    Jump                  3                     2
    Listen               -1                     0
    Move Silently        -1                    -5
    Open Lock            n/a                    n/a
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     1
    Spot                 -1                     0
    Swim                  3                    -3
    Tumble                0                    -4
    Use Magic Device      3                    13
    
    {\b {\ul Notable Equipment }} \par Wise Hat of Intimidation \par Blindness Ward Visor of the Eagle \par Dragontouched Docent \par Ogre Power Bracers of Repairing \par Charismatic Ring of Balance \par Striding Ring of Protection \par Feather Falling Boots of Springing \par Ogre Power Gloves \par Proof against Poison Belt of Greater False Life \par Charismatic Cloak \par Proof against Poison Necklace of Haggling \par +10 Enhancement Bonus Sacred Steel Tower Shield of Command \par +10 Enhancement Bonus Holy Burst Longsword of Parrying \par Dexterous Ring of Balance \par  \par Level 1 (Paladin)
    Feat: (Selected) Adamantine Body
    Feat: (Past Life) Past Life: Fighter
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Fighter)
    Feat: (Selected) Past Life: Student of the Sword
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Improved Damage Reduction
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Improved Damage Reduction
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Extra Lay on Hands I
    Enhancement: Paladin Extra Smite Evil I
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Defender of Siberys II
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Intimidate III
    Enhancement: Improved Intimidate IV
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Divine Light I
    Enhancement: Paladin Divine Might I
    Enhancement: Warforged Brute Fighting I
    Enhancement: Warforged Brute Fighting II
    Enhancement: Warforged Brute Fighting III
    Enhancement: Warforged Brute Fighting IV
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Healer's Friend III
    
    
    Level 19 (Paladin)
    Enhancement: Paladin Resistance of Good III
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Divine Sacrifice I
    Enhancement: Paladin Extra Smite Evil II
    Enhancement: Paladin Defender of Siberys III
    Enhancement: Paladin Divine Might II
    Last edited by Dreadmaster1993; 08-13-2011 at 05:40 PM.

  10. #10
    Founder Balkas's Avatar
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    I would take Toughnesses over the 2 DRs and Adamantine body. You need to try to get as close to 700 hp as you can if you want to tank Horoth. Improved Shield Mastery will provide a similar effect and only costs 1 Feat instead of 3 and stacks with other forms of DR (Items/Bard Song) if you're really wanting more damage mitigation; I find that just Shield Mastery is enough.

    If you're going to take Defender of Siberys, it doesn't make sense to only take the first 2 tiers of it if you're a level 18 Paladin.

    However, I'd suggest going Knight of the Chalice. You aren't going for AC (since you aren't taking Combat Expertise), and the Hate boost from Defensive Stance doesn't stack with the +100% Hate Boost from Divine Righteousness. KotC III with the KotC ToD set is a lot of juicy DPS, and you'll find that you don't use Defensive Stance all that often because of the massive reduction in speed. You can ditch the Bulwark Aura Enhancements if you're having trouble trying to fit in the third tier of a PrE; too few people care about AC nowadays.

    I would also consider ditching the 2 Fighter levels and going Pure Pally for the sexy capstone, but that has more to do with what equipment you have and what epic weapons you want to be using.
    Last edited by Balkas; 08-13-2011 at 06:26 PM.

  11. #11
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    Quote Originally Posted by Balkas View Post
    I would take Toughnesses over the 2 DRs and Adamantine body. You need to try to get as close to 700 hp as you can if you want to tank Horoth. Improved Shield Mastery will provide a similar effect and only costs 1 Feat instead of 3 and stacks with other forms of DR (Items/Bard Song) if you're really wanting more damage mitigation; I find that just Shield Mastery is enough.

    If you're going to take Defender of Siberys, it doesn't make sense to only take the first 2 tiers of it if you're a level 18 Paladin.

    However, I'd suggest going Knight of the Chalice. You aren't going for AC (since you aren't taking Combat Expertise), and the Hate boost from Defensive Stance doesn't stack with the +100% Hate Boost from Divine Righteousness. KotC III with the KotC ToD set is a lot of juicy DPS, and you'll find that you don't use Defensive Stance all that often because of the massive reduction in speed. You can ditch the Bulwark Aura Enhancements if you're having trouble trying to fit in the third tier of a PrE; too few people care about AC nowadays.

    I would also consider ditching the 2 Fighter levels and going Pure Pally for the sexy capstone, but that has more to do with what equipment you have and what epic weapons you want to be using.
    ty for the nice post
    but when dropping fighter i'm losing towershield potent
    don't know if shield mastery is that effective anymore, as turtling won't work anymore
    i colde indeed drop the 2 dr feats, body and past life fighter to get ecpertice and another toughness , or 4x toughnes ,having 2 more toughnes wil het me around 622hp, whit greater false life and elemental energy +20 and +10 makes 652hps + 3 except con and a +3 tome gives 4 more con =+40 hps makes total of 692hp (unbuffed)
    whit some bufs that wold make +20 from rage = 712hps +20draconic +40madstone rage makes 772 hps

    was seposed to take 3e tear of pre but didn't notice it wasn't taken

    heres a easy look at it
    Code:
    Character Plan by DDO Character Planner Version 3.8.2
    DDO Character Planner Home Page
    
     knight of agro
    Level 20 Lawful Good Warforged Male
    (2 Fighter \ 18 Paladin) 
    Hit Points: 550
    Spell Points: 205 
    BAB: 20\20\25\30\30
    Fortitude: 34
    Reflex: 19
    Will: 19
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    24
    Dexterity             8                    10
    Constitution         18                    24
    Intelligence         10                    13
    Wisdom                8                    11
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +4 Tome of Constitution used at level 20
    +3 Tome of Intelligence used at level 20
    +3 Tome of Wisdom used at level 20
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance              -1                     7
    Bluff                 2                     3
    Concentration         4                    10
    Diplomacy             2                     3
    Disable Device        n/a                   n/a
    Haggle                2                     3
    Heal                 -1                     0
    Hide                 -1                     0
    Intimidate            6                    33
    Jump                  3                     7
    Listen               -1                     0
    Move Silently        -1                     0
    Open Lock            n/a                    n/a
    Perform               n/a                   n/a
    Repair                0                     1
    Search                0                     1
    Spot                 -1                     0
    Swim                  3                     7
    Tumble                0                     1
    Use Magic Device      3                    13
    
    {\b {\ul Notable Equipment }} \par Wise Hat of Intimidation \par Blindness Ward Visor of the Eagle \par Dragontouched Docent \par Ogre Power Bracers of Repairing \par Charismatic Ring of Balance \par Striding Ring of Protection \par Feather Falling Boots of Springing \par Ogre Power Gloves \par Proof against Poison Belt of Greater False Life \par Charismatic Cloak \par Proof against Poison Necklace of Haggling \par +10 Enhancement Bonus Sacred Steel Tower Shield of Command \par +10 Enhancement Bonus Holy Burst Longsword of Parrying \par Dexterous Ring of Balance \par  \par Level 1 (Paladin)
    Feat: (Past Life) Past Life: Fighter
    Feat: (Selected) Toughness
    
    
    Level 2 (Paladin)
    
    
    Level 3 (Fighter)
    Feat: (Fighter Bonus) Power Attack
    Feat: (Selected) Toughness
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 7 (Paladin)
    
    
    Level 8 (Paladin)
    
    
    Level 9 (Paladin)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Paladin)
    
    
    Level 11 (Paladin)
    
    
    Level 12 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 13 (Paladin)
    
    
    Level 14 (Paladin)
    
    
    Level 15 (Paladin)
    Feat: (Selected) Skill Focus: Intimidate
    
    
    Level 16 (Paladin)
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Toughness
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Enhancement: Paladin Armor Class Boost I
    Enhancement: Fighter Haste Boost I
    Enhancement: Unyielding Sovereignty
    Enhancement: Follower of the Sovereign Host
    Enhancement: Paladin Courage of Good I
    Enhancement: Paladin Bulwark of Good I
    Enhancement: Paladin Bulwark of Good II
    Enhancement: Paladin Bulwark of Good III
    Enhancement: Paladin Focus of Good I
    Enhancement: Paladin Resistance of Good I
    Enhancement: Paladin Resistance of Good II
    Enhancement: Paladin Resistance of Good III
    Enhancement: Paladin Divine Righteousness I
    Enhancement: Paladin Defender of Siberys I
    Enhancement: Paladin Defender of Siberys II
    Enhancement: Paladin Defender of Siberys III
    Enhancement: Racial Toughness I
    Enhancement: Racial Toughness II
    Enhancement: Racial Toughness III
    Enhancement: Racial Toughness IV
    Enhancement: Improved Intimidate I
    Enhancement: Improved Intimidate II
    Enhancement: Improved Intimidate III
    Enhancement: Improved Intimidate IV
    Enhancement: Fighter Strength I
    Enhancement: Paladin Toughness I
    Enhancement: Paladin Toughness II
    Enhancement: Paladin Toughness III
    Enhancement: Paladin Toughness IV
    Enhancement: Paladin Divine Light I
    Enhancement: Paladin Divine Might I
    Enhancement: Paladin Divine Might II
    Enhancement: Warforged Brute Fighting I
    Enhancement: Warforged Brute Fighting II
    Enhancement: Warforged Brute Fighting III
    Enhancement: Warforged Constitution I
    Enhancement: Warforged Constitution II
    Enhancement: Warforged Healer's Friend I
    Enhancement: Warforged Healer's Friend II
    Enhancement: Warforged Power Attack I
    Last edited by Dreadmaster1993; 08-14-2011 at 03:41 PM.

  12. #12
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    does this look good to play a tank incl al raid bosses and epics?

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