With all the talk about AA's it made me want to bring back my original toon Bowman Trueshot from when the game launched in 2006. My plan is to rebuild him somewhat balanced according to the way the game progresses in ranged vs melee damage. To do this I am using a 32 point Elf build with a +2 Tome of Supreme ability at level 7. I plan on starting out with 17 in STR and DEX. Using ability ups in STR and enhancement ups in DEX, topping out at 24 in both at level 20. I also plan on taking OTWF at 12 and Power attack at 15, seeing as how prereqs for AA consume this early half of this is build and ranged damage output vs melee damage output starts to fade around this level range. Hopefully this makes for a smooth transition into the phase where you would find yourself putting down the bow and picking up the blade more. The only feat I could not regretfully fit was IC: Slashing weapons. To do this I would more than likely have to sacrifice Toughness. Please help me by finding any flaws in my design and suggesting improvements and the reasoning behind them. Thank you.
Code:Character Plan by DDO Character Planner Version 03.09.02 DDO Character Planner Home Page Bowman Trueshot Level 20 True Neutral Elf Male (20 Ranger) Hit Points: 282 Spell Points: 445 BAB: 20\20\25\30\30 Fortitude: 15 Reflex: 19 Will: 6 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 20) Strength 17 24 Dexterity 17 24 Constitution 14 16 Intelligence 8 10 Wisdom 9 11 Charisma 8 10 Tomes Used +2 Tome of Strength used at level 7 +2 Tome of Dexterity used at level 7 +2 Tome of Constitution used at level 7 +2 Tome of Intelligence used at level 7 +2 Tome of Wisdom used at level 7 +2 Tome of Charisma used at level 7 Starting Feat/Enhancement Base Skills Modified Skills Skills (Level 1) (Level 20) Balance 5 18 Bluff -1 0 Concentration 6 26 Diplomacy -1 0 Disable Device n/a n/a Haggle -1 0 Heal -1 0 Hide 3 7 Intimidate -1 0 Jump 5 20 Listen -1 2 Move Silently 3 7 Open Lock n/a n/a Perform n/a n/a Repair -1 0 Search -1 25 Spot 3 25 Swim 3 7 Tumble 4 8 Use Magic Device 1 11 Level 1 (Ranger) Skill: Balance (+2) Skill: Concentration (+4) Skill: Jump (+2) Skill: Spot (+4) Skill: Tumble (+1) Skill: Use Magic Device (+2) Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Point Blank Shot Enhancement: Ranger Sprint Boost I Enhancement: Elven Ranged Damage I Enhancement: Ranger Favored Damage I Level 2 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Devotion I Enhancement: Ranger Dexterity I Level 3 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Weapon Focus: Ranged Weapons Enhancement: Elven Dexterity I Enhancement: Ranger Favored Defense I Level 4 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Elven Ranged Attack I Enhancement: Ranger Devotion II Enhancement: Ranger Energy of the Wild I Level 5 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Evil Outsider Enhancement: Ranger Favored Damage II Level 6 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Mental Toughness Enhancement: Ranger Arcane Archer: Imbue Force Arrows Enhancement: Ranger Favored Attack I Enhancement: Ranger Arcane Archer I Level 7 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+1) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Elven Ranged Damage II Level 8 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Jump (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Energy of the Wild II Level 9 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Improved Critical: Ranged Weapons Enhancement: Ranger Arcane Archer: Imbue Acid Arrows Enhancement: Ranger Arcane Archer: Conjure +2 Arrows Enhancement: Ranger Dexterity II Level 10 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Giant Enhancement: Elven Dexterity II Level 11 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Favored Damage III Level 12 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Oversized Two Weapon Fighting Enhancement: Ranger Arcane Archer: Imbue Explosive Arrows Enhancement: Ranger Arcane Archer: Conjure +3 Arrows Enhancement: Ranger Energy of the Wild III Level 13 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Elven Ranged Attack II Level 14 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Favored Attack II Level 15 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Favored Enemy) Favored Enemy: Construct Feat: (Selected) Power Attack Enhancement: Ranger Arcane Archer: Imbue Force Burst Arrows Enhancement: Ranger Arcane Archer: Imbue Terror Arrows Enhancement: Ranger Favored Resistance I Enhancement: Ranger Arcane Archer: Conjure +4 Arrows Level 16 (Ranger) Ability Raise: STR Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Favored Damage IV Level 17 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Devotion III Level 18 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Feat: (Selected) Toughness Enhancement: Ranger Arcane Archer: Imbue Slaying Arrows Enhancement: Racial Toughness I Enhancement: Ranger Arcane Archer: Conjure +5 Arrows Level 19 (Ranger) Skill: Balance (+0.5) Skill: Concentration (+1) Skill: Search (+2) Skill: Spot (+1) Skill: Use Magic Device (+0.5) Enhancement: Ranger Dexterity III Level 20 (Ranger) Ability Raise: STR Skill: Concentration (+1) Skill: Jump (+3) Skill: Search (+1) Skill: Spot (+1) Feat: (Favored Enemy) Favored Enemy: Elemental Enhancement: Ranger Master of Archery Enhancement: Racial Toughness II