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  1. #21

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    DDO is (now) multithreaded.

    It is not (currently) multi processing/parallel coded.

    http://stackoverflow.com/questions/2...lel-processing

    edit: *re reads the subject line* Now I understand why I thought of Sapporo beer. *chuckles*

  2. #22
    Community Member Rodasch's Avatar
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    Quote Originally Posted by mournbladereigns View Post
    3.5 core ruleset
    You win this thread. Seriously, that was brilliant.
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  3. #23
    Community Member MoonRunner's Avatar
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    So how would a Radeon HD 6670 do with DDO?

  4. #24
    Community Member donfilibuster's Avatar
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    ddo is not really cpu constrained, it is mostly ram hungry, better check on that first.

    I have two cores and the game run fine, yet have noticed that if you do as little as opening windows explorer or a web browser windows vista inmediately seizes the second core and you find yourself playing with half the cpu.

    To counter a cpu related lag including alt-tab lag, try setting the ddoclient process to high priority.
    It doesn't make ddo faster but make it less slower, which isn't quite the same and still helpful.

    Any background program would not lag down ddo, you can alt-tab to browse a puzzle solver, and also start and exit the game faster.
    For everything else you still gotta look at your ram, and remember lag is something some people get and some don't.

  5. #25
    Hero AZgreentea's Avatar
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    Quote Originally Posted by MoonRunner View Post
    So how would a Radeon HD 6670 do with DDO?
    I put a Radeon 5830 in my system and it runs wonderfully. I can only imagine that a higher GPU would run even better.

    The Radeon HD 6570 and 6670 are minor upgrades of their Evergreen counterparts, the HD 5570 and 5670. Turks GPUs contain 80 more stream processors and 4 more texture units.
    You might be more satisfied with a 6700 or 6800 series GPU, but the 6670 should serve you perfectly well for DDO.
    The problem is never how to get new, innovative thoughts into your mind, but how to get old ones out. Every mind is a building filled with archaic furniture. Clean out a corner of your mind and creativity will instantly fill it.
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  6. #26
    Community Member MoonRunner's Avatar
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    So either of these two will do the job and then some without needing upgraded would you say that is correct?

    http://www.newegg.com/Product/Produc...E83-227-341-TS

  7. #27
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    Quote Originally Posted by Seikojin View Post
    MULTIBOX!

    Yeah, I haven't seen it really hit my system hard and I run dual quads. I didn't expect ddo to really push the limits of that portion of my system.

    The biggest hit is ram and gpu. So look there for upgrades before proc.

    If you got an iram drive, you could array them, drop your OS and game into them and it would run a lot better than if you got a dual or quad core proc.
    I can triple-box with my i7 860 (4 cores/8 threads), 5770 and 8GB RAM. The main limiting factor is the video card RAM - with 1GB it's very tight and sometimes will be overloaded. On the primary instance I run DX11 with max everything, limited to 60FPS. The other two I limit to DX9 and 30FPS, but not many other reductions.

  8. #28
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    Quote Originally Posted by sebastianosmith View Post
    DDO supports multi-threading as it is written using the Microsoft .Net framework in C++. Although direct multi-core support is available, I doubt the DDO client has been specifically written to support this outside the confines of what either .Net or DX provide natively.....
    You realise that only the application managing the login was written using .net? My best guess for ddo itself would be c/c++ but to be fair i just don't know what they used .... but definitely not .net (which wasn't working together with wine in linux at the time i started with ddo so i had to use a replacement login frontend which luckily exists and handles both lotro and ddo)

    It does use a second core to a certain extent, but not as one could think it would be.
    As others noted, memory is what you need en masse for the best ddo experience, most 2ghz+ cpu's and modern gpu's should handle it just fine.

  9. #29
    Founder Nysrock's Avatar
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    I'm not a techy like some of the others replying here but I do know that my quad-core runs DDO better then my brothers dual-core.

    Both computers are near identical except for the dual/quad. While I can run DDO at it's highest settings with no trouble at all he has to lower his settings or else DDO runs slower for him. He can't even increase his screen resolution to the max without noticing a big jump in performance.

    So no idea what DDO supports but in my experience a quad-core gives you better performance while running it then a dual-core.
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  10. #30
    Community Member Rodasch's Avatar
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    Quote Originally Posted by Nysrock View Post
    I'm not a techy like some of the others replying here but I do know that my quad-core runs DDO better then my brothers dual-core.

    Both computers are near identical except for the dual/quad. While I can run DDO at it's highest settings with no trouble at all he has to lower his settings or else DDO runs slower for him. He can't even increase his screen resolution to the max without noticing a big jump in performance.

    So no idea what DDO supports but in my experience a quad-core gives you better performance while running it then a dual-core.
    Do both computers have identical video cards and memory? Same model, same amount and speed of system and VRAM?
    How about Hard Drives? Are both the same interface, seek time, cache, etc?
    What are the relative processor core speeds? (in GHz)

    these things matter more than the number of cores.
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    Quote Originally Posted by kuroi-koibito View Post
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  11. #31
    Community Member donfilibuster's Avatar
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    Quote Originally Posted by Rodasch View Post
    these things matter more than the number of cores.
    Indeed, specially the caches on the cpu.
    Say, an atom processor makes mini-laps cheaper than a bulky laptop with the same specs but you may find small catches.
    e.g. video in full screen may stutter, etc. due to the lack of bus.

  12. #32
    Community Member Eladiun's Avatar
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    Quote Originally Posted by boomeranky View Post
    You realise that only the application managing the login was written using .net? My best guess for ddo itself would be c/c++ but to be fair i just don't know what they used .... but definitely not .net (which wasn't working together with wine in linux at the time i started with ddo so i had to use a replacement login frontend which luckily exists and handles both lotro and ddo)

    It does use a second core to a certain extent, but not as one could think it would be.
    As others noted, memory is what you need en masse for the best ddo experience, most 2ghz+ cpu's and modern gpu's should handle it just fine.
    The game is written in C++ which is why you occasionally get prompted by the login box to install a new C++ runtime.
    “If at first you don't succeed, keep on sucking till you do succeed.”

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