couldn't you guys just create an NPC like the one on Vet-status ship that gets you up to lvl 20 and just put the NPC in the game when you're about to do the event?
couldn't you guys just create an NPC like the one on Vet-status ship that gets you up to lvl 20 and just put the NPC in the game when you're about to do the event?
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
hopefully not. not that i have anything agains exp as far as testing goes, but that ship npc leveling process is cumbersome to say in the least.
if exp was to be given by npc, make it plain exp and use normal training npc's instead. lot more easy and less prone to errors.
Amazing, they actually managed to fix forum account post count and stuff without me bug reporting it!
O.o there is hope out there yet!
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
well, not really, no.
since i meant that new npc gives exp. not that current trainers would. but ultimately any solution works. especially for non-US people who might not be awake at event time. or who knows.. working? or at school?
Amazing, they actually managed to fix forum account post count and stuff without me bug reporting it!
O.o there is hope out there yet!
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
How about instead of an instant level to 20, they do an XP bonus like they did for U7, this way there is atleast alittle playing of the class before you cap.
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
They already said no to this many times. The purpose of Lammania is to try out the new mechanics/content, not play
out build ideas ;-).
Where XP is required they tend to run live events (e.g. U9 Savants, there were several leveling sessions)
PS: Greensteel RUINED the game! and you all know it!
less buffing, more nerfing!!!
to make it easier for those of you that wants to avoid me in game, all my characters are in "Bladesworn Mercenaries"
I'm sure it's much easier for them to "give out" XP the way they do now, rather than have to go to the trouble of programming a specific NPC and all the problems that might occur if even something minor goes wrong, not to mention this keeps the divvying out of XP under their direct control, which I am sure they prefer.
Ah, but there are already NPC's that give out XP, "quest givers" :-P