Well here's what i came up with as a pure monk. Thoughts, Comments, and opinions are appreciated.
Str based.
Code:
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page
Level 20 Lawful Neutral Human Male
(20 Monk)
Hit Points: 341
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 16
Will: 19
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 16 18 18
Dexterity 16 18 18
Constitution 14 16 16
Intelligence 8 8 8
Wisdom 14 21 24
Charisma 8 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 27 31
Bluff -1 -1 -1
Concentration 6 26 29
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 2 7 7
Hide 3 4 8
Intimidate -1 -1 -1
Jump 7 27 30
Listen 2 7 7
Move Silently 3 4 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot 2 7 7
Swim 3 4 4
Tumble 7 27 30
Use Magic Device n/a n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Tumble (+4)
Feat: (Human Bonus) Stunning Fist
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Enhancement: Improved Jump I
Enhancement: Improved Tumble I
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Dodge
Enhancement: Human Improved Recovery I
Enhancement: Void Strike I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Toughness
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness I
Level 4 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Improved Tumble II
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Human Adaptability Wisdom I
Enhancement: Static Charge
Enhancement: Improved Jump II
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Rain
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Winter's Touch
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Monk Improved Recovery II
Enhancement: Racial Toughness II
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Way of the Patient Tortoise II
Enhancement: Unbalancing Strike
Enhancement: Adept of Wind
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Human Improved Recovery II
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Enhancement: Master of the Sea
Enhancement: Improved Jump III
Enhancement: Improved Tumble III
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Void Strike II
Enhancement: Adept of Flame
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Void Strike III
Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Master of Stone
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Master of Bonfires
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Enhancement: Grandmaster of Storms
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Void Strike IV
Level 20 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Way of the Patient Tortoise III
Enhancement: Monk Wisdom II
Weapon finesse
Code:
Character Plan by DDO Character Planner Version 3.9.1
DDO Character Planner Home Page
Level 20 Lawful Neutral Human Male
(20 Monk)
Hit Points: 314
Spell Points: 0
BAB: 15\15\20\25\25
Fortitude: 15
Reflex: 16
Will: 20
Starting Ending Feat/Enhancement
Abilities Base Stats Base Stats Modified Stats
(32 Point) (Level 1) (Level 20) (Level 20)
Strength 14 16 16
Dexterity 16 18 18
Constitution 14 16 16
Intelligence 8 8 8
Wisdom 16 23 26
Charisma 8 8 8
Tomes Used
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Wisdom used at level 7
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 7 27 31
Bluff -1 -1 -1
Concentration 6 26 39
Diplomacy -1 -1 -1
Disable Device n/a n/a n/a
Haggle -1 -1 -1
Heal 3 8 8
Hide 3 4 8
Intimidate -1 -1 -1
Jump 6 26 29
Listen 3 8 8
Move Silently 3 4 4
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair -1 -1 -1
Search -1 -1 -1
Spot 3 8 8
Swim 2 3 3
Tumble 7 27 30
Use Magic Device n/a n/a n/a
Level 1 (Monk)
Skill: Balance (+4)
Skill: Concentration (+4)
Skill: Jump (+4)
Skill: Tumble (+4)
Feat: (Human Bonus) Stunning Fist
Feat: (Monk Bonus) Toughness
Feat: (Selected) Two Weapon Fighting
Enhancement: Improved Jump I
Enhancement: Improved Tumble I
Level 2 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Dodge
Enhancement: Human Improved Recovery I
Enhancement: Void Strike I
Enhancement: Monk Wisdom I
Level 3 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Path) Path of Inevitable Dominion: Fists of Darkness
Feat: (Selected) Weapon Finesse
Enhancement: Way of the Patient Tortoise I
Enhancement: Monk Improved Recovery I
Enhancement: Racial Toughness I
Level 4 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Improved Tumble II
Level 5 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Human Adaptability Wisdom I
Enhancement: Static Charge
Enhancement: Improved Jump II
Level 6 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Monk Bonus) Power Attack
Feat: (Selected) Weapon Focus: Bludgeoning Weapons
Enhancement: Monk Ninja Spy I
Enhancement: Adept of Rain
Level 7 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Winter's Touch
Level 8 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Monk Improved Recovery II
Enhancement: Racial Toughness II
Level 9 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Two Weapon Fighting
Enhancement: Way of the Patient Tortoise II
Enhancement: Unbalancing Strike
Enhancement: Adept of Wind
Level 10 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Human Improved Recovery II
Level 11 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Level 12 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Enhancement: Monk Ninja Spy II
Enhancement: Master of the Sea
Enhancement: Improved Jump III
Enhancement: Improved Tumble III
Level 13 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Master of Thunder
Enhancement: Adept of Rock
Level 14 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Void Strike II
Enhancement: Adept of Flame
Level 15 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Greater Two Weapon Fighting
Enhancement: Void Strike III
Level 16 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Master of Stone
Level 17 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Master of Bonfires
Level 18 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Feat: (Selected) Toughness
Enhancement: Grandmaster of Storms
Level 19 (Monk)
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Void Strike IV
Level 20 (Monk)
Ability Raise: WIS
Skill: Balance (+1)
Skill: Concentration (+1)
Skill: Jump (+1)
Skill: Tumble (+1)
Enhancement: Monk Serenity
Enhancement: Improved Concentration I
Enhancement: Monk Wisdom II